Player Matchup

Hachiman
Hachiman
B3ndiDude
Hachiman
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 4L
1,853 Elo+
Party 1
Shiva
Shiva
Dẹmon
Shiva
Level 153
God Stats
7W - 0L
1,753 SR
Queue Stats
516W - 138L
1,823 Elo+
Party 1
Heimdallr
Heimdallr
FlyToSafety
Heimdallr
Level 160
God Stats
11W - 2L
1,931 SR
Queue Stats
962W - 155L
1,996 Elo+
Party 1
Freya
Freya
HyPeRMoNsTaR
Freya
Level 122
God Stats
5W - 1L
1,803 SR
Queue Stats
451W - 168L
1,922 Elo+
Party 1
Xing Tian
Xing Tian
Teall
Xing Tian
Level 108
God Stats
15W - 6L
1,681 SR
Queue Stats
1,647W - 477L
1,820 Elo+
Party 1
Team Averages
Level 122
1,734 SR
1,883 Elo+

VS

Team Averages
Level 122
1,567 SR
1,467 Elo+
Ishtar
Ishtar
 
Ishtar
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Alex1stikhonov
Ah Muzen Cab
Level 124
God Stats
21W - 16L
1,522 SR
Queue Stats
539W - 546L
1,393 Elo+
Solo
Agni
Agni
RocKSTaRDU03
Agni
Level 104
God Stats
6W - 7L
1,570 SR
Queue Stats
578W - 562L
1,506 Elo+
Solo
Da Ji
Da Ji
SlyOutErE
Da Ji
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 130L
1,446 Elo+
Solo
Mercury
Mercury
WWE CRAZY 619
Mercury
Level 114
God Stats
1W - 1L
1,743 SR
Queue Stats
313W - 293L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
B3ndiDude
Hachiman
17
17 / 2 / 24
11,415
1,038
21,750
10,373
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
Dẹmon
Shiva
15
8 / 3 / 35
9,928
903
12,066
14,746
15,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heimdallr
FlyToSafety
Heimdallr
18
13 / 3 / 34
11,700
1,064
20,854
14,940
7,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 3 / 27
9,731
885
12,679
11,117
4,716
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Teall
Xing Tian
15
8 / 3 / 30
10,233
930
7,007
13,360
16,719
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 12 / 3
7,167
652
8,036
17,148
6,843
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Alex1stikhonov
Ah Muzen Cab
13
3 / 9 / 3
8,664
788
7,754
16,412
7,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 10 / 1
9,581
871
11,884
13,616
5,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Da Ji
SlyOutErE
Da Ji
12
1 / 11 / 4
7,096
645
5,755
15,828
9,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Mercury
13
1 / 12 / 7
8,117
738
3,710
15,917
6,483
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

204
Kill Participation
29
54
Kills
11
14
Deaths
54
150
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
12
3
0.13
L
Ah Muzen Cab
Alex1stikhonov
Ah Muzen Cab
3
9
3
0.5
W
Hachiman
B3ndiDude
Hachiman
17
2
24
14.5
W
Shiva
Dẹmon
Shiva
8
3
35
8.5
W
Heimdallr
FlyToSafety
Heimdallr
13
3
34
10
W
8
3
27
7.17
L
6
10
1
0.65
L
Da Ji
SlyOutErE
Da Ji
1
11
4
0.27
W
Xing Tian
Teall
Xing Tian
8
3
30
7.67
L
Mercury
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,356
Damage
37,139
64,536
Taken
78,921
49,128
Mitigated
36,262
20,789
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,036
4,514
0
0
17,148
6,843
0
3,696
13,452
0
12,432
L
Ah Muzen Cab
Alex1stikhonov
Ah Muzen Cab
7,754
1,266
157
1,227
16,412
7,745
0
4,587
11,825
0
16,235
W
Hachiman
B3ndiDude
Hachiman
21,750
14,954
296
1,629
10,373
5,243
2,507
3,062
7,156
0
34,608
W
Shiva
Dẹmon
Shiva
12,066
722
5,499
2,406
14,746
15,024
513
3,686
11,060
0
18,560
W
Heimdallr
FlyToSafety
Heimdallr
20,854
9,293
404
4,309
14,940
7,426
2,202
1,927
13,013
0
42,220
W
12,679
3,606
533
4,202
11,117
4,716
1,387
1,818
8,787
15,730
0
L
11,884
148
123
297
13,616
5,847
0
3,211
10,405
20,676
0
L
Da Ji
SlyOutErE
Da Ji
5,755
1,130
118
302
15,828
9,344
0
4,514
11,314
0
7,841
W
Xing Tian
Teall
Xing Tian
7,007
542
241
1,270
13,360
16,719
532
1,391
10,609
11,858
0
L
Mercury
3,710
569
0
697
15,917
6,483
0
3,678
12,239
0
6,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,007
Gold Earned
40,625
125
Minions Killed
56
0
Camps Cleared
0
975,293
Distance Traveled
769,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,167
652
9
1
0
138,277
0
L
Ah Muzen Cab
8,664
788
18
2
0
149,691
0
W
Hachiman
11,415
1,038
40
4
0
203,509
0
W
Shiva
9,928
903
9
1
0
198,388
0
W
Heimdallr
11,700
1,064
52
5
0
210,333
0
W
Freya
9,731
885
8
1
0
171,263
0
L
Agni
9,581
871
22
2
0
162,170
0
L
Da Ji
7,096
645
1
0
0
155,945
0
W
Xing Tian
10,233
930
16
1
0
191,800
0
L
Mercury
8,117
738
6
1
0
163,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role