Player Matchup

Set
Set
Gold IV
 
Set
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
BedBySunrise
Raijin
Gold IV
Level 158
God Stats
1W - 2L
1,269 SR
Queue Stats
326W - 331L
1,370 MMR
Solo
Apollo
Apollo
Gold III
Devongreen11
Apollo
Gold III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
371W - 389L
1,358 MMR
Solo
Amaterasu
Amaterasu
Gold IV
ElMeAgarras0
Amaterasu
Gold IV
Level 109
God Stats
7W - 10L
1,645 SR
Queue Stats
103W - 113L
1,383 MMR
Solo
Nu Wa
Nu Wa
Gold IV
brains_galore
Nu Wa
Gold IV
Level 128
God Stats
3W - 3L
1,647 SR
Queue Stats
31W - 32L
1,367 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,512 SR
1,396 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,616 SR
1,392 MMR
Odin
Odin
Gold V
 
Odin
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
HecTiiCKaRiSMa
Morgan Le Fay
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,409 MMR
Party 1
Agni
Agni
Silver IV
SpicyRor
Agni
Silver IV
Level 149
God Stats
0W - 1L
1,916 SR
Queue Stats
24W - 20L
1,334 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
UgotRice
Gilgamesh
Silver I
Level 146
God Stats
0W - 2L
1,583 SR
Queue Stats
247W - 241L
1,352 MMR
Solo
Fenrir
Fenrir
Gold V
iFootFairy
Fenrir
Gold V
Level 108
God Stats
8W - 8L
1,582 SR
Queue Stats
260W - 267L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
6 / 1 / 3
8,825
552
6,200
12,855
7,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
14
5 / 2 / 7
8,923
558
9,651
10,477
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
14
1 / 4 / 5
8,392
525
7,006
10,637
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ElMeAgarras0
Amaterasu
13
4 / 1 / 7
8,495
531
4,434
18,609
11,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 0 / 5
9,474
592
12,466
7,573
4,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThorKuzenboBastetJanus

VS

Bans
MartichorasRavanaKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 2 / 0
6,022
376
1,074
6,565
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
HecTiiCKaRiSMa
Morgan Le Fay
14
4 / 4 / 2
8,724
545
10,902
10,248
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Agni
13
3 / 5 / 1
7,886
493
12,923
11,545
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
UgotRice
Gilgamesh
10
1 / 3 / 3
7,052
441
8,998
14,874
10,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
iFootFairy
Fenrir
13
0 / 5 / 2
7,478
467
5,675
18,416
8,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
19
Kills
8
8
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
1
3
7.5
L
Odin
 
Odin
0
2
0
0
W
Raijin
5
2
7
4.25
W
Apollo
1
4
5
0.88
W
Amaterasu
ElMeAgarras0
Amaterasu
4
1
7
7.5
L
Morgan Le Fay
HecTiiCKaRiSMa
Morgan Le Fay
4
4
2
1.25
L
Agni
3
5
1
0.7
L
Gilgamesh
UgotRice
Gilgamesh
1
3
3
0.83
W
3
0
5
5.5
L
Fenrir
iFootFairy
Fenrir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,757
Damage
39,572
60,151
Taken
61,648
31,342
Mitigated
30,407
19,643
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,200
2,773
0
1,942
12,855
7,137
0
3,397
9,458
0
66,007
L
Odin
 
Odin
1,074
0
0
1,402
6,565
3,013
0
4,779
1,786
732
23,746
W
Raijin
9,651
559
85
1,765
10,477
4,197
0
5,160
5,317
56,135
0
W
Apollo
7,006
2,677
0
2,884
10,637
4,238
227
4,805
5,832
0
61,487
W
Amaterasu
ElMeAgarras0
Amaterasu
4,434
1,440
0
10,846
18,609
11,234
0
8,799
9,810
0
16,519
L
Morgan Le Fay
HecTiiCKaRiSMa
Morgan Le Fay
10,902
967
0
2,966
10,248
4,563
380
1,548
8,602
66,725
0
L
Agni
12,923
1,132
0
3,625
11,545
4,141
0
5,140
6,127
63,782
0
L
Gilgamesh
UgotRice
Gilgamesh
8,998
2,070
0
3,892
14,874
10,491
0
5,967
8,660
0
25,821
W
12,466
2,942
0
2,121
7,573
4,536
1,972
2,456
5,117
78,040
0
L
Fenrir
iFootFairy
Fenrir
5,675
3,501
0
5,101
18,416
8,199
0
3,926
14,356
0
68,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,109
Gold Earned
37,162
440
Minions Killed
378
0
Camps Cleared
0
1,596,075
Distance Traveled
1,399,246
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,825
552
89
6
0
363,415
5
L
Odin
6,022
376
41
3
0
119,254
2
W
Raijin
8,923
558
119
7
0
307,516
2
W
Apollo
8,392
525
89
6
0
300,231
6
W
Amaterasu
8,495
531
21
1
0
358,802
4
L
Morgan Le Fay
8,724
545
117
7
0
315,013
0
L
Agni
7,886
493
111
7
0
305,925
2
L
Gilgamesh
7,052
441
15
1
0
336,217
1
W
Nu Wa
9,474
592
122
8
0
266,111
0
L
Fenrir
7,478
467
94
6
0
322,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role