Player Matchup

Athena
Athena
Its Pullski
Athena
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Jing Wei
Jing Wei
KloudtheKiller
Jing Wei
Level 143
God Stats
100W - 80L
1,586 SR
Queue Stats
106W - 89L
1,536 Elo+
Solo
Hel
Hel
PersonaSatanael
Hel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 2
Arachne
Arachne
V0LUM3
Arachne
Level 105
God Stats
1W - 1L
1,477 SR
Queue Stats
2W - 3L
1,629 Elo+
Solo
Nox
Nox
superSenten
Nox
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 2
Team Averages
Level 132
1,513 SR
1,395 Elo+

VS

Team Averages
Level 134
1,554 SR
1,510 Elo+
Horus
Horus
DWR x SAVIOR
Horus
Level 157
God Stats
11W - 7L
1,540 SR
Queue Stats
943W - 868L
1,546 Elo+
Solo
Medusa
Medusa
DanielleVera
Medusa
Level 159
God Stats
6W - 4L
1,351 SR
Queue Stats
58W - 51L
1,421 Elo+
Party 1
Awilix
Awilix
OMommyHarder
Awilix
Level 146
God Stats
1W - 0L
1,741 SR
Queue Stats
38W - 30L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
TheNegachin2254
Baron Samedi
Level 99
God Stats
8W - 4L
1,684 SR
Queue Stats
60W - 49L
1,517 Elo+
Solo
Sobek
Sobek
johnellis127
Sobek
Level 108
God Stats
11W - 5L
1,452 SR
Queue Stats
41W - 29L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 4 / 1
6,719
672
3,662
13,845
11,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
14
1 / 1 / 1
7,634
763
8,344
9,716
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 0
6,711
671
6,796
9,758
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
V0LUM3
Arachne
12
0 / 2 / 1
6,730
673
3,230
11,664
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 2
7,073
707
4,521
10,504
9,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
8,248
825
9,121
12,083
11,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
15
5 / 0 / 4
8,113
811
11,863
11,134
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
14
4 / 1 / 6
7,866
787
10,037
7,230
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TheNegachin2254
Baron Samedi
14
2 / 1 / 8
7,403
740
14,572
5,674
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 0 / 6
7,082
708
3,357
9,284
8,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
2
Kills
13
13
Deaths
2
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Medusa
5
0
4
7
L
Athena
0
4
1
0.13
L
Jing Wei
1
1
1
1.5
W
Awilix
4
1
6
7
L
1
4
0
0.25
W
Baron Samedi
TheNegachin2254
Baron Samedi
2
1
8
6
L
Arachne
V0LUM3
Arachne
0
2
1
0.25
W
0
0
6
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,553
Damage
48,950
55,487
Taken
45,405
36,006
Mitigated
31,449
15,349
Healing
21,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,121
3,669
4,263
5,675
12,083
11,289
108
4,445
7,638
1,739
15,218
W
Medusa
11,863
5,036
0
1,904
11,134
4,973
1,343
3,645
7,489
0
34,033
L
Athena
3,662
459
893
1,197
13,845
11,584
0
3,257
10,588
8,178
0
L
Jing Wei
8,344
6,725
0
408
9,716
4,122
623
2,986
6,730
0
40,796
W
Awilix
10,037
3,398
0
637
7,230
3,322
475
1,421
5,809
0
24,439
L
6,796
459
3,575
3,936
9,758
4,186
0
5,269
4,489
17,123
0
W
Baron Samedi
TheNegachin2254
Baron Samedi
14,572
1,088
3,664
2,689
5,674
3,121
127
2,772
2,902
30,737
0
L
Arachne
V0LUM3
Arachne
3,230
1,806
0
3,216
11,664
6,622
0
3,068
8,596
0
15,874
W
3,357
26
0
2,275
9,284
8,744
488
2,696
6,588
14,276
0
L
4,521
349
0
2,124
10,504
9,492
0
4,423
6,081
13,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
38,712
173
Minions Killed
183
0
Camps Cleared
0
1,054,559
Distance Traveled
1,116,777
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,248
825
15
2
0
235,127
0
W
Medusa
8,113
811
53
5
0
211,976
0
L
Athena
6,719
672
7
1
0
194,138
0
L
Jing Wei
7,634
763
78
8
0
215,485
0
W
Awilix
7,866
787
44
4
0
221,236
0
L
Hel
6,711
671
28
3
0
211,051
0
W
Baron Samedi
7,403
740
45
5
0
223,255
0
L
Arachne
6,730
673
31
3
0
229,934
0
W
Sobek
7,082
708
26
3
0
225,183
6
L
Nox
7,073
707
29
3
0
203,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role