Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BitterLynnex
Chang'e
Level 122
God Stats
44W - 43L
1,566 SR
Queue Stats
137W - 139L
1,502 Elo+
Party 2
Da Ji
Da Ji
ToastNDEggs
Da Ji
Level 83
God Stats
4W - 2L
1,719 SR
Queue Stats
199W - 171L
1,518 Elo+
Party 1
Chronos
Chronos
YngviFrey0
Chronos
Level 124
God Stats
5W - 3L
1,276 SR
Queue Stats
350W - 338L
1,541 Elo+
Party 1
Hel
Hel
imcanceled4760
Hel
Level 127
God Stats
30W - 21L
1,646 SR
Queue Stats
205W - 196L
1,512 Elo+
Party 2
Team Averages
Level 102
1,541 SR
1,515 Elo+

VS

Team Averages
Level 108
1,463 SR
1,351 Elo+
Athena
Athena
BLAZINGCOBRA18
Athena
Level 142
God Stats
7W - 4L
1,742 SR
Queue Stats
57W - 43L
1,508 Elo+
Party 3
Ishtar
Ishtar
Cessationa
Ishtar
Level 126
God Stats
0W - 2L
1,210 SR
Queue Stats
66W - 56L
1,477 Elo+
Party 3
He Bo
He Bo
Flynt
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Solo
King Arthur
King Arthur
MercerUchiha
King Arthur
Level 80
God Stats
0W - 6L
1,106 SR
Queue Stats
22W - 22L
1,102 Elo+
Solo
Nemesis
Nemesis
dmvrgs
Nemesis
Level 65
God Stats
1W - 2L
1,758 SR
Queue Stats
55W - 61L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 0 / 2
7,651
589
8,000
7,105
3,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
BitterLynnex
Chang'e
11
4 / 0 / 2
7,415
570
4,854
9,079
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 4 / 9
7,231
556
10,038
12,726
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
YngviFrey0
Chronos
13
6 / 3 / 2
8,217
632
11,100
9,826
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 6
7,600
585
7,219
8,563
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,432
572
4,337
12,788
9,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Cessationa
Ishtar
11
0 / 1 / 1
6,265
482
3,347
8,526
3,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
Flynt
He Bo
11
3 / 5 / 2
6,461
497
10,306
9,772
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
MercerUchiha
King Arthur
10
0 / 4 / 1
6,132
472
3,303
13,955
7,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
dmvrgs
Nemesis
9
0 / 5 / 1
5,800
446
6,100
12,935
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
7
8
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
2
3
L
4
1
1
4.5
W
Chang'e
BitterLynnex
Chang'e
4
0
2
5
L
Ishtar
Cessationa
Ishtar
0
1
1
0.5
L
He Bo
Flynt
He Bo
3
5
2
0.8
L
King Arthur
MercerUchiha
King Arthur
0
4
1
0.13
W
2
4
9
1.63
W
Chronos
YngviFrey0
Chronos
6
3
2
2.33
L
Nemesis
dmvrgs
Nemesis
0
5
1
0.1
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,211
Damage
27,393
47,299
Taken
57,976
21,616
Mitigated
28,489
18,425
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,000
4,869
0
5,413
7,105
3,287
131
950
6,155
0
62,756
L
4,337
1,162
1,312
2,723
12,788
9,729
0
5,325
7,423
24,854
0
W
Chang'e
BitterLynnex
Chang'e
4,854
747
895
4,105
9,079
6,483
0
4,090
4,989
29,857
0
L
Ishtar
Cessationa
Ishtar
3,347
2,673
0
3,639
8,526
3,120
0
1,559
6,967
0
43,487
L
He Bo
Flynt
He Bo
10,306
1,033
142
791
9,772
3,337
0
4,494
5,218
38,897
0
L
King Arthur
MercerUchiha
King Arthur
3,303
364
0
1,000
13,955
7,736
0
7,215
6,365
0
32,789
W
10,038
2,421
0
920
12,726
5,027
13
4,555
8,171
0
47,925
W
Chronos
YngviFrey0
Chronos
11,100
4,258
0
1,100
9,826
3,708
2,920
1,624
8,202
54,962
0
L
Nemesis
dmvrgs
Nemesis
6,100
3,086
0
1,280
12,935
4,567
0
4,089
8,830
0
43,245
W
7,219
258
1,182
4,810
8,563
3,111
0
3,424
5,139
58,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,114
Gold Earned
32,090
412
Minions Killed
309
0
Camps Cleared
0
1,276,418
Distance Traveled
1,318,044
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,651
589
113
9
0
243,386
1
L
Athena
7,432
572
39
3
0
298,999
0
W
Chang'e
7,415
570
35
3
0
255,395
8
L
Ishtar
6,265
482
90
7
0
252,248
4
L
He Bo
6,461
497
50
4
0
250,396
0
L
King Arthur
6,132
472
59
5
0
236,737
0
W
Da Ji
7,231
556
64
5
0
278,154
0
W
Chronos
8,217
632
90
7
0
240,625
0
L
Nemesis
5,800
446
71
5
0
279,664
0
W
Hel
7,600
585
110
8
0
258,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role