Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Fi3PO-SOSA
Charon
Level 58
God Stats
6W - 5L
1,416 SR
Queue Stats
82W - 94L
1,466 Elo+
Party 1
Ix Chel
Ix Chel
ItsHensley
Ix Chel
Level 154
God Stats
4W - 1L
1,700 SR
Queue Stats
64W - 67L
1,509 Elo+
Party 1
Ra
Ra
dersr1
Ra
Level 159
God Stats
5W - 5L
1,262 SR
Queue Stats
159W - 179L
1,511 Elo+
Party 1
Team Averages
Level 126
1,476 SR
1,497 Elo+

VS

Team Averages
Level 129
1,517 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AIexTMMan
Nemesis
Level 147
God Stats
0W - 3L
1,252 SR
Queue Stats
52W - 61L
1,475 Elo+
Party 2
Anubis
Anubis
LmaoIamtrash
Anubis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
TrollsiveFlamez
Gilgamesh
Level 145
God Stats
1W - 3L
1,702 SR
Queue Stats
82W - 93L
1,418 Elo+
Party 2
Sylvanus
Sylvanus
kWix69
Sylvanus
Level 129
God Stats
16W - 8L
1,631 SR
Queue Stats
217W - 203L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 3 / 2
6,528
653
5,293
10,059
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
 
Cupid
10
0 / 0 / 0
5,396
540
2,895
4,659
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
Fi3PO-SOSA
Charon
9
1 / 1 / 2
5,665
567
2,997
4,551
2,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
ItsHensley
Ix Chel
10
3 / 0 / 4
6,351
635
6,249
4,141
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ra
12
3 / 0 / 0
6,795
680
5,598
6,400
5,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 0
5,841
584
3,008
4,440
1,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
AIexTMMan
Nemesis
11
1 / 2 / 1
5,857
586
3,346
9,219
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
10
2 / 5 / 1
5,669
567
3,164
7,213
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TrollsiveFlamez
Gilgamesh
9
0 / 2 / 0
4,922
492
4,405
9,688
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
kWix69
Sylvanus
9
0 / 1 / 1
5,308
531
3,385
8,399
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
4
4
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
3
2
1.33
W
Cupid
 
Cupid
0
0
0
0
L
Neith
 
Neith
1
0
0
1
L
Nemesis
AIexTMMan
Nemesis
1
2
1
0.75
W
Charon
Fi3PO-SOSA
Charon
1
1
2
2
W
Ix Chel
ItsHensley
Ix Chel
3
0
4
5
L
Anubis
2
5
1
0.5
L
Gilgamesh
TrollsiveFlamez
Gilgamesh
0
2
0
0
W
Ra
3
0
0
3
L
Sylvanus
kWix69
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,032
Damage
17,308
29,810
Taken
38,959
14,342
Mitigated
19,573
14,985
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,293
1,453
55
5,937
10,059
3,413
0
2,977
7,082
0
44,964
W
Cupid
 
Cupid
2,895
1,669
220
2,860
4,659
1,629
0
1,074
3,585
0
39,017
L
Neith
 
Neith
3,008
1,563
0
2,172
4,440
1,670
258
928
3,512
0
52,480
L
Nemesis
AIexTMMan
Nemesis
3,346
1,274
0
3,943
9,219
3,379
0
1,093
8,078
0
42,183
W
Charon
Fi3PO-SOSA
Charon
2,997
388
106
913
4,551
2,323
0
835
3,716
21,257
0
W
Ix Chel
ItsHensley
Ix Chel
6,249
897
705
1,542
4,141
1,300
0
1,663
2,478
42,232
0
L
Anubis
3,164
0
0
1,052
7,213
2,949
0
3,462
3,751
31,154
0
L
Gilgamesh
TrollsiveFlamez
Gilgamesh
4,405
1,164
0
864
9,688
6,666
0
4,663
4,711
0
26,406
W
Ra
5,598
1,081
0
2,647
6,400
5,677
285
0
5,921
43,382
0
L
Sylvanus
kWix69
Sylvanus
3,385
320
492
2,966
8,399
4,909
0
4,336
4,063
15,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,735
Gold Earned
27,597
315
Minions Killed
285
0
Camps Cleared
0
1,008,659
Distance Traveled
994,575
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,528
653
63
6
0
233,563
0
W
Cupid
5,396
540
74
7
0
198,167
2
L
Neith
5,841
584
78
8
0
177,870
1
L
Nemesis
5,857
586
83
8
0
227,658
0
W
Charon
5,665
567
33
3
0
190,119
0
W
Ix Chel
6,351
635
68
7
0
219,484
0
L
Anubis
5,669
567
54
5
0
190,160
0
L
Gilgamesh
4,922
492
42
4
0
195,105
0
W
Ra
6,795
680
77
8
0
167,326
0
L
Sylvanus
5,308
531
28
3
0
203,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role