Player Matchup

Ah Puch
Ah Puch
Afro vL
Ah Puch
Level 120
God Stats
11W - 16L
1,484 SR
Queue Stats
415W - 459L
1,346 Elo+
Solo
Surtr
Surtr
Devildog08844
Surtr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Charon
Charon
XxPanthervlogsxX
Charon
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 1
Team Averages
Level 66
1,495 SR
1,449 Elo+

VS

Team Averages
Level 53
1,492 SR
1,345 Elo+
Hera
Hera
ALLEX268767
Hera
Level 63
God Stats
68W - 70L
1,502 SR
Queue Stats
106W - 121L
1,331 Elo+
Solo
Fenrir
Fenrir
Abrakidabz-
Fenrir
Level 68
God Stats
10W - 4L
1,473 SR
Queue Stats
57W - 51L
1,407 Elo+
Party 2
Cupid
Cupid
I-6ixSense-I
Cupid
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 25L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Afro vL
Ah Puch
11
0 / 4 / 0
7,727
702
9,579
7,065
3,115
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 0 / 0
6,336
576
0
0
0
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
7,212
656
5,167
7,925
7,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
8,412
765
4,532
8,462
4,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
12
4 / 0 / 1
8,700
791
4,448
5,616
4,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 4
7,544
686
2,069
7,539
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
5
5
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Fenrir
4
0
1
4.5
L
Ah Puch
Afro vL
Ah Puch
0
4
0
0
L
0
0
0
0
W
0
1
4
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,746
Damage
11,049
14,990
Taken
21,617
11,031
Mitigated
11,972
650
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,532
1,113
234
3,062
8,462
4,351
659
6,462
2,000
38,112
0
W
Fenrir
4,448
837
0
1,636
5,616
4,620
272
2,453
3,163
412
17,876
L
Ah Puch
Afro vL
Ah Puch
9,579
54
0
400
7,065
3,115
0
3,203
3,658
33,977
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,069
1,280
242
1,912
7,539
3,001
65
5,397
2,142
0
17,833
L
5,167
508
0
250
7,925
7,916
0
2,130
5,533
18,483
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,275
Gold Earned
24,656
71
Minions Killed
127
0
Camps Cleared
0
410,687
Distance Traveled
557,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,412
765
54
5
0
175,604
0
W
Fenrir
8,700
791
43
4
0
201,447
0
L
Ah Puch
7,727
702
55
5
0
194,543
0
L
Surtr
6,336
576
0
0
0
11,121
0
W
Cupid
7,544
686
30
3
0
180,093
0
L
Charon
7,212
656
16
1
0
205,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role