Player Matchup

Rama
Rama
JotaTheGreat
Rama
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 40L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
KingDJRay
Ah Puch
Level 90
God Stats
11W - 1L
2,090 SR
Queue Stats
276W - 271L
1,481 Elo+
Party 1
Cliodhna
Cliodhna
KylTer2
Cliodhna
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
196W - 210L
1,370 Elo+
Solo
Neith
Neith
MasterShifu112
Neith
Level 69
God Stats
4W - 6L
1,328 SR
Queue Stats
82W - 75L
1,458 Elo+
Party 1
Charybdis
Charybdis
oP bee
Charybdis
Level 102
God Stats
6W - 3L
1,511 SR
Queue Stats
408W - 388L
1,580 Elo+
Party 1
Team Averages
Level 87
1,586 SR
1,483 Elo+

VS

Team Averages
Level 78
1,481 SR
1,436 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AmbitiousKD
Tiamat
Level 25
God Stats
0W - 2L
1,301 SR
Queue Stats
5W - 8L
1,358 Elo+
Solo
Fenrir
Fenrir
Fancy_2854
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 143L
1,394 Elo+
Solo
Danzaburou
Danzaburou
NTG ZEF 2 DEF
Danzaburou
Level 128
God Stats
6W - 3L
1,602 SR
Queue Stats
509W - 526L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
8,669
963
9,105
7,451
3,487
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
KingDJRay
Ah Puch
15
3 / 2 / 12
8,760
973
11,111
6,459
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
KylTer2
Cliodhna
14
5 / 3 / 6
9,179
1,020
5,753
8,338
3,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 1 / 8
8,442
938
7,733
8,225
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Charybdis
oP bee
Charybdis
14
3 / 2 / 10
8,157
906
6,098
6,781
2,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 3 / 6
7,804
867
3,795
10,013
8,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
 
Charybdis
14
5 / 3 / 0
7,660
851
10,819
6,982
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
8
0 / 3 / 2
5,726
636
2,215
4,690
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Fancy_2854
Fenrir
12
1 / 4 / 3
6,607
734
3,515
10,721
8,265
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
NTG ZEF 2 DEF
Danzaburou
14
2 / 5 / 4
7,356
817
6,626
10,503
4,822
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
18
Kills
10
11
Deaths
18
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
3
6
1.67
L
Charybdis
 
Charybdis
5
3
0
1.67
L
Tiamat
0
3
2
0.33
L
Fenrir
Fancy_2854
Fenrir
1
4
3
0.63
W
3
3
7
2.17
W
Ah Puch
KingDJRay
Ah Puch
3
2
12
4.5
W
Cliodhna
KylTer2
Cliodhna
5
3
6
2.67
W
4
1
8
8
L
Danzaburou
NTG ZEF 2 DEF
Danzaburou
2
5
4
0.8
W
Charybdis
oP bee
Charybdis
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,800
Damage
26,970
37,254
Taken
42,909
16,742
Mitigated
26,967
12,299
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,795
344
190
3,006
10,013
8,212
0
3,636
6,377
14,607
0
L
Charybdis
 
Charybdis
10,819
6,284
66
1,183
6,982
3,202
0
2,936
4,046
0
23,533
L
Tiamat
2,215
308
0
1,073
4,690
2,466
0
764
3,926
4,351
0
L
Fenrir
Fancy_2854
Fenrir
3,515
231
544
1,838
10,721
8,265
0
1,171
9,550
0
4,415
W
9,105
7,068
843
1,133
7,451
3,487
2,077
1,059
6,392
0
24,781
W
Ah Puch
KingDJRay
Ah Puch
11,111
335
697
974
6,459
2,917
58
1,165
5,294
21,276
0
W
Cliodhna
KylTer2
Cliodhna
5,753
548
970
2,168
8,338
3,866
0
1,559
6,779
0
13,127
W
7,733
2,438
987
2,286
8,225
3,718
1,812
1,544
6,681
0
19,208
L
Danzaburou
NTG ZEF 2 DEF
Danzaburou
6,626
2,645
577
2,731
10,503
4,822
235
2,604
7,899
0
13,193
W
Charybdis
oP bee
Charybdis
6,098
3,806
1,344
897
6,781
2,754
1,833
683
6,098
0
10,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,207
Gold Earned
35,153
123
Minions Killed
95
0
Camps Cleared
0
865,656
Distance Traveled
715,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,804
867
37
4
0
166,884
0
L
Charybdis
7,660
851
35
4
0
154,234
0
L
Tiamat
5,726
636
6
1
0
83,749
0
L
Fenrir
6,607
734
2
0
0
160,342
0
W
Rama
8,669
963
38
4
0
124,331
0
W
Ah Puch
8,760
973
22
2
0
203,884
0
W
Cliodhna
9,179
1,020
26
3
0
179,418
0
W
Neith
8,442
938
28
3
0
184,231
0
L
Danzaburou
7,356
817
15
2
0
150,140
0
W
Charybdis
8,157
906
9
1
0
173,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role