Player Matchup

Neith
Neith
Sapipon
Neith
Level 3
God Stats
3W - 5L
1,271 SR
Queue Stats
4W - 5L
1,248 Elo+
Party 1
Nemesis
Nemesis
ZooZooHolyBox
Nemesis
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
125W - 115L
1,438 Elo+
Party 1
Scylla
Scylla
zapebus
Scylla
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 17L
1,348 Elo+
Party 1
Team Averages
Level 26
1,495 SR
1,345 Elo+

VS

Team Averages
Level 78
1,515 SR
1,340 Elo+
Hachiman
Hachiman
Shaless
Hachiman
Level 159
God Stats
4W - 1L
1,824 SR
Queue Stats
229W - 220L
1,516 Elo+
Solo
Bastet
Bastet
YvngYeryy
Bastet
Level 21
God Stats
11W - 6L
1,500 SR
Queue Stats
27W - 44L
1,257 Elo+
Party 2
Zeus
Zeus
party-pat-10
Zeus
Level 54
God Stats
3W - 3L
1,222 SR
Queue Stats
37W - 65L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sapipon
Neith
12
0 / 6 / 4
9,246
660
5,845
14,611
5,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
12
2 / 6 / 1
9,695
693
9,535
12,950
5,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
zapebus
Scylla
14
3 / 9 / 1
10,806
772
6,617
13,597
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Shaless
Hachiman
15
8 / 2 / 8
12,511
894
15,756
12,108
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
YvngYeryy
Bastet
12
5 / 2 / 9
10,849
775
8,909
10,340
3,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 1 / 10
12,890
921
10,570
7,010
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
21
21
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
Sapipon
Neith
0
6
4
0.33
W
Hachiman
Shaless
Hachiman
8
2
8
6
W
Bastet
YvngYeryy
Bastet
5
2
9
4.75
L
Nemesis
2
6
1
0.42
W
8
1
10
13
L
Scylla
zapebus
Scylla
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,997
Damage
35,235
41,158
Taken
29,458
14,878
Mitigated
9,942
2,857
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Sapipon
Neith
5,845
2,550
0
129
14,611
5,307
0
4,323
10,288
0
14,891
W
Hachiman
Shaless
Hachiman
15,756
9,905
0
3,420
12,108
4,467
1,313
2,311
9,797
0
76,428
W
Bastet
YvngYeryy
Bastet
8,909
3,236
0
1,950
10,340
3,298
301
2,786
7,554
0
16,171
L
Nemesis
9,535
4,726
0
2,728
12,950
5,029
0
2,898
10,052
396
28,473
W
10,570
699
0
1,610
7,010
2,177
814
2,235
4,775
48,769
0
L
Scylla
zapebus
Scylla
6,617
200
0
0
13,597
4,542
0
3,808
9,789
38,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
36,250
103
Minions Killed
180
0
Camps Cleared
0
595,797
Distance Traveled
711,666
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,246
660
10
1
0
178,950
0
W
Hachiman
12,511
894
95
7
0
213,762
0
W
Bastet
10,849
775
15
1
0
241,512
0
L
Nemesis
9,695
693
30
2
0
221,035
5
W
Zeus
12,890
921
70
5
0
256,392
0
L
Scylla
10,806
772
63
5
0
195,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role