Player Matchup

Neith
Neith
Dazard01
Neith
Level 146
God Stats
13W - 3L
1,822 SR
Queue Stats
329W - 305L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
Fennrus
Zhong Kui
Level 139
God Stats
6W - 4L
1,830 SR
Queue Stats
245W - 114L
1,773 Elo+
Party 1
Hercules
Hercules
Meltare
Hercules
Level 123
God Stats
2W - 1L
1,460 SR
Queue Stats
60W - 49L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
PotterTheHarryO
Ao Kuang
Level 153
God Stats
3W - 1L
1,683 SR
Queue Stats
195W - 124L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
ummsypha
Baron Samedi
Level 83
God Stats
3W - 2L
1,650 SR
Queue Stats
287W - 180L
1,711 Elo+
Party 1
Team Averages
Level 129
1,689 SR
1,640 Elo+

VS

Team Averages
Level 162
1,553 SR
1,511 Elo+
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BigDurex
Cupid
Level 224
God Stats
6W - 4L
1,551 SR
Queue Stats
1,033W - 992L
1,584 Elo+
Solo
Tiamat
Tiamat
Leiduey49
Tiamat
Level 150
God Stats
5W - 4L
1,586 SR
Queue Stats
306W - 286L
1,460 Elo+
Solo
Pele
Pele
THG Paranoia
Pele
Level 126
God Stats
0W - 3L
1,303 SR
Queue Stats
209W - 208L
1,471 Elo+
Solo
Cerberus
Cerberus
UrbanKratos101
Cerberus
Level 156
God Stats
4W - 1L
1,826 SR
Queue Stats
328W - 345L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dazard01
Neith
16
6 / 1 / 11
9,034
903
20,262
9,712
4,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Fennrus
Zhong Kui
16
2 / 1 / 12
8,973
897
18,788
11,703
9,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Meltare
Hercules
15
3 / 3 / 9
8,356
836
5,569
13,351
12,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
13
4 / 4 / 10
8,236
824
6,005
11,513
4,687
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ummsypha
Baron Samedi
16
5 / 1 / 9
8,778
878
9,563
7,073
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 3 / 4
8,302
830
4,998
18,701
16,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
BigDurex
Cupid
15
2 / 3 / 5
7,776
778
6,016
8,649
4,452
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Leiduey49
Tiamat
13
0 / 4 / 6
7,136
714
11,831
11,341
11,363
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 7 / 1
8,709
871
7,591
13,849
7,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
14
1 / 3 / 7
7,314
731
6,513
13,124
13,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
20
Kills
10
10
Deaths
20
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
4
1
L
Cupid
BigDurex
Cupid
2
3
5
1.5
W
Neith
Dazard01
Neith
6
1
11
11.5
W
Zhong Kui
Fennrus
Zhong Kui
2
1
12
8
L
Tiamat
Leiduey49
Tiamat
0
4
6
0.75
W
Hercules
Meltare
Hercules
3
3
9
2.5
W
Ao Kuang
4
4
10
2.25
L
6
7
1
0.93
L
Cerberus
1
3
7
1.5
W
Baron Samedi
ummsypha
Baron Samedi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,187
Damage
36,949
53,352
Taken
65,664
33,917
Mitigated
52,959
28,072
Healing
22,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,998
642
562
6,128
18,701
16,624
0
9,828
8,873
0
11,058
L
Cupid
BigDurex
Cupid
6,016
3,603
2,610
2,454
8,649
4,452
0
3,671
4,978
0
13,826
W
Neith
Dazard01
Neith
20,262
9,668
739
3,038
9,712
4,338
703
4,088
5,624
0
38,448
W
Zhong Kui
Fennrus
Zhong Kui
18,788
2,811
295
5,679
11,703
9,210
1,581
3,596
8,107
35,854
0
L
Tiamat
Leiduey49
Tiamat
11,831
787
691
1,953
11,341
11,363
0
6,185
5,156
23,316
0
W
Hercules
Meltare
Hercules
5,569
945
1,430
3,437
13,351
12,141
0
3,756
9,595
0
8,078
W
Ao Kuang
6,005
1,050
737
3,343
11,513
4,687
585
3,267
8,246
9,121
0
L
7,591
1,306
826
1,377
13,849
7,038
0
6,601
7,248
0
21,167
L
Cerberus
6,513
278
1,117
5,110
13,124
13,482
0
8,071
5,053
13,354
0
W
Baron Samedi
ummsypha
Baron Samedi
9,563
321
6,403
2,971
7,073
3,541
0
3,637
3,436
23,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,377
Gold Earned
39,237
133
Minions Killed
115
0
Camps Cleared
0
1,029,743
Distance Traveled
986,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,302
830
21
2
0
232,547
0
L
Cupid
7,776
778
19
2
0
187,249
0
W
Neith
9,034
903
31
3
0
198,163
0
W
Zhong Kui
8,973
897
62
6
0
199,735
0
L
Tiamat
7,136
714
22
2
0
214,515
0
W
Hercules
8,356
836
5
1
0
216,466
0
W
Ao Kuang
8,236
824
6
1
0
193,724
0
L
Pele
8,709
871
27
3
0
182,888
0
L
Cerberus
7,314
731
26
3
0
169,558
0
W
Baron Samedi
8,778
878
29
3
0
221,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role