Player Matchup

Nu Wa
Nu Wa
ColdZoneX
Nu Wa
Level 51
God Stats
12W - 2L
1,783 SR
Queue Stats
16W - 11L
1,402 Elo+
Party 1
Charon
Charon
N0BUUU
Charon
Level 16
God Stats
5W - 0L
1,853 SR
Queue Stats
16W - 10L
1,417 Elo+
Party 1
Shiva
Shiva
NVVN0
Shiva
Level 8
God Stats
1W - 1L
1,117 SR
Queue Stats
9W - 5L
1,395 Elo+
Party 1
Team Averages
Level 25
1,584 SR
1,404 Elo+

VS

Team Averages
Level 38
1,540 SR
1,418 Elo+
Nu Wa
Nu Wa
Alixy uwu
Nu Wa
Level 108
God Stats
1W - 1L
1,621 SR
Queue Stats
3W - 10L
1,255 Elo+
Party 2
Medusa
Medusa
exodusknight5
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
xElSanTi 058
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ColdZoneX
Nu Wa
16
11 / 0 / 15
13,246
883
16,539
9,716
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
N0BUUU
Charon
16
10 / 0 / 17
13,387
892
12,816
17,932
15,925
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Shiva
NVVN0
Shiva
14
7 / 2 / 17
12,299
820
12,694
11,729
8,679
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alixy uwu
Nu Wa
12
0 / 8 / 2
9,478
632
12,661
12,788
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 10 / 0
10,414
694
11,739
13,525
4,820
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xElSanTi 058
Cthulhu
11
0 / 10 / 1
9,307
620
6,679
22,201
23,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
5
28
Kills
2
2
Deaths
28
49
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alixy uwu
Nu Wa
0
8
2
0.13
W
Nu Wa
ColdZoneX
Nu Wa
11
0
15
18.5
W
Charon
N0BUUU
Charon
10
0
17
18.5
W
Shiva
NVVN0
Shiva
7
2
17
7.75
L
2
10
0
0.2
L
Cthulhu
xElSanTi 058
Cthulhu
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,049
Damage
31,079
39,377
Taken
48,514
28,566
Mitigated
32,437
10,117
Healing
471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alixy uwu
Nu Wa
12,661
2,821
0
305
12,788
3,977
0
6,427
6,361
46,473
0
W
Nu Wa
ColdZoneX
Nu Wa
16,539
5,198
0
917
9,716
3,962
1,465
4,884
4,832
73,285
0
W
Charon
N0BUUU
Charon
12,816
3,445
883
4,849
17,932
15,925
695
9,372
8,560
37,279
1,380
W
Shiva
NVVN0
Shiva
12,694
3,209
1,075
2,393
11,729
8,679
1,044
4,951
6,778
32
43,697
L
11,739
5,738
0
86
13,525
4,820
0
8,223
5,302
0
35,637
L
Cthulhu
xElSanTi 058
Cthulhu
6,679
956
0
80
22,201
23,640
0
13,375
8,826
25,195
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
29,199
158
Minions Killed
126
0
Camps Cleared
0
810,340
Distance Traveled
712,860
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,478
632
48
3
0
228,886
0
W
Nu Wa
13,246
883
92
6
0
269,771
6
W
Charon
13,387
892
26
2
0
271,933
0
W
Shiva
12,299
820
40
3
0
268,636
0
L
Medusa
10,414
694
54
4
0
227,659
0
L
Cthulhu
9,307
620
24
2
0
256,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role