Player Matchup

Ishtar
Ishtar
AntRoc
Ishtar
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 42L
1,706 Elo+
Party 1
Sylvanus
Sylvanus
Beavuz
Sylvanus
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 15L
1,605 Elo+
Party 1
Pele
Pele
SlobOnMyKornKobb
Pele
Level 65
God Stats
1W - 1L
1,503 SR
Queue Stats
95W - 69L
1,666 Elo+
Party 1
Ra
Ra
gravtiddy
Ra
Level 66
God Stats
6W - 1L
1,774 SR
Queue Stats
96W - 69L
1,655 Elo+
Party 1
Surtr
Surtr
tronoc
Surtr
Level 123
God Stats
5W - 4L
1,578 SR
Queue Stats
109W - 80L
1,652 Elo+
Party 1
Team Averages
Level 99
1,571 SR
1,657 Elo+

VS

Team Averages
Level 87
1,573 SR
1,566 Elo+
Janus
Janus
DrGaloopta
Janus
Level 20
God Stats
0W - 4L
1,329 SR
Queue Stats
7W - 11L
1,674 Elo+
Party 2
Bellona
Bellona
El Hugosaurio
Bellona
Level 67
God Stats
15W - 7L
1,671 SR
Queue Stats
426W - 394L
1,584 Elo+
Solo
Jormungandr
Jormungandr
Kelngu
Jormungandr
Level 125
God Stats
10W - 8L
1,587 SR
Queue Stats
147W - 128L
1,501 Elo+
Solo
Surtr
Surtr
WiscoLion
Surtr
Level 138
God Stats
7W - 4L
1,733 SR
Queue Stats
323W - 271L
1,565 Elo+
Solo
Bakasura
Bakasura
tigawhu
Bakasura
Level 84
God Stats
8W - 9L
1,544 SR
Queue Stats
73W - 81L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AntRoc
Ishtar
6
1 / 0 / 1
3,646
729
3,312
3,456
1,218
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Beavuz
Sylvanus
6
1 / 0 / 1
4,089
818
1,988
3,753
1,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 1 / 1
3,309
662
1,655
4,743
1,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
1 / 0 / 0
3,895
779
1,202
1,500
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
tronoc
Surtr
7
0 / 0 / 0
3,974
795
1,745
2,972
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
1 / 1 / 0
3,746
749
1,708
3,421
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
3
0 / 0 / 0
2,979
596
1,112
2,316
1,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Kelngu
Jormungandr
5
0 / 0 / 0
3,252
650
2,120
3,560
2,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
WiscoLion
Surtr
5
0 / 2 / 0
3,240
648
3,181
5,596
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
tigawhu
Bakasura
5
0 / 1 / 0
3,287
657
1,187
3,966
1,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AntRoc
Ishtar
1
0
1
1.5
W
Sylvanus
Beavuz
Sylvanus
1
0
1
1.5
L
Janus
1
1
0
1
L
Bellona
0
0
0
0
L
Jormungandr
Kelngu
Jormungandr
0
0
0
0
W
0
1
1
0.5
L
Surtr
WiscoLion
Surtr
0
2
0
0
W
1
0
0
1
L
Bakasura
tigawhu
Bakasura
0
1
0
0
W
Surtr
tronoc
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,902
Damage
9,308
16,424
Taken
18,859
5,908
Mitigated
7,753
8,199
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AntRoc
Ishtar
3,312
2,500
0
1,306
3,456
1,218
0
1,087
2,369
0
20,931
W
Sylvanus
Beavuz
Sylvanus
1,988
893
1,319
1,923
3,753
1,939
0
1,076
2,677
10,019
0
L
Janus
1,708
379
0
1,050
3,421
907
0
715
2,706
19,690
0
L
Bellona
1,112
365
0
1,262
2,316
1,426
0
21
2,295
0
9,944
L
Jormungandr
Kelngu
Jormungandr
2,120
915
168
1,867
3,560
2,085
0
785
2,775
10,645
0
W
1,655
661
0
1,169
4,743
1,238
0
885
3,551
0
19,393
L
Surtr
WiscoLion
Surtr
3,181
1,579
0
1,467
5,596
2,195
2
1,203
4,393
188
17,249
W
1,202
270
151
668
1,500
494
0
643
809
21,698
0
L
Bakasura
tigawhu
Bakasura
1,187
814
0
968
3,966
1,140
0
487
3,479
0
10,519
W
Surtr
tronoc
Surtr
1,745
778
0
1,663
2,972
1,019
0
0
2,770
230
25,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,913
Gold Earned
16,504
178
Minions Killed
145
0
Camps Cleared
0
546,106
Distance Traveled
493,415
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
3,646
729
52
10
0
85,027
0
W
Sylvanus
4,089
818
11
2
0
94,362
0
L
Janus
3,746
749
53
11
0
104,411
1
L
Bellona
2,979
596
19
4
0
47,080
0
L
Jormungandr
3,252
650
12
2
0
108,209
0
W
Pele
3,309
662
27
5
0
146,210
1
L
Surtr
3,240
648
35
7
0
111,452
0
W
Ra
3,895
779
44
9
0
118,220
0
L
Bakasura
3,287
657
26
5
0
122,263
1
W
Surtr
3,974
795
44
9
0
102,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role