Player Matchup

Thor
Thor
Silver III
 
Thor
Silver III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
LuIIr
Janus
Bronze III
Level 152
God Stats
1W - 0L
1,397 SR
Queue Stats
10W - 7L
1,454 MMR
Party 1
Susano
Susano
Platinum IV
PurplesSnowBunny
Susano
Platinum IV
Level 80
God Stats
5W - 2L
1,797 SR
Queue Stats
89W - 83L
1,676 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
delvalle01
Sun Wukong
Gold IV
Level 126
God Stats
9W - 4L
1,677 SR
Queue Stats
245W - 252L
1,422 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,574 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,547 SR
1,501 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver IV
Diabloo08
Awilix
Silver IV
Level 125
God Stats
0W - 1L
1,496 SR
Queue Stats
8W - 11L
1,414 MMR
Solo
Martichoras
Martichoras
Gold II
Nathani3l
Martichoras
Gold II
Level 148
God Stats
1W - 1L
1,681 SR
Queue Stats
251W - 253L
1,591 MMR
Solo
Anubis
Anubis
Gold II
SIMSOC88
Anubis
Gold II
Level 193
God Stats
0W - 1L
1,407 SR
Queue Stats
423W - 422L
1,554 MMR
Solo
Ares
Ares
Bronze III
xxNezuwuko
Ares
Bronze III
Level 149
God Stats
0W - 2L
1,653 SR
Queue Stats
5W - 9L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 0 / 2
3,765
753
1,949
3,775
1,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
 
Hou Yi
5
0 / 1 / 0
3,572
714
1,553
3,554
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
LuIIr
Janus
6
1 / 0 / 2
3,695
739
2,043
2,237
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 2 / 1
4,015
803
1,504
4,718
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
delvalle01
Sun Wukong
7
1 / 1 / 2
4,151
830
2,586
4,789
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BastetFreyaCharonKali

VS

Bans
ThanatosLokiKhepriMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
1 / 2 / 0
3,906
781
2,595
5,508
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Diabloo08
Awilix
7
0 / 1 / 2
3,794
759
2,794
4,349
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Nathani3l
Martichoras
7
1 / 0 / 0
3,818
764
1,658
3,256
1,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
SIMSOC88
Anubis
7
1 / 2 / 0
3,969
794
3,395
4,977
2,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 0 / 0
2,589
518
0
884
420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
5
Kills
3
4
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
2
2
W
Hou Yi
 
Hou Yi
0
1
0
0
L
Achilles
 
Achilles
1
2
0
0.5
L
Awilix
Diabloo08
Awilix
0
1
2
1
W
Janus
LuIIr
Janus
1
0
2
2
L
Martichoras
Nathani3l
Martichoras
1
0
0
1
W
2
2
1
1.25
L
Anubis
SIMSOC88
Anubis
1
2
0
0.5
W
Sun Wukong
delvalle01
Sun Wukong
1
1
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,635
Damage
10,442
19,073
Taken
18,974
6,401
Mitigated
8,377
6,298
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,949
868
0
1,218
3,775
1,283
0
1,456
2,319
0
8,593
W
Hou Yi
 
Hou Yi
1,553
773
0
902
3,554
1,046
0
0
3,554
0
18,144
L
Achilles
 
Achilles
2,595
412
0
1,340
5,508
3,373
0
436
5,066
0
18,330
L
Awilix
Diabloo08
Awilix
2,794
1,193
0
640
4,349
1,249
0
220
4,129
0
20,524
W
Janus
LuIIr
Janus
2,043
375
0
1,000
2,237
486
0
1,101
1,136
17,673
0
L
Martichoras
Nathani3l
Martichoras
1,658
1,136
0
852
3,256
1,219
0
0
3,256
0
23,312
W
1,504
557
0
1,847
4,718
1,402
0
838
3,880
0
14,023
L
Anubis
SIMSOC88
Anubis
3,395
0
0
1,932
4,977
2,116
0
1,201
3,596
27,744
0
W
Sun Wukong
delvalle01
Sun Wukong
2,586
787
0
1,331
4,789
2,184
0
0
4,789
0
22,863
L
0
0
0
48
884
420
0
0
884
38
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,198
Gold Earned
18,076
168
Minions Killed
146
0
Camps Cleared
0
563,604
Distance Traveled
490,293
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,765
753
15
3
0
119,321
0
W
Hou Yi
3,572
714
32
6
0
93,842
0
L
Achilles
3,906
781
22
4
0
123,879
1
L
Awilix
3,794
759
34
7
0
144,830
0
W
Janus
3,695
739
45
9
0
103,391
2
L
Martichoras
3,818
764
35
7
0
98,479
0
W
Susano
4,015
803
27
5
0
139,673
0
L
Anubis
3,969
794
55
11
0
112,018
1
W
Sun Wukong
4,151
830
49
10
0
107,377
0
L
Ares
2,589
518
0
0
0
11,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role