Player Matchup

Ao Kuang
Ao Kuang
AngryBunny40044
Ao Kuang
Level 108
God Stats
1W - 1L
1,432 SR
Queue Stats
10W - 11L
1,254 Elo+
Solo
Janus
Janus
F4IRYGUK
Janus
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
JordanIDyler_
Sun Wukong
Level 108
God Stats
105W - 94L
1,547 SR
Queue Stats
262W - 261L
1,469 Elo+
Solo
Chiron
Chiron
freebandz352
Chiron
Level 159
God Stats
10W - 7L
1,632 SR
Queue Stats
745W - 721L
1,415 Elo+
Solo
Poseidon
Poseidon
xTinyBookie
Poseidon
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,599 Elo+
Party 1
Team Averages
Level 126
1,522 SR
1,459 Elo+

VS

Team Averages
Level 130
1,581 SR
1,438 Elo+
Baba Yaga
Baba Yaga
Coscreation
Baba Yaga
Level 130
God Stats
13W - 19L
1,468 SR
Queue Stats
540W - 540L
1,448 Elo+
Solo
Chaac
Chaac
MovingPolecat69
Chaac
Level 144
God Stats
9W - 8L
1,754 SR
Queue Stats
384W - 378L
1,469 Elo+
Solo
Loki
Loki
RICH THE SAVAGE
Loki
Level 104
God Stats
18W - 17L
1,485 SR
Queue Stats
144W - 160L
1,447 Elo+
Solo
Jormungandr
Jormungandr
ZTruth21
Jormungandr
Level 165
God Stats
4W - 5L
1,536 SR
Queue Stats
433W - 444L
1,375 Elo+
Solo
Danzaburou
Danzaburou
scratchypb
Danzaburou
Level 105
God Stats
2W - 3L
1,660 SR
Queue Stats
39W - 48L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
1 / 2 / 2
8,303
488
2,411
12,674
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Janus
F4IRYGUK
Janus
15
3 / 1 / 1
9,099
535
8,622
7,473
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
JordanIDyler_
Sun Wukong
17
9 / 0 / 1
10,991
647
13,120
19,068
16,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
13
0 / 2 / 5
7,636
449
8,688
11,854
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
xTinyBookie
Poseidon
13
2 / 5 / 4
8,075
475
12,499
10,110
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Coscreation
Baba Yaga
10
1 / 1 / 0
6,658
392
3,254
5,553
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 4 / 4
7,171
422
5,116
13,882
10,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 3 / 4
8,592
505
5,831
12,486
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
ZTruth21
Jormungandr
14
0 / 3 / 0
8,040
473
11,855
18,047
15,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
scratchypb
Danzaburou
13
4 / 4 / 3
8,467
498
10,600
15,055
6,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
15
Kills
10
10
Deaths
15
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
1
2
2
1
L
Baba Yaga
Coscreation
Baba Yaga
1
1
0
1
W
Janus
F4IRYGUK
Janus
3
1
1
3.5
W
Sun Wukong
JordanIDyler_
Sun Wukong
9
0
1
9.5
L
0
4
4
0.5
L
5
3
4
2.33
L
Jormungandr
ZTruth21
Jormungandr
0
3
0
0
W
Chiron
0
2
5
1.25
L
Danzaburou
scratchypb
Danzaburou
4
4
3
1.38
W
Poseidon
xTinyBookie
Poseidon
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,340
Damage
36,656
61,179
Taken
65,023
31,417
Mitigated
39,142
20,820
Healing
17,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
2,411
517
0
2,236
12,674
4,703
0
1,065
11,608
61,511
0
L
Baba Yaga
Coscreation
Baba Yaga
3,254
195
0
1,933
5,553
2,038
0
2,739
2,598
32,814
0
W
Janus
F4IRYGUK
Janus
8,622
404
0
3,261
7,473
2,775
590
3,258
4,213
66,521
0
W
Sun Wukong
JordanIDyler_
Sun Wukong
13,120
2,887
0
8,073
19,068
16,089
324
9,162
9,906
0
86,369
L
5,116
670
187
4,455
13,882
10,740
220
5,192
8,341
0
25,563
L
5,831
597
0
3,620
12,486
5,141
0
6,025
6,177
0
52,216
L
Jormungandr
ZTruth21
Jormungandr
11,855
3,272
0
3,333
18,047
15,061
0
2,477
15,476
75,466
319
W
Chiron
8,688
5,399
277
6,308
11,854
4,597
1,012
416
11,438
0
38,918
L
Danzaburou
scratchypb
Danzaburou
10,600
3,777
0
4,170
15,055
6,162
981
5,742
8,899
0
60,487
W
Poseidon
xTinyBookie
Poseidon
12,499
1,925
0
665
10,110
3,253
428
886
9,224
62,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,104
Gold Earned
38,928
515
Minions Killed
379
0
Camps Cleared
0
1,541,976
Distance Traveled
1,522,503
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,303
488
104
6
0
292,366
0
L
Baba Yaga
6,658
392
61
4
0
228,596
2
W
Janus
9,099
535
106
6
0
314,546
5
W
Sun Wukong
10,991
647
146
9
0
294,489
0
L
Chaac
7,171
422
37
2
0
278,210
4
L
Loki
8,592
505
85
5
0
372,423
0
L
Jormungandr
8,040
473
111
7
0
300,555
0
W
Chiron
7,636
449
72
4
0
302,400
5
L
Danzaburou
8,467
498
85
5
0
342,719
0
W
Poseidon
8,075
475
87
5
0
338,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role