Player Matchup

Mulan
Mulan
Dolleshis
Mulan
Level 154
God Stats
2W - 0L
1,881 SR
Queue Stats
108W - 105L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
Mariquilla17
Cthulhu
Level 124
God Stats
14W - 9L
1,634 SR
Queue Stats
402W - 383L
1,488 Elo+
Solo
Merlin
Merlin
Oboraz
Merlin
Level 159
God Stats
7W - 1L
1,432 SR
Queue Stats
174W - 167L
1,394 Elo+
Party 2
Lancelot
Lancelot
Stx Red Linx
Lancelot
Level 84
God Stats
3W - 2L
1,395 SR
Queue Stats
55W - 57L
1,469 Elo+
Party 3
Skadi
Skadi
dinosor kill
Skadi
Level 58
God Stats
6W - 8L
1,571 SR
Queue Stats
123W - 132L
1,474 Elo+
Party 3
Team Averages
Level 116
1,582 SR
1,457 Elo+

VS

Team Averages
Level 29
1,472 SR
1,365 Elo+
Anubis
Anubis
Boxford
Anubis
Level 8
God Stats
6W - 11L
1,500 SR
Queue Stats
18W - 30L
1,352 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Leonskii
Ah Muzen Cab
Level 16
God Stats
1W - 7L
1,326 SR
Queue Stats
27W - 48L
1,387 Elo+
Party 1
Vamana
Vamana
Löffelicus
Vamana
Level 63
God Stats
6W - 2L
1,722 SR
Queue Stats
125W - 142L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
Tumdrag
Baron Samedi
Level 16
God Stats
1W - 3L
1,314 SR
Queue Stats
24W - 45L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
Yungsta
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dolleshis
Mulan
16
1 / 3 / 6
9,638
602
11,077
18,635
14,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
Mariquilla17
Cthulhu
12
3 / 2 / 8
7,814
488
6,886
17,031
16,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Oboraz
Merlin
15
5 / 1 / 5
9,178
574
8,629
7,674
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Stx Red Linx
Lancelot
16
12 / 0 / 4
10,267
642
14,434
10,242
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 10
8,241
515
10,356
11,169
4,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Boxford
Anubis
15
3 / 3 / 0
8,430
527
12,073
14,241
7,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Leonskii
Ah Muzen Cab
10
0 / 9 / 1
6,453
403
7,822
15,460
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
13
3 / 5 / 1
8,256
516
13,523
19,060
18,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Tumdrag
Baron Samedi
10
0 / 4 / 2
6,313
395
4,566
9,023
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Yungsta
Cthulhu
8
0 / 3 / 1
6,179
386
4,115
13,705
9,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
23
Kills
6
6
Deaths
24
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Boxford
Anubis
3
3
0
1
W
Mulan
Dolleshis
Mulan
1
3
6
1.33
L
Ah Muzen Cab
Leonskii
Ah Muzen Cab
0
9
1
0.06
L
Vamana
3
5
1
0.7
W
Cthulhu
Mariquilla17
Cthulhu
3
2
8
3.5
W
Merlin
Oboraz
Merlin
5
1
5
7.5
W
Lancelot
Stx Red Linx
Lancelot
12
0
4
14
L
Baron Samedi
Tumdrag
Baron Samedi
0
4
2
0.25
L
Cthulhu
Yungsta
Cthulhu
0
3
1
0.17
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,382
Damage
42,099
64,751
Taken
71,489
43,238
Mitigated
44,486
13,686
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Boxford
Anubis
12,073
725
0
6,096
14,241
7,610
0
3,133
11,108
81,875
0
W
Mulan
Dolleshis
Mulan
11,077
2,429
0
8,175
18,635
14,738
639
2,885
14,815
0
80,124
L
Ah Muzen Cab
Leonskii
Ah Muzen Cab
7,822
3,398
0
1,009
15,460
5,698
165
4,078
11,382
0
44,692
L
Vamana
13,523
6,866
0
3,151
19,060
18,124
0
1,037
18,023
0
63,618
W
Cthulhu
Mariquilla17
Cthulhu
6,886
380
49
1,302
17,031
16,074
170
6,629
10,269
32,508
0
W
Merlin
Oboraz
Merlin
8,629
109
0
1,343
7,674
2,937
543
3,849
3,825
69,824
0
W
Lancelot
Stx Red Linx
Lancelot
14,434
2,218
0
980
10,242
4,847
0
3,845
6,348
0
80,155
L
Baron Samedi
Tumdrag
Baron Samedi
4,566
603
229
1,457
9,023
3,842
0
3,411
5,612
23,048
0
L
Cthulhu
Yungsta
Cthulhu
4,115
630
880
1,194
13,705
9,212
0
3,856
9,849
14,721
0
W
10,356
4,204
0
1,837
11,169
4,642
1,763
3,546
7,623
0
48,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,138
Gold Earned
35,631
481
Minions Killed
362
0
Camps Cleared
0
1,634,449
Distance Traveled
1,416,292
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,430
527
130
8
0
301,314
0
W
Mulan
9,638
602
132
8
0
308,411
0
L
Ah Muzen Cab
6,453
403
72
5
0
272,378
0
L
Vamana
8,256
516
101
6
0
312,309
0
W
Cthulhu
7,814
488
40
3
0
324,034
7
W
Merlin
9,178
574
120
8
0
288,846
0
W
Lancelot
10,267
642
113
7
0
375,951
0
L
Baron Samedi
6,313
395
42
3
0
203,077
0
L
Cthulhu
6,179
386
17
1
0
327,214
0
W
Skadi
8,241
515
76
5
0
337,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role