Player Matchup

Izanami
Izanami
BentMustyCarrot
Izanami
Level 46
God Stats
2W - 2L
1,223 SR
Queue Stats
240W - 240L
1,391 Elo+
Party 1
Guan Yu
Guan Yu
MkKlutch
Guan Yu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 178L
1,392 Elo+
Solo
Nemesis
Nemesis
NeXus Vizionn
Nemesis
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 103L
1,337 Elo+
Party 1
Poseidon
Poseidon
TROLLIADORCARA
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,326 Elo+
Solo
Set
Set
XxD3m0nxX420
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,522 Elo+
Solo
Team Averages
Level 26
1,445 SR
1,394 Elo+

VS

Team Averages
Level 68
1,497 SR
1,348 Elo+
Persephone
Persephone
BigDeezy0w0
Persephone
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 51L
1,414 Elo+
Solo
Hou Yi
Hou Yi
ESCORPION24
Hou Yi
Level 204
God Stats
9W - 13L
1,483 SR
Queue Stats
1,134W - 1,162L
1,393 Elo+
Solo
Horus
Horus
FxRGaming
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,385 Elo+
Solo
Geb
Geb
ItsSoFluffy4200
Geb
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 75L
1,218 Elo+
Solo
Arachne
Arachne
KerbyRDZ
Arachne
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
132W - 157L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 9
10,036
717
16,229
16,667
7,947
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
MkKlutch
Guan Yu
15
0 / 6 / 12
9,447
675
5,618
20,469
13,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
15
1 / 8 / 6
8,770
626
3,804
15,021
6,972
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
16
6 / 5 / 3
10,119
723
20,687
12,586
5,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 6 / 10
9,914
708
12,995
16,129
9,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BigDeezy0w0
Persephone
20
6 / 2 / 23
12,360
883
29,749
11,387
5,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
17
4 / 3 / 17
10,804
772
14,286
11,446
5,516
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
FxRGaming
Horus
18
3 / 3 / 24
11,108
793
13,128
29,189
22,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

17
4 / 6 / 19
11,246
803
8,644
19,984
18,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
KerbyRDZ
Arachne
20
12 / 2 / 13
12,022
859
9,139
12,298
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
125
14
Kills
29
30
Deaths
16
40
Assists
96
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
W
Persephone
BigDeezy0w0
Persephone
6
2
23
8.75
W
Hou Yi
4
3
17
4.17
W
Horus
FxRGaming
Horus
3
3
24
5
W
4
6
19
2.25
W
Arachne
KerbyRDZ
Arachne
12
2
13
9.25
L
Guan Yu
MkKlutch
Guan Yu
0
6
12
1
L
Nemesis
1
8
6
0.5
L
Poseidon
6
5
3
1.5
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,333
Damage
74,946
80,872
Taken
84,304
42,753
Mitigated
61,078
25,925
Healing
34,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,229
12,416
406
2,419
16,667
7,947
0
7,747
8,920
0
36,668
W
Persephone
BigDeezy0w0
Persephone
29,749
702
838
3,464
11,387
5,041
1,572
2,369
9,003
71,832
0
W
Hou Yi
14,286
6,633
1,188
1,809
11,446
5,516
3,778
1,308
10,138
0
32,376
W
Horus
FxRGaming
Horus
13,128
5,526
6,246
13,719
29,189
22,533
870
7,473
21,716
0
19,561
W
8,644
806
2,182
1,967
19,984
18,531
370
5,082
14,902
14,875
0
W
Arachne
KerbyRDZ
Arachne
9,139
6,161
363
2,361
12,298
9,457
1,369
4,449
7,849
0
18,548
L
Guan Yu
MkKlutch
Guan Yu
5,618
655
9,869
6,547
20,469
13,457
0
10,357
9,980
0
13,124
L
Nemesis
3,804
670
1,091
589
15,021
6,972
0
7,322
7,525
0
11,700
L
Poseidon
20,687
2,251
538
1,756
12,586
5,264
0
5,837
6,639
44,914
0
L
12,995
4,982
1,054
1,656
16,129
9,113
0
7,130
8,809
0
32,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,286
Gold Earned
57,540
187
Minions Killed
168
0
Camps Cleared
0
1,160,840
Distance Traveled
1,296,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,036
717
62
4
0
209,859
0
W
Persephone
12,360
883
87
6
0
289,997
0
W
Hou Yi
10,804
772
29
2
0
191,258
0
W
Horus
11,108
793
13
1
0
280,173
0
W
Geb
11,246
803
11
1
0
226,117
0
W
Arachne
12,022
859
28
2
0
308,724
0
L
Guan Yu
9,447
675
16
1
0
265,192
0
L
Nemesis
8,770
626
17
1
0
235,700
0
L
Poseidon
10,119
723
42
3
0
227,356
0
L
Set
9,914
708
50
4
0
222,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role