Player Matchup

Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DrekenRoh
Lancelot
Level 165
God Stats
2W - 3L
1,634 SR
Queue Stats
212W - 215L
1,497 Elo+
Solo
Ix Chel
Ix Chel
I_Obey_Jalen
Ix Chel
Level 130
God Stats
7W - 3L
1,247 SR
Queue Stats
372W - 387L
1,465 Elo+
Party 2
King Arthur
King Arthur
Luna_Muerta77
King Arthur
Level 117
God Stats
43W - 44L
1,487 SR
Queue Stats
338W - 342L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
nt29
Sun Wukong
Level 127
God Stats
9W - 5L
1,668 SR
Queue Stats
344W - 357L
1,487 Elo+
Party 2
Team Averages
Level 138
1,507 SR
1,482 Elo+

VS

Team Averages
Level 106
1,495 SR
1,479 Elo+
Kuzenbo
Kuzenbo
GreaseHole69420
Kuzenbo
Level 67
God Stats
2W - 8L
1,205 SR
Queue Stats
74W - 83L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
GrilledCheese4U
Baron Samedi
Level 158
God Stats
13W - 9L
1,582 SR
Queue Stats
331W - 330L
1,526 Elo+
Solo
Loki
Loki
Il_Quimico-PR_lI
Loki
Level 118
God Stats
1W - 2L
1,393 SR
Queue Stats
46W - 71L
1,392 Elo+
Party 1
Geb
Geb
Ripcord1n2
Geb
Level 88
God Stats
1W - 1L
1,739 SR
Queue Stats
56W - 33L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pepomaquina
Morgan Le Fay
Level 101
God Stats
1W - 2L
1,557 SR
Queue Stats
63W - 58L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 1
6,782
565
4,753
6,571
2,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
DrekenRoh
Lancelot
12
3 / 0 / 4
6,923
577
6,911
11,101
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
I_Obey_Jalen
Ix Chel
12
4 / 2 / 3
7,420
618
7,222
7,068
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Luna_Muerta77
King Arthur
11
0 / 4 / 0
6,179
515
4,453
11,865
8,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
nt29
Sun Wukong
11
2 / 0 / 5
6,255
521
7,685
10,830
6,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,028
419
4,014
9,525
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Baron Samedi
GrilledCheese4U
Baron Samedi
13
2 / 1 / 1
7,152
596
5,978
7,195
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 2
5,959
497
6,376
11,242
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 0
5,301
442
3,358
9,362
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
pepomaquina
Morgan Le Fay
11
2 / 3 / 1
6,088
507
6,421
9,324
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
7
7
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
1
3.5
W
Lancelot
DrekenRoh
Lancelot
3
0
4
5
L
0
4
0
0
L
Baron Samedi
GrilledCheese4U
Baron Samedi
2
1
1
2.5
W
Ix Chel
I_Obey_Jalen
Ix Chel
4
2
3
2.75
L
2
3
2
1
W
King Arthur
Luna_Muerta77
King Arthur
0
4
0
0
L
1
1
0
1
W
Sun Wukong
nt29
Sun Wukong
2
0
5
4.5
L
Morgan Le Fay
pepomaquina
Morgan Le Fay
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,024
Damage
26,147
47,435
Taken
46,648
25,108
Mitigated
23,618
16,098
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,753
2,788
0
3,143
6,571
2,635
0
2,192
4,231
0
44,457
W
Lancelot
DrekenRoh
Lancelot
6,911
2,267
0
4,992
11,101
4,510
0
2,951
8,058
0
40,417
L
4,014
1,100
0
1,402
9,525
6,231
0
1,211
8,245
23,405
0
L
Baron Samedi
GrilledCheese4U
Baron Samedi
5,978
992
160
2,653
7,195
3,280
0
0
7,195
56,136
0
W
Ix Chel
I_Obey_Jalen
Ix Chel
7,222
900
736
2,010
7,068
2,581
620
3,517
3,551
52,691
0
L
6,376
1,432
0
3,548
11,242
3,699
0
862
10,348
0
38,830
W
King Arthur
Luna_Muerta77
King Arthur
4,453
411
0
2,249
11,865
8,707
0
5,945
5,920
0
43,023
L
3,358
473
69
726
9,362
6,712
0
2,004
7,218
16,091
0
W
Sun Wukong
nt29
Sun Wukong
7,685
1,166
0
2,968
10,830
6,675
61
4,698
5,904
0
34,645
L
Morgan Le Fay
pepomaquina
Morgan Le Fay
6,421
755
0
787
9,324
3,696
0
2,690
6,420
46,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,559
Gold Earned
29,528
365
Minions Killed
295
0
Camps Cleared
0
1,224,949
Distance Traveled
1,160,035
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,782
565
82
7
0
212,824
2
W
Lancelot
6,923
577
69
6
0
291,795
0
L
Kuzenbo
5,028
419
54
5
0
231,791
0
L
Baron Samedi
7,152
596
101
8
0
201,865
0
W
Ix Chel
7,420
618
85
7
0
240,875
2
L
Loki
5,959
497
53
4
0
257,017
0
W
King Arthur
6,179
515
84
7
0
238,300
1
L
Geb
5,301
442
16
1
0
238,513
0
W
Sun Wukong
6,255
521
45
4
0
241,155
0
L
Morgan Le Fay
6,088
507
71
6
0
230,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role