Player Matchup

Artemis
Artemis
 
Artemis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Chemita3009
Baron Samedi
Level 146
God Stats
10W - 3L
1,675 SR
Queue Stats
92W - 84L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
Skaldrmain
Hun Batz
Level 145
God Stats
2W - 1L
1,688 SR
Queue Stats
136W - 84L
1,619 Elo+
Solo
Kuzenbo
Kuzenbo
Tunderus
Kuzenbo
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 83L
1,572 Elo+
Solo
Merlin
Merlin
wiZxChriiS
Merlin
Level 27
God Stats
3W - 0L
1,756 SR
Queue Stats
48W - 72L
1,438 Elo+
Party 1
Team Averages
Level 117
1,624 SR
1,532 Elo+

VS

Team Averages
Level 60
1,664 SR
1,548 Elo+
Thor
Thor
Apprenti-paplete
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,666 Elo+
Party 2
Susano
Susano
Disciple-paplete
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,666 Elo+
Party 2
Neith
Neith
Maitre-Paplete
Neith
Level 33
God Stats
1W - 1L
1,678 SR
Queue Stats
5W - 12L
1,293 Elo+
Party 2
Camazotz
Camazotz
N1kNaks
Camazotz
Level 157
God Stats
25W - 14L
1,843 SR
Queue Stats
499W - 458L
1,567 Elo+
Solo
Janus
Janus
XxYmirJunglexX
Janus
Level 102
God Stats
2W - 1L
1,798 SR
Queue Stats
220W - 227L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 0 / 1
5,344
594
4,091
4,543
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Chemita3009
Baron Samedi
8
1 / 1 / 2
5,253
584
3,663
5,898
4,237
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
Skaldrmain
Hun Batz
11
2 / 0 / 0
5,736
637
3,373
8,437
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Tunderus
Kuzenbo
8
1 / 1 / 1
5,049
561
5,705
8,468
9,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
wiZxChriiS
Merlin
10
1 / 2 / 0
5,294
588
1,865
3,730
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,525
503
2,786
6,358
4,221
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 2 / 1
5,533
615
5,531
8,389
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 0 / 0
3,526
392
1,029
2,207
597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
N1kNaks
Camazotz
9
1 / 2 / 0
5,524
614
6,074
10,347
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 2
5,447
605
2,319
5,370
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
1
1.5
L
0
1
0
0
W
Baron Samedi
Chemita3009
Baron Samedi
1
1
2
2
L
2
2
1
1.25
L
0
0
0
0
L
Camazotz
N1kNaks
Camazotz
1
2
0
0.5
W
Hun Batz
Skaldrmain
Hun Batz
2
0
0
2
W
Kuzenbo
Tunderus
Kuzenbo
1
1
1
1.5
L
1
1
2
2
W
Merlin
wiZxChriiS
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,697
Damage
17,739
31,076
Taken
32,671
19,691
Mitigated
13,957
13,659
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,091
1,674
0
2,127
4,543
1,771
0
170
4,373
0
41,295
L
2,786
336
0
750
6,358
4,221
0
631
5,727
484
26,413
W
Baron Samedi
Chemita3009
Baron Samedi
3,663
327
217
2,885
5,898
4,237
0
450
5,397
14,661
0
L
5,531
2,389
0
4,028
8,389
3,058
0
1,683
6,706
0
39,110
L
1,029
189
0
840
2,207
597
0
645
1,562
0
7,551
L
Camazotz
N1kNaks
Camazotz
6,074
1,723
0
3,046
10,347
4,285
0
4,959
4,771
0
38,674
W
Hun Batz
Skaldrmain
Hun Batz
3,373
1,236
0
5,484
8,437
3,111
0
1,144
7,153
0
48,632
W
Kuzenbo
Tunderus
Kuzenbo
5,705
2,517
0
2,276
8,468
9,423
0
0
8,468
26,993
250
L
2,319
129
0
1,000
5,370
1,796
0
2,448
2,922
35,497
0
W
Merlin
wiZxChriiS
Merlin
1,865
562
0
670
3,730
1,149
0
528
3,096
36,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,676
Gold Earned
24,555
300
Minions Killed
275
0
Camps Cleared
0
910,030
Distance Traveled
850,668
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,344
594
82
9
0
156,059
0
L
Thor
4,525
503
38
4
0
179,936
0
W
Baron Samedi
5,253
584
23
3
0
193,828
2
L
Susano
5,533
615
69
8
0
202,268
0
L
Neith
3,526
392
17
2
0
58,703
0
L
Camazotz
5,524
614
66
7
0
212,688
1
W
Hun Batz
5,736
637
84
9
0
214,123
0
W
Kuzenbo
5,049
561
36
4
0
173,726
1
L
Janus
5,447
605
85
9
0
197,073
0
W
Merlin
5,294
588
75
8
0
172,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role