Player Matchup

Hercules
Hercules
FadedVulture
Hercules
Level 122
God Stats
3W - 0L
1,687 SR
Queue Stats
27W - 18L
1,488 Elo+
Party 1
Medusa
Medusa
TSnuggie
Medusa
Level 67
God Stats
1W - 0L
1,703 SR
Queue Stats
15W - 13L
1,494 Elo+
Party 1
Ra
Ra
katxsss
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,193 Elo+
Party 1
Team Averages
Level 70
1,630 SR
1,391 Elo+

VS

Team Averages
Level 66
1,581 SR
1,331 Elo+
Nu Wa
Nu Wa
Raaid
Nu Wa
Level 108
God Stats
9W - 14L
1,350 SR
Queue Stats
1,503W - 1,605L
1,313 Elo+
Solo
Xing Tian
Xing Tian
Ymairo
Xing Tian
Level 84
God Stats
1W - 1L
1,746 SR
Queue Stats
33W - 38L
1,383 Elo+
Party 2
Thor
Thor
clementay
Thor
Level 7
God Stats
3W - 3L
1,647 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FadedVulture
Hercules
11
2 / 0 / 8
8,500
850
9,675
8,684
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Medusa
TSnuggie
Medusa
12
7 / 1 / 2
9,329
933
9,477
6,844
2,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 7 / 6
7,598
760
7,781
8,698
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Raaid
Nu Wa
11
4 / 2 / 3
8,245
825
8,845
6,159
2,321
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Ymairo
Xing Tian
9
1 / 4 / 6
7,314
731
5,002
13,876
12,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
10
3 / 4 / 3
7,299
730
4,007
10,663
4,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
10
Kills
8
8
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
FadedVulture
Hercules
2
0
8
6
L
Nu Wa
Raaid
Nu Wa
4
2
3
2.75
W
Medusa
TSnuggie
Medusa
7
1
2
8
L
Xing Tian
Ymairo
Xing Tian
1
4
6
1
L
Thor
3
4
3
1.13
W
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,933
Damage
17,854
24,226
Taken
30,698
11,590
Mitigated
19,773
4,209
Healing
740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FadedVulture
Hercules
9,675
2,672
0
891
8,684
6,379
185
4,226
4,458
0
30,659
L
Nu Wa
Raaid
Nu Wa
8,845
1,870
0
475
6,159
2,321
0
1,077
5,082
35,721
0
W
Medusa
TSnuggie
Medusa
9,477
5,327
0
2,212
6,844
2,393
1,372
5,441
1,403
0
38,574
L
Xing Tian
Ymairo
Xing Tian
5,002
688
0
225
13,876
12,813
0
3,677
10,053
15,106
0
L
Thor
4,007
721
0
40
10,663
4,639
0
3,080
7,489
0
9,428
W
7,781
1,314
298
808
8,698
2,818
0
4,593
4,105
24,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,427
Gold Earned
22,858
123
Minions Killed
64
0
Camps Cleared
0
505,836
Distance Traveled
538,585
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,500
850
40
4
0
195,523
0
L
Nu Wa
8,245
825
48
5
0
160,615
0
W
Medusa
9,329
933
54
5
0
161,959
0
L
Xing Tian
7,314
731
9
1
0
197,026
1
L
Thor
7,299
730
7
1
0
180,944
0
W
Ra
7,598
760
29
3
0
148,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role