Player Matchup

Neith
Neith
Devilninja333
Neith
Level 41
God Stats
10W - 11L
1,308 SR
Queue Stats
139W - 145L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
FreshAccountSmel
Baron Samedi
Level 60
God Stats
48W - 31L
1,586 SR
Queue Stats
360W - 381L
1,436 Elo+
Solo
Agni
Agni
iamphase
Agni
Level 89
God Stats
4W - 3L
1,570 SR
Queue Stats
94W - 95L
1,404 Elo+
Party 1
Team Averages
Level 63
1,488 SR
1,414 Elo+

VS

Team Averages
Level 59
1,575 SR
1,455 Elo+
Mulan
Mulan
Loglat420
Mulan
Level 46
God Stats
5W - 5L
1,796 SR
Queue Stats
39W - 36L
1,539 Elo+
Party 2
Skadi
Skadi
MARINES 187
Skadi
Level 66
God Stats
1W - 1L
1,596 SR
Queue Stats
82W - 79L
1,502 Elo+
Party 2
Yu Huang
Yu Huang
ShadyFoxx83
Yu Huang
Level 65
God Stats
4W - 7L
1,332 SR
Queue Stats
251W - 297L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 9
12,839
917
12,678
9,955
4,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
FreshAccountSmel
Baron Samedi
15
8 / 1 / 14
12,443
889
14,777
17,645
20,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
14
7 / 7 / 12
12,428
888
18,347
11,383
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Loglat420
Mulan
15
6 / 6 / 4
11,667
833
13,500
21,002
24,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 7 / 4
10,905
779
12,940
18,240
7,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
ShadyFoxx83
Yu Huang
9
1 / 12 / 3
9,274
662
1,097
13,254
4,490

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
25
Kills
10
10
Deaths
25
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
W
Baron Samedi
FreshAccountSmel
Baron Samedi
8
1
14
15
L
Mulan
Loglat420
Mulan
6
6
4
1.33
L
3
7
4
0.71
L
Yu Huang
ShadyFoxx83
Yu Huang
1
12
3
0.21
W
Agni
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,802
Damage
27,537
38,983
Taken
52,496
30,127
Mitigated
36,763
10,486
Healing
1,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,678
6,824
0
1,936
9,955
4,402
2,288
523
9,432
0
43,861
W
Baron Samedi
FreshAccountSmel
Baron Samedi
14,777
1,039
766
5,978
17,645
20,816
341
594
17,051
45,974
819
L
Mulan
Loglat420
Mulan
13,500
649
0
1,039
21,002
24,740
0
12,937
8,065
0
36,572
L
12,940
6,501
0
610
18,240
7,533
0
11,482
6,758
0
49,131
L
Yu Huang
ShadyFoxx83
Yu Huang
1,097
44
0
0
13,254
4,490
0
8,616
4,638
4,920
0
W
Agni
18,347
1,468
0
1,806
11,383
4,909
592
398
10,985
54,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
31,846
147
Minions Killed
97
0
Camps Cleared
0
698,687
Distance Traveled
545,652
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,839
917
46
3
0
236,394
5
W
Baron Samedi
12,443
889
26
2
0
235,251
0
L
Mulan
11,667
833
30
2
0
221,162
0
L
Skadi
10,905
779
54
4
0
180,692
0
L
Yu Huang
9,274
662
13
1
0
143,798
1
W
Agni
12,428
888
75
5
0
227,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role