Player Matchup

Cu Chulainn
Cu Chulainn
Clay Corpora
Cu Chulainn
Level 80
God Stats
12W - 12L
1,597 SR
Queue Stats
41W - 38L
1,574 Elo+
Party 1
Merlin
Merlin
Master5crub69
Merlin
Level 119
God Stats
8W - 11L
1,503 SR
Queue Stats
249W - 249L
1,480 Elo+
Party 1
Apollo
Apollo
kingduvvy
Apollo
Level 102
God Stats
6W - 5L
1,347 SR
Queue Stats
89W - 83L
1,460 Elo+
Party 1
Team Averages
Level 100
1,482 SR
1,505 Elo+

VS

Team Averages
Level 119
1,545 SR
1,508 Elo+
Ishtar
Ishtar
BlueCloverJr
Ishtar
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,538 Elo+
Solo
Odin
Odin
Bonesaw9881
Odin
Level 155
God Stats
0W - 1L
1,635 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
TheLastMelon
Chang'e
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 111L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Clay Corpora
Cu Chulainn
14
5 / 2 / 4
11,380
813
12,867
19,410
19,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 3 / 2
11,205
800
10,486
9,730
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
kingduvvy
Apollo
14
1 / 2 / 8
10,973
784
12,898
10,447
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
3 / 5 / 3
10,279
734
8,114
12,626
5,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 3
10,409
744
11,508
16,419
21,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
TheLastMelon
Chang'e
13
0 / 5 / 6
9,791
699
10,636
13,914
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
6
7
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
3
5
3
0.9
L
3
1
3
4.5
W
Cu Chulainn
Clay Corpora
Cu Chulainn
5
2
4
3.5
W
5
3
2
2
L
Chang'e
TheLastMelon
Chang'e
0
5
6
0.6
W
Apollo
kingduvvy
Apollo
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,251
Damage
30,258
39,587
Taken
42,959
28,755
Mitigated
33,589
8,613
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
8,114
4,808
0
2,340
12,626
5,987
0
3,950
8,676
0
36,415
L
11,508
2,263
0
2,431
16,419
21,824
0
3,091
13,328
0
37,328
W
Cu Chulainn
Clay Corpora
Cu Chulainn
12,867
2,150
0
4,059
19,410
19,631
9
6,816
12,594
875
36,938
W
10,486
227
0
2,250
9,730
4,141
56
2,928
6,802
46,859
0
L
Chang'e
TheLastMelon
Chang'e
10,636
799
1,762
2,841
13,914
5,778
0
4,266
9,648
39,912
0
W
Apollo
kingduvvy
Apollo
12,898
6,447
0
2,304
10,447
4,983
1,590
1,426
9,021
0
49,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,558
Gold Earned
30,479
176
Minions Killed
141
0
Camps Cleared
0
771,721
Distance Traveled
771,004
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,279
734
56
4
0
226,597
2
L
Odin
10,409
744
35
3
0
282,056
0
W
Cu Chulainn
11,380
813
42
3
0
267,459
0
W
Merlin
11,205
800
69
5
0
256,992
0
L
Chang'e
9,791
699
50
4
0
262,351
1
W
Apollo
10,973
784
65
5
0
247,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role