Player Matchup

Pele
Pele
 
Pele
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AquriaNe
Anhur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,202 Elo+
Party 1
Merlin
Merlin
WQ_Cris05
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,196 Elo+
Party 1
Surtr
Surtr
WQ_Franko44
Surtr
Level 89
God Stats
2W - 1L
1,778 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
zMealsOnWheelsz
Ymir
Level 30
God Stats
2W - 0L
1,710 SR
Queue Stats
3W - 7L
1,217 Elo+
Solo
Team Averages
Level 60
1,598 SR
1,323 Elo+

VS

Team Averages
Level 70
1,526 SR
1,465 Elo+
Danzaburou
Danzaburou
ICryzZZYT
Danzaburou
Level 84
God Stats
6W - 8L
1,453 SR
Queue Stats
377W - 420L
1,485 Elo+
Party 2
Loki
Loki
LucianYagami
Loki
Level 80
God Stats
3W - 5L
1,623 SR
Queue Stats
79W - 89L
1,429 Elo+
Solo
Cabrakan
Cabrakan
NerfTanksPLZ
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,460 Elo+
Party 2
Atlas
Atlas
Tg PeeKs
Atlas
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 169L
1,488 Elo+
Solo
Zeus
Zeus
Trapkrampus45
Zeus
Level 86
God Stats
3W - 5L
1,556 SR
Queue Stats
290W - 283L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
5 / 1 / 2
6,366
579
3,902
7,487
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
AquriaNe
Anhur
9
2 / 1 / 2
5,436
494
6,443
7,089
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
WQ_Cris05
Merlin
11
3 / 3 / 1
6,404
582
4,594
5,348
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 0 / 0
6,747
613
5,028
8,494
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

9
0 / 0 / 4
5,512
501
2,138
7,356
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ICryzZZYT
Danzaburou
8
1 / 2 / 0
5,049
459
5,027
6,026
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 5 / 3
5,474
498
3,469
9,216
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
NerfTanksPLZ
Cabrakan
11
0 / 3 / 0
6,095
554
4,719
8,128
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Tg PeeKs
Atlas
9
0 / 1 / 1
5,612
510
5,038
10,579
4,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 3 / 1
6,774
616
3,794
4,779
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
5
5
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
2
6
W
Anhur
AquriaNe
Anhur
2
1
2
3
L
Danzaburou
ICryzZZYT
Danzaburou
1
2
0
0.5
L
1
5
3
0.5
L
Cabrakan
NerfTanksPLZ
Cabrakan
0
3
0
0
L
Atlas
Tg PeeKs
Atlas
0
1
1
0.5
L
3
3
1
1.17
W
Merlin
WQ_Cris05
Merlin
3
3
1
1.17
W
4
0
0
4
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,105
Damage
22,047
35,774
Taken
38,728
15,206
Mitigated
16,551
8,264
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,902
1,656
0
1,405
7,487
2,475
0
532
6,897
0
37,126
W
Anhur
AquriaNe
Anhur
6,443
4,330
0
2,017
7,089
2,156
0
1,967
5,122
0
33,333
L
Danzaburou
ICryzZZYT
Danzaburou
5,027
2,964
0
1,542
6,026
1,699
0
744
5,282
0
22,646
L
3,469
1,045
0
2,207
9,216
2,877
0
2,546
6,670
0
23,031
L
Cabrakan
NerfTanksPLZ
Cabrakan
4,719
930
0
1,965
8,128
5,379
0
101
8,027
41,211
0
L
Atlas
Tg PeeKs
Atlas
5,038
2,336
1,109
2,002
10,579
4,986
0
1,360
9,219
22,840
0
L
3,794
280
0
750
4,779
1,610
617
2,104
2,675
45,732
0
W
Merlin
WQ_Cris05
Merlin
4,594
294
0
0
5,348
1,927
34
2,944
2,144
41,303
0
W
5,028
1,925
0
2,272
8,494
4,048
42
4,719
3,775
300
46,273
W
2,138
569
0
2,570
7,356
4,600
0
3,071
4,285
17,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
29,004
310
Minions Killed
278
0
Camps Cleared
0
1,062,736
Distance Traveled
942,269
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,366
579
53
5
0
234,495
0
W
Anhur
5,436
494
57
5
0
207,123
5
L
Danzaburou
5,049
459
25
2
0
171,476
0
L
Loki
5,474
498
36
3
0
226,067
1
L
Cabrakan
6,095
554
96
9
0
161,339
0
L
Atlas
5,612
510
30
3
0
189,923
0
L
Zeus
6,774
616
91
8
0
193,464
0
W
Merlin
6,404
582
81
7
0
193,862
0
W
Surtr
6,747
613
93
8
0
227,635
1
W
Ymir
5,512
501
26
2
0
199,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role