Player Matchup

Hercules
Hercules
Big Booty Trudi
Hercules
Level 147
God Stats
24W - 39L
1,478 SR
Queue Stats
738W - 736L
1,549 Elo+
Solo
Khepri
Khepri
Joe-Senpaii
Khepri
Level 122
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
VinsGunn
Ullr
Level 128
God Stats
18W - 22L
1,649 SR
Queue Stats
39W - 40L
1,562 Elo+
Solo
Janus
Janus
redsmok
Janus
Level 157
God Stats
7W - 13L
1,375 SR
Queue Stats
295W - 309L
1,489 Elo+
Solo
Mercury
Mercury
yamirlokote
Mercury
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,580 Elo+
Party 1
Team Averages
Level 112
1,548 SR
1,536 Elo+

VS

Team Averages
Level 135
1,487 SR
1,520 Elo+
Fenrir
Fenrir
Dissecting_Ants
Fenrir
Level 62
God Stats
7W - 16L
1,330 SR
Queue Stats
366W - 344L
1,554 Elo+
Solo
Danzaburou
Danzaburou
JBird12
Danzaburou
Level 144
God Stats
10W - 6L
1,585 SR
Queue Stats
386W - 432L
1,519 Elo+
Solo
Janus
Janus
MichaxMLG
Janus
Level 156
God Stats
1W - 2L
1,523 SR
Queue Stats
44W - 38L
1,563 Elo+
Solo
King Arthur
King Arthur
Ravenous LoveCf
King Arthur
Level 128
God Stats
15W - 28L
1,412 SR
Queue Stats
474W - 456L
1,459 Elo+
Solo
Ra
Ra
xev0lvx
Ra
Level 186
God Stats
123W - 121L
1,584 SR
Queue Stats
864W - 805L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 1 / 10
8,739
794
10,499
10,256
9,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
14
1 / 5 / 11
8,464
769
4,303
15,342
11,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
17
3 / 1 / 12
9,313
847
12,677
8,190
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
redsmok
Janus
17
5 / 0 / 9
9,516
865
11,159
5,966
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
yamirlokote
Mercury
17
10 / 1 / 4
10,027
912
11,721
12,385
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
7,556
687
6,806
14,058
6,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
JBird12
Danzaburou
14
0 / 4 / 4
8,044
731
9,355
11,997
5,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
MichaxMLG
Janus
15
2 / 4 / 2
8,317
756
7,957
9,369
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Ravenous LoveCf
King Arthur
14
2 / 5 / 0
8,212
747
6,060
13,229
13,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 3
9,007
819
8,243
7,510
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
23
Kills
8
8
Deaths
23
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
1
10
9
L
1
7
5
0.5
L
Danzaburou
JBird12
Danzaburou
0
4
4
0.5
W
Khepri
1
5
11
1.3
L
Janus
MichaxMLG
Janus
2
4
2
0.75
L
King Arthur
Ravenous LoveCf
King Arthur
2
5
0
0.4
W
Ullr
3
1
12
9
W
Janus
redsmok
Janus
5
0
9
9.5
L
3
3
3
1.5
W
Mercury
yamirlokote
Mercury
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,359
Damage
38,421
52,139
Taken
56,163
33,247
Mitigated
33,137
7,634
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,499
1,467
0
3,364
10,256
9,689
149
3,984
6,116
0
20,618
L
6,806
1,906
0
793
14,058
6,603
0
3,415
10,510
0
15,221
L
Danzaburou
JBird12
Danzaburou
9,355
4,126
0
1,894
11,997
5,485
0
1,982
9,779
0
25,608
W
Khepri
4,303
122
1,178
1,546
15,342
11,724
0
3,336
11,719
9,295
0
L
Janus
MichaxMLG
Janus
7,957
170
0
1,209
9,369
3,907
0
3,952
5,340
35,945
0
L
King Arthur
Ravenous LoveCf
King Arthur
6,060
455
0
500
13,229
13,347
0
3,887
9,016
0
23,583
W
Ullr
12,677
5,287
0
778
8,190
3,916
544
2,519
5,539
0
38,336
W
Janus
redsmok
Janus
11,159
579
0
125
5,966
2,825
562
2,108
3,771
43,995
0
L
8,243
561
1,485
1,839
7,510
3,795
0
2,226
5,012
29,889
0
W
Mercury
yamirlokote
Mercury
11,721
9,693
0
643
12,385
5,093
938
3,487
8,794
0
40,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,059
Gold Earned
41,136
244
Minions Killed
214
0
Camps Cleared
0
1,335,716
Distance Traveled
1,209,767
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,739
794
31
3
0
279,164
0
L
Fenrir
7,556
687
7
1
0
218,908
4
L
Danzaburou
8,044
731
47
4
0
233,633
0
W
Khepri
8,464
769
7
1
0
253,482
1
L
Janus
8,317
756
72
7
0
251,800
0
L
King Arthur
8,212
747
31
3
0
244,678
0
W
Ullr
9,313
847
69
6
0
253,394
0
W
Janus
9,516
865
76
7
0
261,503
0
L
Ra
9,007
819
57
5
0
260,748
0
W
Mercury
10,027
912
61
6
0
288,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role