Player Matchup

Sun Wukong
Sun Wukong
GirthyStork
Sun Wukong
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 48L
1,461 Elo+
Party 1
Sol
Sol
Karmukaze
Sol
Level 126
God Stats
6W - 2L
1,556 SR
Queue Stats
55W - 40L
1,524 Elo+
Party 1
Ra
Ra
ZZZANEEE
Ra
Level 59
God Stats
5W - 1L
1,647 SR
Queue Stats
249W - 207L
1,517 Elo+
Solo
Lancelot
Lancelot
doodnelley
Lancelot
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 275L
1,494 Elo+
Solo
Jormungandr
Jormungandr
jeboutch21
Jormungandr
Level 120
God Stats
15W - 11L
1,473 SR
Queue Stats
122W - 99L
1,490 Elo+
Solo
Team Averages
Level 103
1,535 SR
1,497 Elo+

VS

Team Averages
Level 88
1,582 SR
1,498 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Hudon
Zhong Kui
Level 66
God Stats
3W - 6L
1,617 SR
Queue Stats
82W - 120L
1,396 Elo+
Party 2
Ratatoskr
Ratatoskr
Kikyō
Ratatoskr
Level 108
God Stats
67W - 48L
1,631 SR
Queue Stats
469W - 430L
1,576 Elo+
Solo
Cerberus
Cerberus
XcD_x_CrAzY
Cerberus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
413W - 422L
1,509 Elo+
Solo
Chernobog
Chernobog
tk2cool3
Chernobog
Level 69
God Stats
6W - 9L
1,664 SR
Queue Stats
172W - 178L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GirthyStork
Sun Wukong
11
3 / 1 / 0
6,342
705
3,763
8,101
5,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 2 / 3
6,304
700
7,783
6,573
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 0
6,166
685
1,441
4,366
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
doodnelley
Lancelot
9
1 / 2 / 1
5,495
611
3,602
8,473
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
jeboutch21
Jormungandr
8
2 / 1 / 3
5,868
652
3,841
5,935
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 3 / 2
5,259
584
4,849
4,916
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Hudon
Zhong Kui
10
1 / 3 / 1
5,332
592
4,503
6,710
4,417
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
Kikyō
Ratatoskr
8
2 / 1 / 5
4,962
551
4,246
7,201
2,345
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
XcD_x_CrAzY
Cerberus
8
1 / 2 / 3
4,815
535
1,513
6,153
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
tk2cool3
Chernobog
8
1 / 2 / 2
4,653
517
3,537
9,371
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
10
Kills
7
7
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
2
1
W
Sun Wukong
GirthyStork
Sun Wukong
3
1
0
3
L
Zhong Kui
Hudon
Zhong Kui
1
3
1
0.5
W
3
2
3
2.25
L
Ratatoskr
Kikyō
Ratatoskr
2
1
5
4.5
L
Cerberus
XcD_x_CrAzY
Cerberus
1
2
3
1.25
W
1
1
0
1
W
Lancelot
doodnelley
Lancelot
1
2
1
0.75
W
Jormungandr
jeboutch21
Jormungandr
2
1
3
3.5
L
Chernobog
tk2cool3
Chernobog
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,430
Damage
18,648
33,448
Taken
34,351
16,611
Mitigated
15,847
11,325
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,849
574
0
576
4,916
1,610
0
1,762
3,105
33,603
0
W
Sun Wukong
GirthyStork
Sun Wukong
3,763
1,385
0
2,032
8,101
5,150
0
4,576
3,525
0
38,476
L
Zhong Kui
Hudon
Zhong Kui
4,503
865
0
1,631
6,710
4,417
0
0
6,710
35,696
0
W
7,783
3,348
0
3,170
6,573
2,484
571
1,295
5,278
41,172
5,529
L
Ratatoskr
Kikyō
Ratatoskr
4,246
1,063
0
1,757
7,201
2,345
0
1,840
5,361
0
25,209
L
Cerberus
XcD_x_CrAzY
Cerberus
1,513
309
0
1,927
6,153
4,025
0
3,458
2,695
14,782
0
W
1,441
282
156
2,625
4,366
1,474
132
2,126
2,240
45,139
0
W
Lancelot
doodnelley
Lancelot
3,602
552
0
1,812
8,473
3,013
0
1,222
7,251
0
35,964
W
Jormungandr
jeboutch21
Jormungandr
3,841
1,111
0
1,530
5,935
4,490
0
1,646
4,289
20,339
0
L
Chernobog
tk2cool3
Chernobog
3,537
2,210
0
3,909
9,371
3,450
0
5,457
3,914
0
26,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,175
Gold Earned
25,021
296
Minions Killed
200
0
Camps Cleared
0
936,516
Distance Traveled
911,699
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,259
584
54
6
0
181,670
1
W
Sun Wukong
6,342
705
66
7
0
162,888
0
L
Zhong Kui
5,332
592
46
5
0
155,664
0
W
Sol
6,304
700
67
7
0
177,660
2
L
Ratatoskr
4,962
551
38
4
0
195,583
0
L
Cerberus
4,815
535
30
3
0
185,144
1
W
Ra
6,166
685
83
9
0
185,742
2
W
Lancelot
5,495
611
55
6
0
218,789
0
W
Jormungandr
5,868
652
25
3
0
191,437
4
L
Chernobog
4,653
517
32
4
0
193,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role