Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ItsEspr3ss0
Fenrir
Level 79
God Stats
1W - 0L
1,715 SR
Queue Stats
45W - 56L
1,580 Elo+
Party 1
Khepri
Khepri
Lilboyblue2626
Khepri
Level 128
God Stats
1W - 0L
1,468 SR
Queue Stats
74W - 83L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
frozen536778
Baron Samedi
Level 26
God Stats
4W - 2L
1,442 SR
Queue Stats
20W - 22L
1,605 Elo+
Party 1
Hercules
Hercules
terra592
Hercules
Level 39
God Stats
14W - 14L
1,500 SR
Queue Stats
47W - 50L
1,495 Elo+
Party 1
Team Averages
Level 67
1,525 SR
1,531 Elo+

VS

Team Averages
Level 63
1,578 SR
1,372 Elo+
Thor
Thor
Bfloat
Thor
Level 105
God Stats
9W - 14L
1,513 SR
Queue Stats
212W - 190L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
Heurisim
Aphrodite
Level 29
God Stats
2W - 5L
1,485 SR
Queue Stats
2W - 5L
1,281 Elo+
Party 3
Danzaburou
Danzaburou
KWK GINGER
Danzaburou
Level 23
God Stats
34W - 27L
1,513 SR
Queue Stats
97W - 85L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
SwornBenjamin
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 331L
1,437 Elo+
Solo
Amaterasu
Amaterasu
TR_Hush
Amaterasu
Level 102
God Stats
0W - 2L
1,877 SR
Queue Stats
4W - 14L
1,221 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 3 / 3
10,498
618
14,352
12,770
5,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
6 / 2 / 10
9,290
546
12,331
13,772
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 13
8,352
491
4,873
11,108
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
frozen536778
Baron Samedi
14
6 / 2 / 9
8,970
528
12,010
9,350
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
terra592
Hercules
14
5 / 0 / 8
9,030
531
11,872
16,110
12,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bfloat
Thor
14
4 / 7 / 0
8,723
513
7,258
17,759
7,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Heurisim
Aphrodite
13
1 / 7 / 4
7,835
461
8,761
14,804
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KWK GINGER
Danzaburou
13
0 / 4 / 4
7,801
459
6,858
15,206
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
8
2 / 2 / 0
6,767
398
3,301
7,689
5,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
TR_Hush
Amaterasu
14
2 / 6 / 1
8,767
516
11,629
21,478
16,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
26
Kills
9
9
Deaths
26
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
3
3
2.83
L
Thor
Bfloat
Thor
4
7
0
0.57
L
Aphrodite
Heurisim
Aphrodite
1
7
4
0.43
W
Fenrir
6
2
10
5.5
L
Danzaburou
KWK GINGER
Danzaburou
0
4
4
0.5
W
2
2
13
4.25
L
Cthulhu
2
2
0
1
L
Amaterasu
TR_Hush
Amaterasu
2
6
1
0.42
W
Baron Samedi
frozen536778
Baron Samedi
6
2
9
5.25
W
Hercules
terra592
Hercules
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,438
Damage
37,807
63,110
Taken
76,936
39,921
Mitigated
42,609
23,145
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,352
7,866
0
7,760
12,770
5,737
702
1,732
11,038
0
85,816
L
Thor
Bfloat
Thor
7,258
1,110
0
990
17,759
7,585
0
3,124
14,339
0
66,931
L
Aphrodite
Heurisim
Aphrodite
8,761
688
1,122
4,766
14,804
6,578
510
5,210
9,051
49,509
0
W
Fenrir
12,331
3,152
0
2,521
13,772
6,858
702
1,395
12,377
0
64,841
L
Danzaburou
KWK GINGER
Danzaburou
6,858
3,136
0
5,360
15,206
6,975
0
2,137
12,981
0
54,438
W
4,873
784
0
2,342
11,108
9,687
0
3,621
7,487
20,799
0
L
Cthulhu
3,301
268
0
1,924
7,689
5,179
0
2,757
4,857
10,389
0
L
Amaterasu
TR_Hush
Amaterasu
11,629
4,680
0
6,852
21,478
16,292
586
2,854
17,740
0
62,879
W
Baron Samedi
frozen536778
Baron Samedi
12,010
251
811
2,617
9,350
4,997
668
3,076
6,274
48,142
0
W
Hercules
terra592
Hercules
11,872
5,052
0
7,094
16,110
12,642
267
2,238
13,872
142
42,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,140
Gold Earned
39,893
374
Minions Killed
365
0
Camps Cleared
0
1,684,044
Distance Traveled
1,444,256
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,498
618
119
7
0
322,020
1
L
Thor
8,723
513
91
5
0
314,027
0
L
Aphrodite
7,835
461
90
5
0
302,071
0
W
Fenrir
9,290
546
76
4
0
361,396
1
L
Danzaburou
7,801
459
91
5
0
297,737
3
W
Khepri
8,352
491
21
1
0
318,284
0
L
Cthulhu
6,767
398
6
0
0
202,236
2
L
Amaterasu
8,767
516
87
5
0
328,185
2
W
Baron Samedi
8,970
528
105
6
0
337,421
2
W
Hercules
9,030
531
53
3
0
344,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role