Player Matchup

Lancelot
Lancelot
AceAndrew
Lancelot
Level 123
God Stats
7W - 4L
1,506 SR
Queue Stats
77W - 56L
1,540 Elo+
Party 1
Ix Chel
Ix Chel
AquA-G7iTcH
Ix Chel
Level 124
God Stats
8W - 15L
1,355 SR
Queue Stats
165W - 183L
1,422 Elo+
Solo
Jing Wei
Jing Wei
RockingPond1232
Jing Wei
Level 43
God Stats
12W - 21L
1,553 SR
Queue Stats
88W - 110L
1,374 Elo+
Solo
Chaac
Chaac
Ros4s
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 156L
1,376 Elo+
Solo
Charon
Charon
Yasringra
Charon
Level 62
God Stats
3W - 11L
1,715 SR
Queue Stats
56W - 33L
1,622 Elo+
Party 1
Team Averages
Level 80
1,526 SR
1,467 Elo+

VS

Team Averages
Level 77
1,547 SR
1,522 Elo+
Ao Kuang
Ao Kuang
BanCliodhna
Ao Kuang
Level 40
God Stats
4W - 3L
1,520 SR
Queue Stats
69W - 57L
1,541 Elo+
Solo
Cerberus
Cerberus
SosaT1x
Cerberus
Level 47
God Stats
6W - 7L
1,473 SR
Queue Stats
110W - 110L
1,513 Elo+
Solo
Aphrodite
Aphrodite
alissonkevin
Aphrodite
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 105L
1,471 Elo+
Solo
Thanatos
Thanatos
felipemoreno00
Thanatos
Level 63
God Stats
39W - 31L
1,559 SR
Queue Stats
184W - 204L
1,453 Elo+
Solo
Freya
Freya
wizjay
Freya
Level 140
God Stats
50W - 20L
1,682 SR
Queue Stats
108W - 59L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AceAndrew
Lancelot
17
2 / 8 / 1
10,139
724
9,415
16,352
7,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
AquA-G7iTcH
Ix Chel
16
1 / 7 / 1
9,565
683
10,229
14,422
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
15
1 / 4 / 2
9,041
646
8,661
15,791
5,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Ros4s
Chaac
14
2 / 6 / 1
8,819
630
9,045
13,623
15,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Yasringra
Charon
15
0 / 4 / 3
9,372
669
7,979
16,178
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BanCliodhna
Ao Kuang
19
8 / 1 / 7
11,380
813
11,550
13,461
7,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
SosaT1x
Cerberus
18
1 / 1 / 18
11,233
802
8,564
17,098
15,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
alissonkevin
Aphrodite
16
1 / 0 / 14
9,778
698
7,638
11,848
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
4 / 4 / 8
9,961
712
7,954
10,544
4,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Freya
wizjay
Freya
19
15 / 0 / 5
12,193
871
25,683
15,258
7,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
6
Kills
29
29
Deaths
6
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AceAndrew
Lancelot
2
8
1
0.31
L
Ix Chel
AquA-G7iTcH
Ix Chel
1
7
1
0.21
W
Ao Kuang
BanCliodhna
Ao Kuang
8
1
7
11.5
L
Jing Wei
1
4
2
0.5
L
Chaac
Ros4s
Chaac
2
6
1
0.42
W
Cerberus
SosaT1x
Cerberus
1
1
18
10
L
Charon
Yasringra
Charon
0
4
3
0.38
W
Aphrodite
alissonkevin
Aphrodite
1
0
14
8
W
Thanatos
4
4
8
2
W
Freya
wizjay
Freya
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,329
Damage
61,389
76,366
Taken
68,209
51,117
Mitigated
43,305
6,210
Healing
37,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AceAndrew
Lancelot
9,415
1,486
0
513
16,352
7,336
486
9,508
6,466
0
40,246
L
Ix Chel
AquA-G7iTcH
Ix Chel
10,229
1,576
308
1,247
14,422
6,184
648
10,362
3,870
44,420
0
W
Ao Kuang
BanCliodhna
Ao Kuang
11,550
2,919
0
3,880
13,461
7,776
484
3,917
9,300
49,970
2,385
L
Jing Wei
8,661
6,650
0
182
15,791
5,846
61
10,363
5,142
0
31,578
L
Chaac
Ros4s
Chaac
9,045
1,071
208
2,041
13,623
15,538
28
9,658
3,642
0
16,913
W
Cerberus
SosaT1x
Cerberus
8,564
974
2,034
5,284
17,098
15,992
466
5,290
11,425
33,859
0
L
Charon
Yasringra
Charon
7,979
1,042
0
1,711
16,178
16,213
120
11,747
4,120
13,971
0
W
Aphrodite
alissonkevin
Aphrodite
7,638
620
7,811
8,632
11,848
7,168
368
3,824
7,814
26,676
0
W
Thanatos
7,954
562
0
4,231
10,544
4,623
0
2,795
7,352
0
15,082
W
Freya
wizjay
Freya
25,683
7,137
0
5,248
15,258
7,746
2,304
1,647
13,315
62,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,936
Gold Earned
54,545
254
Minions Killed
271
0
Camps Cleared
0
1,289,474
Distance Traveled
1,453,859
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,139
724
87
6
0
281,584
0
L
Ix Chel
9,565
683
74
5
0
239,845
3
W
Ao Kuang
11,380
813
83
6
0
296,121
0
L
Jing Wei
9,041
646
57
4
0
276,841
1
L
Chaac
8,819
630
16
1
0
215,700
0
W
Cerberus
11,233
802
70
5
0
294,164
0
L
Charon
9,372
669
20
1
0
275,504
0
W
Aphrodite
9,778
698
47
3
0
246,898
0
W
Thanatos
9,961
712
10
1
0
331,700
0
W
Freya
12,193
871
61
4
0
284,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role