Player Matchup

Da Ji
Da Ji
BiggestDragon02
Da Ji
Level 88
God Stats
2W - 1L
1,382 SR
Queue Stats
154W - 158L
1,388 Elo+
Solo
Freya
Freya
Booty Clappa937
Freya
Level 89
God Stats
3W - 3L
1,231 SR
Queue Stats
117W - 132L
1,451 Elo+
Solo
Vulcan
Vulcan
DarkCalamity92
Vulcan
Level 83
God Stats
5W - 0L
1,907 SR
Queue Stats
93W - 115L
1,384 Elo+
Party 1
Cabrakan
Cabrakan
DatBlackDynamite
Cabrakan
Level 148
God Stats
3W - 2L
1,385 SR
Queue Stats
111W - 115L
1,487 Elo+
Party 1
Horus
Horus
Oathkept-King
Horus
Level 67
God Stats
17W - 11L
1,599 SR
Queue Stats
219W - 216L
1,468 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,436 Elo+

VS

Team Averages
Level 96
1,470 SR
1,461 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Chinface666
Chaac
Level 55
God Stats
18W - 14L
1,560 SR
Queue Stats
58W - 72L
1,457 Elo+
Party 2
Hel
Hel
Daibly
Hel
Level 105
God Stats
4W - 3L
1,480 SR
Queue Stats
14W - 14L
1,488 Elo+
Party 2
Ra
Ra
JayHoss
Ra
Level 121
God Stats
1W - 6L
1,192 SR
Queue Stats
266W - 262L
1,431 Elo+
Solo
Bastet
Bastet
YuttaUwU
Bastet
Level 41
God Stats
36W - 41L
1,618 SR
Queue Stats
179W - 200L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,670
1,112
7,647
7,974
4,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 3
7,533
1,256
6,314
5,730
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 1 / 6
6,530
1,088
9,576
5,467
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
3 / 0 / 4
7,097
1,183
3,823
5,880
5,822
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 5
6,818
1,136
4,274
6,461
5,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

370

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 2 / 2
6,172
1,029
5,758
10,864
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 1
6,156
1,026
6,585
7,519
6,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
Daibly
Hel
11
0 / 3 / 2
6,192
1,032
4,660
5,851
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 0
6,360
1,060
5,066
5,239
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
YuttaUwU
Bastet
11
1 / 1 / 0
6,229
1,038
4,391
5,450
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
9
Kills
2
2
Deaths
9
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
W
1
1
4
3
W
3
0
3
4.5
L
0
1
1
0.5
L
Hel
Daibly
Hel
0
3
2
0.33
W
0
1
6
3
W
3
0
4
5
L
1
2
0
0.5
W
2
0
5
4.5
L
Bastet
YuttaUwU
Bastet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,634
Damage
26,460
31,512
Taken
34,923
20,161
Mitigated
19,499
7,426
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,758
546
211
455
10,864
7,473
0
7,957
2,609
11,369
0
W
7,647
2,185
0
250
7,974
4,317
0
3,902
3,987
0
26,328
W
6,314
2,091
0
1,520
5,730
2,356
0
2,715
2,769
18,451
0
L
6,585
931
0
1,223
7,519
6,038
0
3,962
3,232
0
20,124
L
Hel
Daibly
Hel
4,660
80
1,503
1,574
5,851
2,241
0
3,055
2,582
8,847
0
W
9,576
4,485
101
232
5,467
2,356
0
2,758
2,506
16,484
0
W
3,823
907
0
0
5,880
5,822
0
2,313
3,085
6,701
0
L
5,066
416
192
685
5,239
2,125
0
3,636
1,603
14,626
0
W
4,274
1,549
2,170
3,153
6,461
5,310
0
3,127
3,109
0
6,245
L
Bastet
YuttaUwU
Bastet
4,391
985
0
411
5,450
1,622
0
1,103
4,232
0
9,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,648
Gold Earned
31,109
115
Minions Killed
116
5
Camps Cleared
3
585,006
Distance Traveled
539,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,172
1,029
23
4
0
121,765
0
W
Da Ji
6,670
1,112
42
7
3
121,879
0
W
Freya
7,533
1,256
39
7
1
111,658
0
L
Chaac
6,156
1,026
34
6
1
116,852
0
L
Hel
6,192
1,032
14
2
1
121,069
0
W
Vulcan
6,530
1,088
19
3
1
114,748
0
W
Cabrakan
7,097
1,183
5
1
0
103,099
0
L
Ra
6,360
1,060
31
5
0
96,589
0
W
Horus
6,818
1,136
10
2
0
133,622
0
L
Bastet
6,229
1,038
14
2
1
83,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role