Player Matchup

Discordia
Discordia
CadetCaligula
Discordia
Level 126
God Stats
4W - 2L
1,356 SR
Queue Stats
170W - 162L
1,553 Elo+
Solo
Surtr
Surtr
DrekenRoh
Surtr
Level 165
God Stats
16W - 15L
1,544 SR
Queue Stats
212W - 215L
1,494 Elo+
Solo
Rama
Rama
Litbug
Rama
Level 104
God Stats
2W - 0L
1,661 SR
Queue Stats
97W - 62L
1,798 Elo+
Solo
Cthulhu
Cthulhu
XFrost_LegionX
Cthulhu
Level 69
God Stats
7W - 1L
1,881 SR
Queue Stats
159W - 137L
1,503 Elo+
Solo
Serqet
Serqet
itachi1331
Serqet
Level 125
God Stats
17W - 6L
1,779 SR
Queue Stats
156W - 135L
1,580 Elo+
Solo
Team Averages
Level 118
1,644 SR
1,586 Elo+

VS

Team Averages
Level 106
1,484 SR
1,525 Elo+
Janus
Janus
GodsWarmEmbrace
Janus
Level 68
God Stats
7W - 5L
1,775 SR
Queue Stats
248W - 230L
1,543 Elo+
Solo
Ne Zha
Ne Zha
Kohsta
Ne Zha
Level 146
God Stats
0W - 3L
1,155 SR
Queue Stats
113W - 104L
1,506 Elo+
Party 1
Xing Tian
Xing Tian
XxAnAnimeFreakxX
Xing Tian
Level 80
God Stats
1W - 4L
1,378 SR
Queue Stats
10W - 10L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
nUwUa
Guan Yu
Level 109
God Stats
0W - 3L
1,663 SR
Queue Stats
35W - 37L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
zay-gaymer
Xbalanque
Level 125
God Stats
15W - 15L
1,448 SR
Queue Stats
452W - 435L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CadetCaligula
Discordia
16
4 / 3 / 4
10,041
558
12,838
9,107
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
DrekenRoh
Surtr
17
6 / 2 / 1
10,723
596
16,244
23,786
18,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rama
Litbug
Rama
16
6 / 2 / 3
10,341
575
11,292
13,613
5,917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 9
9,452
525
10,831
13,546
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Serqet
itachi1331
Serqet
17
3 / 2 / 7
10,344
575
8,817
14,185
6,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 2
9,245
514
11,043
16,293
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Kohsta
Ne Zha
16
2 / 3 / 5
8,983
499
8,120
15,004
7,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
13
3 / 2 / 5
9,360
520
5,563
16,179
17,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
nUwUa
Guan Yu
13
1 / 2 / 3
7,908
439
6,835
19,256
18,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
zay-gaymer
Xbalanque
13
0 / 7 / 6
8,341
463
9,582
14,208
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
22
Kills
11
11
Deaths
22
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
CadetCaligula
Discordia
4
3
4
2
W
Surtr
DrekenRoh
Surtr
6
2
1
3.25
L
5
8
2
0.75
L
Ne Zha
Kohsta
Ne Zha
2
3
5
1.5
W
Rama
Litbug
Rama
6
2
3
3.75
W
3
2
9
3.75
L
Xing Tian
3
2
5
2.75
W
Serqet
itachi1331
Serqet
3
2
7
3.25
L
Guan Yu
nUwUa
Guan Yu
1
2
3
1.25
L
Xbalanque
zay-gaymer
Xbalanque
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,022
Damage
41,143
74,237
Taken
80,940
47,413
Mitigated
56,712
16,717
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CadetCaligula
Discordia
12,838
999
0
625
9,107
3,673
535
3,809
5,298
69,524
0
W
Surtr
DrekenRoh
Surtr
16,244
5,695
0
7,602
23,786
18,423
831
3,016
20,770
934
87,917
L
11,043
859
0
2,908
16,293
6,617
0
9,289
6,144
73,446
0
L
Ne Zha
Kohsta
Ne Zha
8,120
969
0
2,066
15,004
7,447
0
1,200
13,587
0
82,213
W
Rama
Litbug
Rama
11,292
8,405
0
4,740
13,613
5,917
1,280
3,160
10,453
0
82,835
W
10,831
354
391
2,345
13,546
12,647
35
5,188
8,358
37,370
838
L
Xing Tian
5,563
524
0
1,596
16,179
17,817
0
5,342
10,297
25,004
0
W
Serqet
itachi1331
Serqet
8,817
2,051
0
1,014
14,185
6,753
0
1,868
12,317
0
95,228
L
Guan Yu
nUwUa
Guan Yu
6,835
948
1,509
5,590
19,256
18,590
0
3,271
15,656
34
42,875
L
Xbalanque
zay-gaymer
Xbalanque
9,582
3,934
0
2,581
14,208
6,241
880
2,681
11,352
0
59,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,901
Gold Earned
43,837
524
Minions Killed
433
0
Camps Cleared
0
1,883,661
Distance Traveled
1,894,252
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,041
558
123
7
0
357,701
6
W
Surtr
10,723
596
118
7
0
368,496
0
L
Janus
9,245
514
134
7
0
369,790
0
L
Ne Zha
8,983
499
109
6
0
441,543
2
W
Rama
10,341
575
126
7
0
353,266
2
W
Cthulhu
9,452
525
43
2
0
374,213
4
L
Xing Tian
9,360
520
28
2
0
404,994
0
W
Serqet
10,344
575
114
6
0
429,985
5
L
Guan Yu
7,908
439
72
4
0
385,259
4
L
Xbalanque
8,341
463
90
5
0
292,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role