Player Matchup

Charon
Charon
AlexisMaru
Charon
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 8L
1,227 Elo+
Solo
Osiris
Osiris
Dr_Slime34
Osiris
Level 64
God Stats
3W - 2L
1,414 SR
Queue Stats
70W - 78L
1,463 Elo+
Solo
Skadi
Skadi
DrowningFish230
Skadi
Level 104
God Stats
4W - 2L
1,976 SR
Queue Stats
37W - 30L
1,547 Elo+
Party 3
Ratatoskr
Ratatoskr
JJPrice
Ratatoskr
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 48L
1,520 Elo+
Party 3
Scylla
Scylla
ordealt
Scylla
Level 66
God Stats
2W - 0L
1,837 SR
Queue Stats
24W - 23L
1,466 Elo+
Party 3
Team Averages
Level 81
1,645 SR
1,444 Elo+

VS

Team Averages
Level 71
1,517 SR
1,418 Elo+
Bellona
Bellona
Ashtunes1
Bellona
Level 48
God Stats
2W - 2L
1,584 SR
Queue Stats
167W - 158L
1,479 Elo+
Party 1
Sol
Sol
BernkasteL9978
Sol
Level 121
God Stats
13W - 10L
1,723 SR
Queue Stats
261W - 291L
1,359 Elo+
Party 2
Yemoja
Yemoja
Norkamoomooo
Yemoja
Level 14
God Stats
0W - 2L
1,278 SR
Queue Stats
19W - 22L
1,370 Elo+
Party 2
Ishtar
Ishtar
Princesskrys923
Ishtar
Level 92
God Stats
15W - 14L
1,489 SR
Queue Stats
95W - 122L
1,367 Elo+
Party 2
He Bo
He Bo
wuzzup47
He Bo
Level 81
God Stats
1W - 2L
1,513 SR
Queue Stats
328W - 296L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AlexisMaru
Charon
14
3 / 0 / 10
9,543
530
6,313
14,920
13,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
Dr_Slime34
Osiris
14
0 / 5 / 3
8,244
458
6,927
19,390
16,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 1 / 8
9,796
544
19,440
11,740
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
JJPrice
Ratatoskr
17
9 / 0 / 6
10,610
589
11,639
17,951
8,395
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
ordealt
Scylla
16
2 / 3 / 5
9,593
533
4,674
8,379
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashtunes1
Bellona
13
0 / 3 / 2
8,214
456
7,275
17,012
19,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 3 / 1
9,559
531
8,587
11,132
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
12
0 / 3 / 1
7,857
437
3,748
12,387
9,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 6 / 0
7,512
417
5,767
17,853
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
wuzzup47
He Bo
15
5 / 6 / 2
9,764
542
19,067
18,365
7,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
21
Kills
9
9
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
AlexisMaru
Charon
3
0
10
8
L
Bellona
Ashtunes1
Bellona
0
3
2
0.33
L
3
3
1
1.17
W
Osiris
Dr_Slime34
Osiris
0
5
3
0.3
W
7
1
8
11
W
Ratatoskr
JJPrice
Ratatoskr
9
0
6
12
L
Yemoja
0
3
1
0.17
L
1
6
0
0.17
W
Scylla
ordealt
Scylla
2
3
5
1.5
L
He Bo
wuzzup47
He Bo
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,993
Damage
44,444
72,380
Taken
76,749
46,437
Mitigated
47,780
16,515
Healing
24,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AlexisMaru
Charon
6,313
1,440
285
4,622
14,920
13,023
158
5,060
9,860
38,684
0
L
Bellona
Ashtunes1
Bellona
7,275
2,352
0
5,296
17,012
19,606
0
924
16,058
0
46,109
L
8,587
3,612
0
3,851
11,132
4,276
972
1,783
9,233
78,085
0
W
Osiris
Dr_Slime34
Osiris
6,927
3,379
0
3,653
19,390
16,334
0
8,079
11,091
0
46,449
W
19,440
10,098
0
5,285
11,740
5,210
295
4,858
6,642
0
72,296
W
Ratatoskr
JJPrice
Ratatoskr
11,639
4,553
0
1,096
17,951
8,395
0
8,812
9,139
0
92,156
L
Yemoja
3,748
610
3,790
2,328
12,387
9,482
0
2,890
9,417
23,028
0
L
5,767
3,052
0
3,857
17,853
7,151
0
3,083
14,770
0
46,093
W
Scylla
ordealt
Scylla
4,674
437
0
1,574
8,379
3,475
595
4,833
3,546
63,062
0
L
He Bo
wuzzup47
He Bo
19,067
920
0
5,808
18,365
7,265
0
2,075
16,284
93,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,786
Gold Earned
42,906
432
Minions Killed
395
0
Camps Cleared
0
1,767,750
Distance Traveled
1,683,132
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,543
530
47
3
0
350,764
4
L
Bellona
8,214
456
58
3
0
354,180
0
L
Sol
9,559
531
129
7
0
344,355
7
W
Osiris
8,244
458
59
3
0
341,626
0
W
Skadi
9,796
544
99
6
0
310,107
6
W
Ratatoskr
10,610
589
110
6
0
426,588
3
L
Yemoja
7,857
437
35
2
0
331,972
0
L
Ishtar
7,512
417
48
3
0
309,613
0
W
Scylla
9,593
533
117
7
0
338,665
7
L
He Bo
9,764
542
125
7
0
343,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role