Player Matchup

Cerberus
Cerberus
Alonsofz55
Cerberus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 27L
1,431 Elo+
Party 2
Skadi
Skadi
Parraxos_03
Skadi
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,372 Elo+
Party 2
Loki
Loki
RzZ_LaDitingansi
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,420 Elo+
Party 2
Janus
Janus
javi00003333
Janus
Level 104
God Stats
2W - 2L
1,786 SR
Queue Stats
14W - 30L
1,353 Elo+
Party 2
Odin
Odin
termineitor337
Odin
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,598 Elo+
Party 2
Team Averages
Level 91
1,557 SR
1,435 Elo+

VS

Team Averages
Level 120
1,617 SR
1,434 Elo+
Hachiman
Hachiman
Ar5eL1ck3r
Hachiman
Level 106
God Stats
2W - 1L
1,710 SR
Queue Stats
457W - 450L
1,528 Elo+
Party 3
Bastet
Bastet
Headsetgamer
Bastet
Level 170
God Stats
4W - 2L
1,913 SR
Queue Stats
295W - 288L
1,539 Elo+
Solo
Aphrodite
Aphrodite
Sergen_75
Aphrodite
Level 108
God Stats
10W - 9L
1,500 SR
Queue Stats
145W - 158L
1,278 Elo+
Party 1
Zhong Kui
Zhong Kui
Serhat_x26
Zhong Kui
Level 89
God Stats
3W - 4L
1,250 SR
Queue Stats
244W - 240L
1,278 Elo+
Party 1
Hel
Hel
xxAicoxx
Hel
Level 129
God Stats
13W - 7L
1,710 SR
Queue Stats
414W - 411L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alonsofz55
Cerberus
1
0 / 1 / 0
3,174
397
97
853
507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 0
4,283
535
3,457
5,600
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,079
510
1,007
6,006
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 6 / 0
4,425
553
1,822
6,761
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 0
4,444
556
3,332
5,832
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ar5eL1ck3r
Hachiman
9
2 / 0 / 3
4,864
608
4,057
5,558
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
9
5 / 0 / 1
5,701
713
4,731
5,962
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
Sergen_75
Aphrodite
8
1 / 0 / 3
5,052
632
1,310
4,208
1,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Serhat_x26
Zhong Kui
8
1 / 0 / 0
5,460
683
2,422
5,344
4,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 0
6,238
780
3,361
3,758
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
12
12
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alonsofz55
Cerberus
0
1
0
0
W
Hachiman
Ar5eL1ck3r
Hachiman
2
0
3
3.5
W
Bastet
5
0
1
5.5
L
0
3
0
0
L
0
2
0
0
W
Aphrodite
Sergen_75
Aphrodite
1
0
3
2.5
W
Zhong Kui
Serhat_x26
Zhong Kui
1
0
0
1
L
0
6
0
0
L
0
0
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,715
Damage
15,881
25,052
Taken
24,830
9,263
Mitigated
10,666
2,870
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alonsofz55
Cerberus
97
0
0
60
853
507
0
99
754
125
0
W
Hachiman
Ar5eL1ck3r
Hachiman
4,057
2,058
0
2,418
5,558
2,006
219
33
5,493
0
26,326
W
Bastet
4,731
1,228
0
1,557
5,962
1,765
0
587
5,297
0
26,389
L
3,457
924
0
500
5,600
1,671
0
902
4,698
0
26,534
L
1,007
174
0
2,120
6,006
1,631
0
616
5,336
0
19,689
W
Aphrodite
Sergen_75
Aphrodite
1,310
551
1,633
2,856
4,208
1,566
252
32
4,176
17,899
0
W
Zhong Kui
Serhat_x26
Zhong Kui
2,422
569
0
2,881
5,344
4,336
0
237
5,031
27,107
0
L
1,822
136
0
190
6,761
2,095
0
2,920
3,661
31,190
0
L
3,332
494
0
0
5,832
3,359
0
2,322
3,510
0
20,494
W
3,361
269
174
2,186
3,758
993
0
750
2,914
45,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,405
Gold Earned
27,315
175
Minions Killed
248
0
Camps Cleared
0
659,897
Distance Traveled
804,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,174
397
1
0
0
16,526
0
W
Hachiman
4,864
608
45
6
0
149,688
0
W
Bastet
5,701
713
42
5
0
211,230
0
L
Skadi
4,283
535
41
5
0
146,255
0
L
Loki
4,079
510
45
6
0
189,952
0
W
Aphrodite
5,052
632
19
2
0
138,104
0
W
Zhong Kui
5,460
683
47
6
0
123,935
0
L
Janus
4,425
553
56
7
0
161,386
0
L
Odin
4,444
556
32
4
0
145,778
0
W
Hel
6,238
780
95
12
0
181,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role