Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JustDoMaTing
Cthulhu
Level 74
God Stats
2W - 1L
1,557 SR
Queue Stats
155W - 151L
1,444 Elo+
Party 1
Persephone
Persephone
RoZeN IcE
Persephone
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
cjsteff89
Tsukuyomi
Level 108
God Stats
5W - 2L
1,483 SR
Queue Stats
164W - 139L
1,493 Elo+
Party 1
Artemis
Artemis
icepopprime
Artemis
Level 83
God Stats
2W - 3L
1,218 SR
Queue Stats
87W - 80L
1,461 Elo+
Solo
Team Averages
Level 83
1,452 SR
1,473 Elo+

VS

Team Averages
Level 86
1,478 SR
1,447 Elo+
Loki
Loki
SKRATCX
Loki
Level 64
God Stats
52W - 42L
1,188 SR
Queue Stats
154W - 161L
1,372 Elo+
Solo
Merlin
Merlin
Sinlesspoet4825
Merlin
Level 107
God Stats
175W - 144L
1,548 SR
Queue Stats
535W - 554L
1,418 Elo+
Solo
Amaterasu
Amaterasu
Vereep
Amaterasu
Level 82
God Stats
1W - 5L
1,616 SR
Queue Stats
4W - 16L
1,243 Elo+
Solo
Izanami
Izanami
blindseek
Izanami
Level 88
God Stats
6W - 3L
1,646 SR
Queue Stats
30W - 16L
1,665 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jeanette812
Morgan Le Fay
Level 87
God Stats
15W - 22L
1,394 SR
Queue Stats
93W - 99L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 7
7,188
1,438
4,817
5,674
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
JustDoMaTing
Cthulhu
13
2 / 3 / 5
7,095
1,419
5,913
7,738
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
RoZeN IcE
Persephone
11
1 / 2 / 3
6,411
1,282
2,989
4,006
1,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
cjsteff89
Tsukuyomi
12
5 / 0 / 2
7,603
1,521
9,266
3,247
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
icepopprime
Artemis
11
0 / 2 / 1
5,672
1,134
0
2,413
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

352

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
SKRATCX
Loki
11
2 / 3 / 2
6,464
1,293
2,172
4,641
1,676
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 3
6,039
1,208
4,530
4,947
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Vereep
Amaterasu
12
4 / 0 / 3
7,520
1,504
6,683
6,715
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
blindseek
Izanami
10
0 / 1 / 1
5,642
1,128
192
1,207
405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
jeanette812
Morgan Le Fay
12
2 / 3 / 4
7,348
1,470
5,133
7,703
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
9
Kills
8
9
Deaths
9
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
7
2.25
W
Cthulhu
JustDoMaTing
Cthulhu
2
3
5
1.5
W
Persephone
RoZeN IcE
Persephone
1
2
3
1.25
L
Loki
SKRATCX
Loki
2
3
2
1
L
0
2
3
0.75
L
Amaterasu
Vereep
Amaterasu
4
0
3
5.5
L
Izanami
blindseek
Izanami
0
1
1
0.5
W
Tsukuyomi
cjsteff89
Tsukuyomi
5
0
2
6
W
Artemis
icepopprime
Artemis
0
2
1
0.25
L
Morgan Le Fay
jeanette812
Morgan Le Fay
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,985
Damage
18,710
23,078
Taken
25,213
12,102
Mitigated
11,101
3,447
Healing
2,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,817
1,659
122
1,463
5,674
2,500
0
2,921
2,479
24,128
1,739
W
Cthulhu
JustDoMaTing
Cthulhu
5,913
319
0
458
7,738
5,834
0
3,143
4,392
10,943
0
W
Persephone
RoZeN IcE
Persephone
2,989
415
44
517
4,006
1,472
0
2,024
1,920
8,140
0
L
Loki
SKRATCX
Loki
2,172
529
0
0
4,641
1,676
0
2,342
2,225
0
4,095
L
4,530
53
0
0
4,947
1,762
0
2,977
1,720
13,034
0
L
Amaterasu
Vereep
Amaterasu
6,683
2,386
0
854
6,715
4,268
0
2,647
3,781
0
16,891
L
Izanami
blindseek
Izanami
192
92
0
10
1,207
405
0
930
134
0
980
W
Tsukuyomi
cjsteff89
Tsukuyomi
9,266
1,824
0
843
3,247
1,428
0
865
2,335
0
18,127
W
Artemis
icepopprime
Artemis
0
0
0
0
2,413
868
0
710
1,659
0
3,621
L
Morgan Le Fay
jeanette812
Morgan Le Fay
5,133
903
0
1,221
7,703
2,990
0
3,954
3,499
20,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
33,013
124
Minions Killed
109
6
Camps Cleared
3
465,048
Distance Traveled
409,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,188
1,438
64
13
3
91,310
0
W
Cthulhu
7,095
1,419
10
2
0
116,009
0
W
Persephone
6,411
1,282
16
3
1
89,817
0
L
Loki
6,464
1,293
8
2
0
76,590
0
L
Merlin
6,039
1,208
34
7
1
92,444
0
L
Amaterasu
7,520
1,504
31
6
0
120,134
0
L
Izanami
5,642
1,128
2
0
2
24,929
0
W
Tsukuyomi
7,603
1,521
24
5
1
132,951
0
W
Artemis
5,672
1,134
10
2
1
34,961
0
L
Morgan Le Fay
7,348
1,470
34
7
0
95,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role