Player Matchup

Ix Chel
Ix Chel
CallMeMrStark
Ix Chel
Level 147
God Stats
45W - 41L
1,552 SR
Queue Stats
283W - 323L
1,520 Elo+
Solo
Merlin
Merlin
SycoticTonic
Merlin
Level 148
God Stats
3W - 4L
1,309 SR
Queue Stats
66W - 80L
1,480 Elo+
Solo
Anubis
Anubis
TH3 R3D SCAR3
Anubis
Level 218
God Stats
42W - 35L
1,611 SR
Queue Stats
674W - 663L
1,543 Elo+
Party 2
Cu Chulainn
Cu Chulainn
beastatorigins
Cu Chulainn
Level 71
God Stats
0W - 3L
1,158 SR
Queue Stats
28W - 22L
1,453 Elo+
Solo
Ratatoskr
Ratatoskr
mordecai095
Ratatoskr
Level 76
God Stats
4W - 1L
1,583 SR
Queue Stats
117W - 105L
1,548 Elo+
Party 2
Team Averages
Level 132
1,442 SR
1,509 Elo+

VS

Team Averages
Level 125
1,492 SR
1,509 Elo+
Hercules
Hercules
FilthyGandhi
Hercules
Level 157
God Stats
17W - 13L
1,531 SR
Queue Stats
74W - 61L
1,509 Elo+
Solo
Anubis
Anubis
I Shrouded I
Anubis
Level 144
God Stats
6W - 1L
1,602 SR
Queue Stats
35W - 23L
1,527 Elo+
Party 3
Charon
Charon
MaxyBoo
Charon
Level 124
God Stats
2W - 1L
1,279 SR
Queue Stats
17W - 17L
1,220 Elo+
Party 1
Hel
Hel
MrsCrotch
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,702 Elo+
Party 1
Xbalanque
Xbalanque
RRRSJ
Xbalanque
Level 75
God Stats
2W - 1L
1,548 SR
Queue Stats
18W - 10L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
0 / 2 / 3
8,580
613
7,777
10,824
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
14
0 / 2 / 2
8,544
610
4,813
4,986
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 1
10,679
763
12,106
13,142
7,270
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
beastatorigins
Cu Chulainn
16
1 / 7 / 3
9,195
657
12,559
20,612
14,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
mordecai095
Ratatoskr
16
2 / 5 / 3
9,616
687
9,128
15,613
11,930
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FilthyGandhi
Hercules
18
7 / 1 / 7
10,500
750
10,533
13,691
14,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
4 / 2 / 10
10,502
750
17,160
11,227
6,498
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
MaxyBoo
Charon
16
1 / 1 / 10
9,656
690
6,998
12,085
10,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 1 / 9
10,053
718
7,912
9,303
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
RRRSJ
Xbalanque
18
5 / 2 / 11
10,814
772
12,080
14,357
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
7
Kills
21
21
Deaths
7
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
0
2
3
0.75
W
Hercules
FilthyGandhi
Hercules
7
1
7
10.5
W
Anubis
4
2
10
4.5
W
Charon
MaxyBoo
Charon
1
1
10
6
W
4
1
9
8.5
W
Xbalanque
RRRSJ
Xbalanque
5
2
11
5.25
L
Merlin
0
2
2
0.5
L
4
5
1
0.9
L
Cu Chulainn
beastatorigins
Cu Chulainn
1
7
3
0.36
L
Ratatoskr
mordecai095
Ratatoskr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,383
Damage
54,683
65,177
Taken
60,663
39,677
Mitigated
40,465
11,131
Healing
16,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
7,777
652
1,293
3,323
10,824
4,304
0
4,840
5,984
21,962
0
W
Hercules
FilthyGandhi
Hercules
10,533
2,073
0
4,058
13,691
14,341
1,005
3,944
9,631
0
27,680
W
Anubis
17,160
931
0
3,482
11,227
6,498
236
3,051
8,105
45,726
0
W
Charon
MaxyBoo
Charon
6,998
788
0
0
12,085
10,300
474
4,934
7,049
33,254
0
W
7,912
367
3,236
3,938
9,303
3,588
648
4,841
4,305
34,615
0
W
Xbalanque
RRRSJ
Xbalanque
12,080
4,109
0
1,495
14,357
5,738
1,580
7,326
6,877
29
36,224
L
Merlin
4,813
277
0
925
4,986
1,782
0
2,577
2,409
15,981
0
L
12,106
280
0
3,849
13,142
7,270
204
4,712
8,430
54,118
0
L
Cu Chulainn
beastatorigins
Cu Chulainn
12,559
2,172
0
732
20,612
14,391
0
12,158
8,454
0
27,838
L
Ratatoskr
mordecai095
Ratatoskr
9,128
1,520
0
1,009
15,613
11,930
0
7,812
7,801
0
26,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,614
Gold Earned
51,525
233
Minions Killed
265
0
Camps Cleared
0
1,277,511
Distance Traveled
1,458,931
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,580
613
40
3
0
283,534
1
W
Hercules
10,500
750
38
3
0
296,707
0
W
Anubis
10,502
750
59
4
0
285,282
0
W
Charon
9,656
690
36
3
0
280,271
4
W
Hel
10,053
718
79
6
0
294,527
0
W
Xbalanque
10,814
772
53
4
0
302,144
0
L
Merlin
8,544
610
33
2
0
149,066
0
L
Anubis
10,679
763
81
6
0
232,474
0
L
Cu Chulainn
9,195
657
38
3
0
295,901
0
L
Ratatoskr
9,616
687
41
3
0
316,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role