Player Matchup

Charon
Charon
GekkoTheGrump
Charon
Level 26
God Stats
3W - 1L
1,681 SR
Queue Stats
32W - 35L
1,435 Elo+
Party 1
Surtr
Surtr
Hungules
Surtr
Level 115
God Stats
55W - 52L
1,521 SR
Queue Stats
357W - 337L
1,510 Elo+
Party 1
Izanami
Izanami
Neona416
Izanami
Level 102
God Stats
7W - 6L
1,561 SR
Queue Stats
50W - 45L
1,484 Elo+
Party 1
Sobek
Sobek
kasiserjojo
Sobek
Level 42
God Stats
1W - 4L
1,274 SR
Queue Stats
87W - 106L
1,336 Elo+
Solo
Kukulkan
Kukulkan
playingsad
Kukulkan
Level 61
God Stats
22W - 21L
1,452 SR
Queue Stats
79W - 71L
1,407 Elo+
Solo
Team Averages
Level 69
1,498 SR
1,434 Elo+

VS

Team Averages
Level 95
1,507 SR
1,519 Elo+
Loki
Loki
GodlyGamer3535
Loki
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,745 Elo+
Solo
Hou Yi
Hou Yi
IHeartConrad
Hou Yi
Level 109
God Stats
7W - 4L
1,574 SR
Queue Stats
86W - 84L
1,473 Elo+
Party 2
Charon
Charon
Krim223
Charon
Level 104
God Stats
28W - 28L
1,458 SR
Queue Stats
273W - 247L
1,492 Elo+
Solo
Achilles
Achilles
Nerf Dair
Achilles
Level 109
God Stats
5W - 4L
1,546 SR
Queue Stats
91W - 93L
1,466 Elo+
Party 2
Hachiman
Hachiman
franbehar2018-Fr
Hachiman
Level 102
God Stats
5W - 6L
1,457 SR
Queue Stats
176W - 185L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,353
585
13,725
14,068
10,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Hungules
Surtr
15
6 / 2 / 0
9,214
576
8,797
16,336
9,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Neona416
Izanami
14
2 / 1 / 0
8,657
541
8,740
7,493
3,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 6 / 2
6,555
410
4,235
17,213
16,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
playingsad
Kukulkan
14
0 / 3 / 1
8,121
508
7,065
8,230
3,413
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,094
443
3,326
10,250
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
16
4 / 1 / 4
9,034
565
10,757
11,503
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charon
Krim223
Charon
12
2 / 2 / 5
8,291
518
7,294
20,267
14,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Nerf Dair
Achilles
14
1 / 3 / 0
7,812
488
5,998
18,499
15,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 1
7,937
496
5,454
8,116
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
10
Kills
12
13
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
2
4
1
0.63
L
Surtr
Hungules
Surtr
6
2
0
3
W
Hou Yi
4
1
4
6
W
Charon
Krim223
Charon
2
2
5
2.25
L
Izanami
Neona416
Izanami
2
1
0
2
W
Achilles
Nerf Dair
Achilles
1
3
0
0.33
W
3
0
1
3.5
L
0
6
2
0.17
L
Kukulkan
playingsad
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,562
Damage
32,829
63,340
Taken
68,635
42,546
Mitigated
41,898
18,114
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,725
2,428
0
3,750
14,068
10,414
80
0
14,068
68,448
409
W
3,326
871
0
1,370
10,250
3,449
0
2,756
7,075
0
36,063
L
Surtr
Hungules
Surtr
8,797
4,307
0
7,901
16,336
9,275
97
918
15,418
408
83,719
W
Hou Yi
10,757
6,160
0
2,704
11,503
5,126
0
3,823
7,680
0
75,653
W
Charon
Krim223
Charon
7,294
1,870
263
7,684
20,267
14,655
0
4,250
16,017
37,848
0
L
Izanami
Neona416
Izanami
8,740
4,831
0
2,083
7,493
3,032
677
2,645
4,715
0
81,221
W
Achilles
Nerf Dair
Achilles
5,998
1,227
0
3,036
18,499
15,818
0
9,255
7,290
0
56,413
W
5,454
3,422
0
4,516
8,116
2,850
0
2,326
5,790
0
65,801
L
4,235
552
0
2,960
17,213
16,412
106
2,704
14,509
10,235
0
L
Kukulkan
playingsad
Kukulkan
7,065
262
0
1,420
8,230
3,413
0
894
7,336
65,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
40,168
476
Minions Killed
449
0
Camps Cleared
0
1,560,711
Distance Traveled
1,538,598
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,353
585
114
7
0
295,583
2
W
Loki
7,094
443
58
4
0
348,763
0
L
Surtr
9,214
576
110
7
0
375,545
0
W
Hou Yi
9,034
565
139
9
0
279,205
0
W
Charon
8,291
518
42
3
0
306,147
2
L
Izanami
8,657
541
147
9
0
275,246
2
W
Achilles
7,812
488
91
6
0
301,092
2
W
Hachiman
7,937
496
119
7
0
303,391
4
L
Sobek
6,555
410
3
0
0
296,059
0
L
Kukulkan
8,121
508
102
6
0
318,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role