Player Matchup

Surtr
Surtr
BigSJ97
Surtr
Level 63
God Stats
16W - 15L
1,432 SR
Queue Stats
84W - 100L
1,347 Elo+
Party 1
Thanatos
Thanatos
ShadowXStarZ
Thanatos
Level 120
God Stats
13W - 10L
1,539 SR
Queue Stats
202W - 207L
1,410 Elo+
Party 1
Ah Puch
Ah Puch
Yoxngkr
Ah Puch
Level 26
God Stats
42W - 37L
1,634 SR
Queue Stats
230W - 236L
1,423 Elo+
Party 1
Team Averages
Level 70
1,535 SR
1,394 Elo+

VS

Team Averages
Level 59
1,446 SR
1,374 Elo+
Raijin
Raijin
Im-a-boeingb52
Raijin
Level 42
God Stats
5W - 12L
1,343 SR
Queue Stats
87W - 83L
1,349 Elo+
Solo
Amaterasu
Amaterasu
LielaisRukis
Amaterasu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,406 Elo+
Solo
Nike
Nike
Matsu_Soul
Nike
Level 49
God Stats
0W - 2L
1,495 SR
Queue Stats
46W - 67L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BigSJ97
Surtr
11
0 / 1 / 9
8,161
742
7,112
8,298
5,212
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ShadowXStarZ
Thanatos
13
8 / 1 / 3
9,758
887
8,496
8,817
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Yoxngkr
Ah Puch
12
3 / 2 / 6
8,973
816
12,830
6,843
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
8,036
731
7,443
10,846
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
LielaisRukis
Amaterasu
8
0 / 6 / 2
6,853
623
3,836
13,950
9,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 1 / 3
7,401
673
3,200
6,167
4,082
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
BigSJ97
Surtr
0
1
9
4.5
L
2
4
1
0.63
L
Amaterasu
LielaisRukis
Amaterasu
0
6
2
0.17
L
1
1
3
2.5
W
Thanatos
ShadowXStarZ
Thanatos
8
1
3
9.5
W
Ah Puch
Yoxngkr
Ah Puch
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,438
Damage
14,479
23,958
Taken
30,963
11,478
Mitigated
17,168
13,597
Healing
1,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BigSJ97
Surtr
7,112
2,723
315
2,596
8,298
5,212
552
3,712
4,586
498
23,631
L
7,443
935
0
588
10,846
3,273
0
4,731
6,115
34,158
0
L
Amaterasu
LielaisRukis
Amaterasu
3,836
1,110
0
1,040
13,950
9,813
0
6,189
7,626
0
7,510
L
3,200
163
0
189
6,167
4,082
0
2,524
3,410
0
6,297
W
Thanatos
ShadowXStarZ
Thanatos
8,496
2,750
0
9,290
8,817
3,588
938
2,296
6,521
0
46,026
W
Ah Puch
Yoxngkr
Ah Puch
12,830
1,508
0
1,396
6,843
2,678
954
1,809
5,034
34,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
22,290
127
Minions Killed
81
0
Camps Cleared
0
621,923
Distance Traveled
433,309
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,161
742
32
3
0
212,204
0
L
Raijin
8,036
731
65
6
0
136,970
0
L
Amaterasu
6,853
623
9
1
0
168,761
0
L
Nike
7,401
673
7
1
0
127,578
0
W
Thanatos
9,758
887
59
5
0
218,370
2
W
Ah Puch
8,973
816
36
3
0
191,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role