Player Matchup

Rama
Rama
Gold V
 
Rama
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
Adawulf
Arachne
Gold IV
Level 142
God Stats
6W - 2L
1,857 SR
Queue Stats
146W - 146L
1,431 MMR
Solo
King Arthur
King Arthur
Gold III
BaronHooks
King Arthur
Gold III
Level 158
God Stats
3W - 4L
1,532 SR
Queue Stats
157W - 150L
1,441 MMR
Solo
Geb
Geb
Silver I
Llamasutrah
Geb
Silver I
Level 199
God Stats
10W - 7L
1,614 SR
Queue Stats
27W - 25L
1,481 MMR
Solo
Janus
Janus
Gold V
Z-GotTheGas
Janus
Gold V
Level 128
God Stats
2W - 2L
1,530 SR
Queue Stats
29W - 29L
1,441 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,607 SR
1,459 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,493 SR
1,451 MMR
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
Devongreen11
Kukulkan
Gold II
Level 156
God Stats
49W - 45L
1,549 SR
Queue Stats
371W - 389L
1,450 MMR
Solo
Izanami
Izanami
Gold III
Fswag
Izanami
Gold III
Level 174
God Stats
1W - 2L
1,497 SR
Queue Stats
335W - 342L
1,447 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
LuigiELZ
Cu Chulainn
Bronze V
Level 116
God Stats
0W - 1L
1,573 SR
Queue Stats
3W - 6L
1,543 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
ShiroMitsuka
Kuzenbo
Silver IV
Level 109
God Stats
1W - 3L
1,345 SR
Queue Stats
5W - 13L
1,314 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
3 / 1 / 3
5,521
552
5,515
4,881
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Adawulf
Arachne
10
3 / 0 / 1
5,800
580
1,718
7,282
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
BaronHooks
King Arthur
11
5 / 1 / 1
6,628
663
8,569
10,372
9,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
2 / 1 / 3
5,601
560
2,732
8,825
4,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 4
6,531
653
2,055
3,341
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Sun WukongThanatos

VS

Bans
KaliSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 3 / 1
5,768
577
3,830
8,235
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Devongreen11
Kukulkan
11
0 / 0 / 0
6,264
626
1,106
3,274
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Fswag
Izanami
7
1 / 4 / 0
4,815
482
3,840
5,680
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
LuigiELZ
Cu Chulainn
10
0 / 5 / 1
5,475
548
4,251
10,846
7,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
ShiroMitsuka
Kuzenbo
8
0 / 4 / 1
4,917
492
2,932
8,463
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
3
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
3
4.5
L
Nemesis
 
Nemesis
2
3
1
0.83
W
Arachne
Adawulf
Arachne
3
0
1
3.5
W
King Arthur
BaronHooks
King Arthur
5
1
1
5.5
L
Kukulkan
Devongreen11
Kukulkan
0
0
0
0
L
Izanami
Fswag
Izanami
1
4
0
0.25
W
2
1
3
3.5
L
Cu Chulainn
LuigiELZ
Cu Chulainn
0
5
1
0.1
L
Kuzenbo
ShiroMitsuka
Kuzenbo
0
4
1
0.13
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,589
Damage
15,959
34,701
Taken
36,498
18,998
Mitigated
22,093
9,936
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,515
5,040
0
1,357
4,881
1,451
926
807
3,988
0
31,949
L
Nemesis
 
Nemesis
3,830
1,855
0
1,814
8,235
3,421
0
1,027
7,116
0
34,833
W
Arachne
Adawulf
Arachne
1,718
1,263
0
1,626
7,282
2,501
0
1,327
5,837
0
37,466
W
King Arthur
BaronHooks
King Arthur
8,569
1,486
0
2,110
10,372
9,275
0
0
10,372
0
42,947
L
Kukulkan
Devongreen11
Kukulkan
1,106
47
0
691
3,274
1,260
792
154
3,110
44,964
0
L
Izanami
Fswag
Izanami
3,840
3,330
0
746
5,680
1,947
0
1,567
4,073
0
30,048
W
2,732
435
1,036
3,130
8,825
4,721
0
1,745
6,815
19,135
0
L
Cu Chulainn
LuigiELZ
Cu Chulainn
4,251
698
0
579
10,846
7,455
0
204
10,642
0
33,433
L
Kuzenbo
ShiroMitsuka
Kuzenbo
2,932
867
0
992
8,463
8,010
27
1,685
6,770
14,174
0
W
2,055
184
0
677
3,341
1,050
0
0
3,341
47,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
27,239
324
Minions Killed
263
0
Camps Cleared
0
1,077,067
Distance Traveled
991,806
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,521
552
54
5
0
173,479
1
L
Nemesis
5,768
577
57
6
0
223,880
0
W
Arachne
5,800
580
70
7
0
267,923
2
W
King Arthur
6,628
663
69
7
0
201,937
0
L
Kukulkan
6,264
626
92
9
0
192,088
4
L
Izanami
4,815
482
48
5
0
192,085
0
W
Geb
5,601
560
27
3
0
213,034
3
L
Cu Chulainn
5,475
548
49
5
0
179,934
0
L
Kuzenbo
4,917
492
17
2
0
203,819
0
W
Janus
6,531
653
104
10
0
220,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role