Player Matchup

Thoth
Thoth
 
Thoth
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ltsCoronaTime
Bastet
Level 65
God Stats
3W - 5L
1,286 SR
Queue Stats
44W - 53L
1,435 Elo+
Solo
Team Averages
Level 82
1,429 SR
1,478 Elo+

VS

Team Averages
Level 73
1,580 SR
1,392 Elo+
Danzaburou
Danzaburou
AngyUwwU
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,260 Elo+
Solo
Janus
Janus
EteJose
Janus
Level 61
God Stats
3W - 2L
1,485 SR
Queue Stats
26W - 27L
1,449 Elo+
Solo
Cthulhu
Cthulhu
JP_RNG
Cthulhu
Level 96
God Stats
0W - 1L
1,756 SR
Queue Stats
9W - 11L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 1 / 5
8,860
805
14,154
9,021
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hel
 
Hel
11
2 / 2 / 5
8,293
754
4,250
9,695
6,513
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 1 / 4
9,117
829
7,417
9,590
3,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngyUwwU
Danzaburou
10
1 / 3 / 2
7,717
702
3,287
8,494
2,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
EteJose
Janus
9
0 / 5 / 3
7,522
684
3,487
9,068
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
JP_RNG
Cthulhu
10
3 / 2 / 0
8,174
743
11,881
14,323
13,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
4
4
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
5
5.5
W
Hel
 
Hel
2
2
5
2.25
L
Danzaburou
AngyUwwU
Danzaburou
1
3
2
0.67
L
Janus
EteJose
Janus
0
5
3
0.3
L
Cthulhu
JP_RNG
Cthulhu
3
2
0
1.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,821
Damage
18,655
28,306
Taken
31,885
14,028
Mitigated
19,244
11,935
Healing
2,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,154
158
0
2,302
9,021
3,713
0
5,007
3,988
42,026
0
W
Hel
 
Hel
4,250
81
3,461
4,544
9,695
6,513
165
5,306
4,197
16,597
0
L
Danzaburou
AngyUwwU
Danzaburou
3,287
835
0
838
8,494
2,722
22
5,828
2,666
0
21,881
L
Janus
EteJose
Janus
3,487
243
0
560
9,068
2,718
0
5,342
3,726
14,109
0
L
Cthulhu
JP_RNG
Cthulhu
11,881
806
53
980
14,323
13,804
0
7,574
6,749
28,336
0
W
7,417
2,095
0
1,628
9,590
3,802
0
5,014
4,396
0
30,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,270
Gold Earned
23,413
111
Minions Killed
89
0
Camps Cleared
0
705,742
Distance Traveled
620,536
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,860
805
57
5
0
226,140
0
W
Hel
8,293
754
17
2
0
221,561
2
L
Danzaburou
7,717
702
38
3
0
188,055
0
L
Janus
7,522
684
27
2
0
206,896
0
L
Cthulhu
8,174
743
24
2
0
225,585
2
W
Bastet
9,117
829
37
3
0
258,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role