Player Matchup

Fenrir
Fenrir
Cond0g
Fenrir
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 140L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
Dont Hard Reset
Kuzenbo
Level 229
God Stats
24W - 17L
1,477 SR
Queue Stats
1,891W - 1,783L
1,476 Elo+
Solo
Kukulkan
Kukulkan
GHETTODREAMS_TX
Kukulkan
Level 123
God Stats
92W - 76L
1,504 SR
Queue Stats
939W - 896L
1,491 Elo+
Party 1
Charybdis
Charybdis
GandalfStormcrow
Charybdis
Level 155
God Stats
16W - 21L
1,511 SR
Queue Stats
547W - 517L
1,517 Elo+
Solo
Surtr
Surtr
iHateKing
Surtr
Level 90
God Stats
122W - 100L
1,620 SR
Queue Stats
389W - 371L
1,465 Elo+
Party 1
Team Averages
Level 147
1,523 SR
1,478 Elo+

VS

Team Averages
Level 120
1,535 SR
1,478 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Flacoboi
Maui
Level 60
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 4L
1,462 Elo+
Solo
Surtr
Surtr
SoliderOne2002
Surtr
Level 125
God Stats
32W - 18L
1,583 SR
Queue Stats
774W - 743L
1,415 Elo+
Solo
Charybdis
Charybdis
Taco888
Charybdis
Level 143
God Stats
1W - 4L
1,351 SR
Queue Stats
152W - 148L
1,567 Elo+
Solo
Set
Set
xToxicityx
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 78L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cond0g
Fenrir
10
3 / 1 / 0
5,811
581
4,134
9,176
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 0
5,417
542
2,038
6,194
4,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
11
0 / 0 / 0
5,785
579
1,752
3,429
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
11
3 / 0 / 0
6,394
639
5,916
6,924
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
iHateKing
Surtr
11
1 / 1 / 2
6,010
601
4,470
8,378
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 0 / 0
6,419
642
4,170
3,646
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
8
0 / 0 / 0
4,976
498
1,953
4,784
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
6,703
670
5,489
9,910
8,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charybdis
Taco888
Charybdis
8
0 / 2 / 0
4,887
489
2,645
5,958
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 1
5,089
509
1,996
8,589
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
7
Kills
2
2
Deaths
7
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
0
0
1
W
Fenrir
Cond0g
Fenrir
3
1
0
3
W
0
0
0
0
L
Maui
0
0
0
0
W
Kukulkan
0
0
0
0
W
Charybdis
3
0
0
3
L
1
2
0
0.5
L
Charybdis
Taco888
Charybdis
0
2
0
0
W
Surtr
iHateKing
Surtr
1
1
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,310
Damage
16,253
34,101
Taken
32,887
17,222
Mitigated
17,593
12,976
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,170
369
0
2,265
3,646
1,284
0
1,427
2,219
59,320
0
W
Fenrir
Cond0g
Fenrir
4,134
1,134
0
4,402
9,176
3,391
0
1,835
7,341
0
32,491
W
2,038
808
258
1,755
6,194
4,539
0
2,055
4,139
14,336
0
L
Maui
1,953
323
0
910
4,784
3,357
0
1,416
3,368
12,407
0
W
Kukulkan
1,752
143
0
750
3,429
1,269
0
1,342
2,087
47,346
0
W
Charybdis
5,916
2,951
0
3,536
6,924
2,578
103
914
6,010
0
51,761
L
5,489
2,332
0
3,396
9,910
8,118
0
685
9,225
370
55,372
L
Charybdis
Taco888
Charybdis
2,645
993
0
1,223
5,958
1,684
0
376
5,582
0
29,873
W
Surtr
iHateKing
Surtr
4,470
1,547
9
2,266
8,378
5,445
0
147
8,231
5,765
34,036
L
1,996
741
0
1,115
8,589
3,150
0
571
8,018
0
33,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
28,074
327
Minions Killed
354
0
Camps Cleared
0
998,580
Distance Traveled
1,009,172
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,419
642
113
11
0
173,805
2
W
Fenrir
5,811
581
55
6
0
230,917
0
W
Kuzenbo
5,417
542
20
2
0
198,539
5
L
Maui
4,976
498
28
3
0
234,292
0
W
Kukulkan
5,785
579
93
9
0
206,015
0
W
Charybdis
6,394
639
92
9
0
192,455
0
L
Surtr
6,703
670
105
11
0
194,484
0
L
Charybdis
4,887
489
56
6
0
188,667
0
W
Surtr
6,010
601
67
7
0
170,654
1
L
Set
5,089
509
52
5
0
217,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role