Player Matchup

Hel
Hel
Banana twist140
Hel
Level 64
God Stats
4W - 10L
1,316 SR
Queue Stats
72W - 101L
1,435 Elo+
Party 1
Thanatos
Thanatos
EmptyFrost2437
Thanatos
Level 68
God Stats
12W - 19L
1,353 SR
Queue Stats
224W - 221L
1,464 Elo+
Solo
Xbalanque
Xbalanque
MTBJulian69
Xbalanque
Level 64
God Stats
7W - 15L
1,374 SR
Queue Stats
95W - 110L
1,439 Elo+
Solo
Sol
Sol
Novaisiconic
Sol
Level 83
God Stats
0W - 3L
1,549 SR
Queue Stats
49W - 52L
1,417 Elo+
Party 1
Shiva
Shiva
yomaluvsme
Shiva
Level 43
God Stats
6W - 4L
1,578 SR
Queue Stats
44W - 45L
1,325 Elo+
Solo
Team Averages
Level 64
1,434 SR
1,416 Elo+

VS

Team Averages
Level 86
1,621 SR
1,486 Elo+
Freya
Freya
ElCristhoOMG
Freya
Level 49
God Stats
5W - 2L
1,523 SR
Queue Stats
128W - 122L
1,512 Elo+
Solo
Hercules
Hercules
LlamaRama1234
Hercules
Level 78
God Stats
3W - 0L
1,822 SR
Queue Stats
15W - 13L
1,565 Elo+
Solo
Jormungandr
Jormungandr
Mystery4209
Jormungandr
Level 86
God Stats
8W - 9L
1,476 SR
Queue Stats
323W - 334L
1,465 Elo+
Solo
Anubis
Anubis
cleepchapper69
Anubis
Level 105
God Stats
10W - 2L
1,709 SR
Queue Stats
296W - 297L
1,454 Elo+
Solo
Bakasura
Bakasura
mills7878
Bakasura
Level 111
God Stats
33W - 29L
1,574 SR
Queue Stats
407W - 389L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,902
431
3,472
12,417
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
13
0 / 1 / 0
7,317
457
2,875
9,669
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
MTBJulian69
Xbalanque
11
1 / 4 / 0
7,063
441
7,117
12,601
4,580
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 7 / 1
6,926
433
5,400
11,273
3,041
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
13
1 / 3 / 0
8,075
505
10,472
19,086
12,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
8,030
502
8,187
11,972
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
LlamaRama1234
Hercules
15
3 / 1 / 0
9,121
570
8,817
15,409
18,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Mystery4209
Jormungandr
13
2 / 0 / 8
8,742
546
6,544
11,664
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
12 / 1 / 1
10,242
640
13,406
8,146
4,035
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
mills7878
Bakasura
15
3 / 0 / 3
9,349
584
6,894
13,941
6,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
20
20
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
0
2
7
1.75
L
Thanatos
0
1
0
0
W
Hercules
LlamaRama1234
Hercules
3
1
0
3
L
Xbalanque
MTBJulian69
Xbalanque
1
4
0
0.25
W
Jormungandr
Mystery4209
Jormungandr
2
0
8
6
L
1
7
1
0.21
W
12
1
1
12.5
W
Bakasura
mills7878
Bakasura
3
0
3
4.5
L
Shiva
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,336
Damage
43,848
65,046
Taken
61,132
33,390
Mitigated
45,114
20,396
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,472
295
2,195
3,470
12,417
8,053
195
8,799
3,434
26,197
0
W
8,187
3,387
0
6,076
11,972
5,091
857
1,795
10,177
66,617
0
L
Thanatos
2,875
526
0
6,336
9,669
4,929
0
2,247
7,272
0
62,358
W
Hercules
LlamaRama1234
Hercules
8,817
3,457
0
6,918
15,409
18,976
56
369
15,040
0
60,108
L
Xbalanque
MTBJulian69
Xbalanque
7,117
4,787
0
2,470
12,601
4,580
886
9,442
3,159
0
45,952
W
Jormungandr
Mystery4209
Jormungandr
6,544
1,355
0
2,737
11,664
10,689
185
4,169
7,495
35,789
0
L
5,400
1,245
0
1,103
11,273
3,041
1,439
6,736
4,198
38,068
0
W
13,406
529
0
4,045
8,146
4,035
550
2,715
5,431
78,614
0
W
Bakasura
mills7878
Bakasura
6,894
5,083
0
3,861
13,941
6,323
132
1,399
12,542
0
73,335
L
Shiva
10,472
1,953
228
4,594
19,086
12,787
0
913
17,408
0
61,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,283
Gold Earned
45,484
343
Minions Killed
495
0
Camps Cleared
0
1,354,958
Distance Traveled
1,605,028
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,902
431
36
2
0
259,647
0
W
Freya
8,030
502
94
6
0
303,769
3
L
Thanatos
7,317
457
87
5
0
238,668
0
W
Hercules
9,121
570
91
6
0
302,089
0
L
Xbalanque
7,063
441
86
5
0
263,974
0
W
Jormungandr
8,742
546
35
2
0
336,607
5
L
Sol
6,926
433
53
3
0
304,087
0
W
Anubis
10,242
640
139
9
0
286,830
0
W
Bakasura
9,349
584
136
9
0
375,733
0
L
Shiva
8,075
505
81
5
0
288,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role