Player Matchup

Amaterasu
Amaterasu
Apsidalbobcat42
Amaterasu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
Karistik
Sun Wukong
Level 124
God Stats
5W - 10L
1,409 SR
Queue Stats
371W - 386L
1,442 Elo+
Solo
Fafnir
Fafnir
N90i
Fafnir
Level 138
God Stats
2W - 2L
1,733 SR
Queue Stats
76W - 74L
1,453 Elo+
Solo
Vulcan
Vulcan
Nolfi92
Vulcan
Level 101
God Stats
0W - 2L
1,599 SR
Queue Stats
35W - 32L
1,484 Elo+
Party 1
Skadi
Skadi
dandawwg33
Skadi
Level 87
God Stats
1W - 1L
1,774 SR
Queue Stats
18W - 16L
1,463 Elo+
Party 1
Team Averages
Level 107
1,603 SR
1,468 Elo+

VS

Team Averages
Level 121
1,521 SR
1,538 Elo+
Artemis
Artemis
 
Artemis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Ienzelle
Maui
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,741 Elo+
Party 2
Xing Tian
Xing Tian
Surindes
Xing Tian
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 77L
1,468 Elo+
Party 2
Ah Puch
Ah Puch
TBPBradTBP
Ah Puch
Level 64
God Stats
5W - 1L
1,335 SR
Queue Stats
154W - 141L
1,528 Elo+
Solo
Hun Batz
Hun Batz
jamba xurupita
Hun Batz
Level 150
God Stats
15W - 7L
1,770 SR
Queue Stats
717W - 756L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Apsidalbobcat42
Amaterasu
14
2 / 4 / 6
7,983
798
5,451
13,500
14,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Karistik
Sun Wukong
14
3 / 4 / 5
7,725
773
9,439
13,458
11,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
N90i
Fafnir
13
1 / 6 / 6
7,808
781
5,186
15,124
17,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Nolfi92
Vulcan
14
2 / 3 / 7
7,898
790
12,494
7,859
3,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
3 / 5 / 6
8,082
808
9,157
12,390
5,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 3 / 8
8,788
879
12,959
6,478
3,228
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Maui
13
0 / 3 / 17
8,280
828
3,536
12,316
12,357
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
Surindes
Xing Tian
16
7 / 0 / 12
9,182
918
8,835
13,295
15,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
TBPBradTBP
Ah Puch
16
5 / 2 / 11
9,090
909
17,960
7,450
3,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hun Batz
14
4 / 4 / 7
7,989
799
9,091
10,327
6,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
11
Kills
22
22
Deaths
12
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
8
3.33
L
Amaterasu
Apsidalbobcat42
Amaterasu
2
4
6
1.25
W
Maui
0
3
17
2.83
L
Sun Wukong
Karistik
Sun Wukong
3
4
5
1.38
L
Fafnir
N90i
Fafnir
1
6
6
0.67
L
Vulcan
Nolfi92
Vulcan
2
3
7
1.83
W
Xing Tian
Surindes
Xing Tian
7
0
12
13
W
Ah Puch
TBPBradTBP
Ah Puch
5
2
11
5.25
L
Skadi
3
5
6
1.2
W
Hun Batz
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,727
Damage
52,381
62,331
Taken
49,866
53,317
Mitigated
41,296
16,780
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,959
5,253
695
661
6,478
3,228
1,045
2,289
4,189
0
22,120
L
Amaterasu
Apsidalbobcat42
Amaterasu
5,451
2,151
1,876
3,903
13,500
14,134
0
6,023
7,477
0
8,337
W
Maui
3,536
973
1,737
1,769
12,316
12,357
646
3,297
8,780
4,768
0
L
Sun Wukong
Karistik
Sun Wukong
9,439
1,151
762
2,733
13,458
11,877
70
7,733
5,725
0
19,743
L
Fafnir
N90i
Fafnir
5,186
1,504
1,238
2,276
15,124
17,949
24
7,161
7,963
9,282
0
L
Vulcan
Nolfi92
Vulcan
12,494
3,648
852
2,015
7,859
3,547
38
3,641
4,218
27,053
0
W
Xing Tian
Surindes
Xing Tian
8,835
332
3,016
4,564
13,295
15,039
195
5,595
7,576
17,779
0
W
Ah Puch
TBPBradTBP
Ah Puch
17,960
372
846
1,326
7,450
3,916
826
2,319
4,959
42,416
0
L
Skadi
9,157
2,160
187
938
12,390
5,810
299
5,773
6,617
0
22,369
W
Hun Batz
9,091
1,414
935
1,038
10,327
6,756
818
4,180
5,932
0
15,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,496
Gold Earned
43,329
115
Minions Killed
119
0
Camps Cleared
0
947,337
Distance Traveled
1,004,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,788
879
21
2
0
176,312
0
L
Amaterasu
7,983
798
6
1
0
199,082
0
W
Maui
8,280
828
4
0
0
192,084
0
L
Sun Wukong
7,725
773
25
3
0
193,207
0
L
Fafnir
7,808
781
11
1
0
170,182
0
L
Vulcan
7,898
790
36
4
0
211,161
0
W
Xing Tian
9,182
918
15
2
0
242,583
0
W
Ah Puch
9,090
909
60
6
0
193,586
0
L
Skadi
8,082
808
37
4
0
173,705
0
W
Hun Batz
7,989
799
19
2
0
200,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role