Player Matchup

Hun Batz
Hun Batz
D1 SAUSE
Hun Batz
Level 138
God Stats
1W - 1L
1,449 SR
Queue Stats
51W - 43L
1,489 Elo+
Party 2
Scylla
Scylla
Dinotron2000778
Scylla
Level 109
God Stats
3W - 2L
1,482 SR
Queue Stats
120W - 105L
1,499 Elo+
Party 3
Hades
Hades
Johnb2746
Hades
Level 49
God Stats
17W - 18L
1,543 SR
Queue Stats
66W - 61L
1,480 Elo+
Party 2
Skadi
Skadi
Syx429
Skadi
Level 119
God Stats
19W - 12L
1,563 SR
Queue Stats
67W - 64L
1,482 Elo+
Party 2
Horus
Horus
jdgrjdrggd
Horus
Level 116
God Stats
2W - 2L
1,312 SR
Queue Stats
185W - 165L
1,544 Elo+
Party 3
Team Averages
Level 106
1,470 SR
1,499 Elo+

VS

Team Averages
Level 111
1,461 SR
1,482 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AfroxMarvin
Arachne
Level 87
God Stats
0W - 1L
1,503 SR
Queue Stats
41W - 24L
1,616 Elo+
Party 1
Hercules
Hercules
MarvinHemeyer
Hercules
Level 7
God Stats
3W - 4L
1,303 SR
Queue Stats
5W - 14L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
D1 SAUSE
Hun Batz
9
1 / 2 / 3
5,436
544
3,220
7,956
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 0
5,558
556
2,725
5,631
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Johnb2746
Hades
8
1 / 0 / 3
4,770
477
3,452
5,558
2,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Syx429
Skadi
10
5 / 0 / 1
5,905
591
5,056
3,026
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
10
2 / 0 / 0
6,188
619
3,522
5,426
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 2 / 0
6,014
601
5,238
5,167
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
 
Thanatos
9
1 / 3 / 1
5,200
520
2,263
6,726
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
 
Ullr
7
0 / 2 / 0
4,390
439
3,004
5,779
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
AfroxMarvin
Arachne
7
0 / 1 / 1
4,436
444
2,557
7,405
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
MarvinHemeyer
Hercules
7
0 / 3 / 0
4,474
447
1,033
6,763
3,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
5
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
2
0
1
L
Thanatos
 
Thanatos
1
3
1
0.5
L
Ullr
 
Ullr
0
2
0
0
L
Arachne
AfroxMarvin
Arachne
0
1
1
0.5
W
Hun Batz
D1 SAUSE
Hun Batz
1
2
3
1.25
W
2
3
0
0.67
W
Hades
Johnb2746
Hades
1
0
3
2.5
L
Hercules
MarvinHemeyer
Hercules
0
3
0
0
W
Skadi
Syx429
Skadi
5
0
1
5.5
W
Horus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,975
Damage
14,095
27,597
Taken
31,840
11,845
Mitigated
12,205
8,553
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,238
45
0
1,118
5,167
1,832
77
2,059
3,108
46,494
0
L
Thanatos
 
Thanatos
2,263
565
0
3,596
6,726
2,766
0
0
6,420
0
27,167
L
Ullr
 
Ullr
3,004
1,205
0
758
5,779
1,684
0
1,170
4,609
0
33,496
L
Arachne
AfroxMarvin
Arachne
2,557
1,843
0
2,012
7,405
2,480
0
913
6,492
0
24,536
W
Hun Batz
D1 SAUSE
Hun Batz
3,220
1,049
0
3,024
7,956
2,714
0
962
6,994
0
33,684
W
2,725
52
0
750
5,631
1,703
0
3,809
1,822
31,101
0
W
Hades
Johnb2746
Hades
3,452
104
401
1,877
5,558
2,371
0
467
5,091
16,118
0
L
Hercules
MarvinHemeyer
Hercules
1,033
246
636
1,012
6,763
3,443
0
2,035
4,728
0
6,235
W
Skadi
Syx429
Skadi
5,056
2,259
0
649
3,026
1,005
14
0
3,026
0
40,549
W
Horus
3,522
1,858
40
1,812
5,426
4,052
0
0
5,426
0
32,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
24,514
283
Minions Killed
227
0
Camps Cleared
0
956,634
Distance Traveled
931,803
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,014
601
83
8
0
179,189
0
L
Thanatos
5,200
520
38
4
0
186,160
0
L
Ullr
4,390
439
59
6
0
171,972
0
L
Arachne
4,436
444
40
4
0
208,684
0
W
Hun Batz
5,436
544
64
6
0
230,551
0
W
Scylla
5,558
556
63
6
0
168,757
0
W
Hades
4,770
477
32
3
0
199,111
0
L
Hercules
4,474
447
7
1
0
185,798
0
W
Skadi
5,905
591
65
7
0
189,204
2
W
Horus
6,188
619
59
6
0
169,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role