Player Matchup

Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KeksYka
Cthulhu
Level 88
God Stats
15W - 6L
1,684 SR
Queue Stats
575W - 580L
1,462 Elo+
Party 1
Neith
Neith
Miwell
Neith
Level 213
God Stats
19W - 13L
1,582 SR
Queue Stats
1,268W - 1,273L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
Seshatra
Ao Kuang
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,395 Elo+
Solo
He Bo
He Bo
horrs
He Bo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,462 Elo+
Solo
Team Averages
Level 108
1,553 SR
1,460 Elo+

VS

Team Averages
Level 136
1,457 SR
1,411 Elo+
Ullr
Ullr
 
Ullr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
A-A-R-O-N-N
Athena
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 127L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Maximuslegitimus
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,387 Elo+
Party 2
Khepri
Khepri
PsyForAll
Khepri
Level 144
God Stats
1W - 2L
1,283 SR
Queue Stats
27W - 43L
1,291 Elo+
Party 2
He Bo
He Bo
nu_Exalted
He Bo
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 154L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 1 / 15
10,532
878
18,934
9,017
4,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KeksYka
Cthulhu
16
2 / 6 / 15
10,388
866
9,178
18,757
22,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Miwell
Neith
19
8 / 1 / 14
11,194
933
22,559
9,679
5,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Seshatra
Ao Kuang
15
2 / 6 / 13
9,242
770
7,260
14,990
14,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
horrs
He Bo
17
9 / 4 / 11
10,692
891
18,304
13,428
6,491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
5 / 4 / 9
9,583
799
9,196
10,509
5,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
14
0 / 5 / 12
7,754
646
5,525
24,275
15,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 6 / 9
9,139
762
12,384
13,758
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
PsyForAll
Khepri
15
1 / 7 / 8
8,609
717
4,854
21,125
20,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
16
4 / 5 / 10
8,986
749
8,103
10,525
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
66
27
Kills
18
18
Deaths
27
68
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
15
13.5
L
Ullr
 
Ullr
5
4
9
2.38
L
Athena
0
5
12
1.2
W
Cthulhu
KeksYka
Cthulhu
2
6
15
1.58
L
8
6
9
2.08
W
Neith
Miwell
Neith
8
1
14
15
L
Khepri
PsyForAll
Khepri
1
7
8
0.71
W
Ao Kuang
Seshatra
Ao Kuang
2
6
13
1.42
W
He Bo
horrs
He Bo
9
4
11
3.63
L
He Bo
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,235
Damage
40,062
65,871
Taken
80,192
53,967
Mitigated
50,411
16,044
Healing
20,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,934
6,932
1,144
947
9,017
4,682
3,812
3,092
5,925
0
40,491
L
Ullr
 
Ullr
9,196
4,797
627
1,283
10,509
5,124
0
4,626
5,745
0
19,719
L
Athena
5,525
999
1,610
6,430
24,275
15,341
0
9,557
14,318
11,386
0
W
Cthulhu
KeksYka
Cthulhu
9,178
397
2,458
2,879
18,757
22,572
0
6,290
12,467
17,623
0
L
12,384
8,479
238
2,206
13,758
5,492
0
7,673
6,047
0
21,685
W
Neith
Miwell
Neith
22,559
5,484
555
4,472
9,679
5,542
3,270
2,042
7,637
0
46,409
L
Khepri
PsyForAll
Khepri
4,854
53
1,774
3,421
21,125
20,676
0
7,253
13,751
17,148
0
W
Ao Kuang
Seshatra
Ao Kuang
7,260
1,680
0
1,854
14,990
14,680
706
3,795
11,195
8,007
0
W
He Bo
horrs
He Bo
18,304
491
569
1,166
13,428
6,491
344
3,263
10,165
29,145
0
L
He Bo
8,103
301
1,040
1,819
10,525
3,778
0
4,891
5,589
15,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,048
Gold Earned
44,071
138
Minions Killed
101
0
Camps Cleared
0
1,153,644
Distance Traveled
1,044,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,532
878
49
4
0
210,305
0
L
Ullr
9,583
799
22
2
0
205,048
0
L
Athena
7,754
646
11
1
0
216,720
0
W
Cthulhu
10,388
866
15
1
0
242,506
0
L
Jing Wei
9,139
762
29
2
0
200,606
0
W
Neith
11,194
933
44
4
0
235,835
0
L
Khepri
8,609
717
22
2
0
209,261
0
W
Ao Kuang
9,242
770
2
0
0
220,755
0
W
He Bo
10,692
891
28
2
0
244,243
0
L
He Bo
8,986
749
17
1
0
212,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role