Player Matchup

Shiva
Shiva
BlaqkTheRipper
Shiva
Level 124
God Stats
132W - 104L
1,534 SR
Queue Stats
616W - 602L
1,430 Elo+
Solo
Thor
Thor
St0ned2theb0ne
Thor
Level 35
God Stats
1W - 4L
1,215 SR
Queue Stats
7W - 15L
1,323 Elo+
Solo
Hera
Hera
TheNameIsBmo
Hera
Level 103
God Stats
2W - 5L
1,533 SR
Queue Stats
23W - 28L
1,374 Elo+
Party 1
Anhur
Anhur
pmar1998
Anhur
Level 89
God Stats
0W - 1L
1,275 SR
Queue Stats
29W - 30L
1,404 Elo+
Party 1
Nike
Nike
sunflowerbabyc
Nike
Level 98
God Stats
7W - 9L
1,403 SR
Queue Stats
153W - 169L
1,412 Elo+
Solo
Team Averages
Level 90
1,392 SR
1,389 Elo+

VS

Team Averages
Level 110
1,503 SR
1,447 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Demon__Asta
Horus
Level 94
God Stats
5W - 5L
1,682 SR
Queue Stats
105W - 94L
1,469 Elo+
Solo
Anubis
Anubis
KAZECALVO
Anubis
Level 49
God Stats
5W - 2L
1,859 SR
Queue Stats
116W - 127L
1,444 Elo+
Solo
Medusa
Medusa
jtvjet
Medusa
Level 122
God Stats
1W - 0L
1,175 SR
Queue Stats
30W - 44L
1,393 Elo+
Party 2
Janus
Janus
slippi
Janus
Level 157
God Stats
1W - 1L
1,300 SR
Queue Stats
29W - 40L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,131
594
5,883
11,393
7,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
3 / 5 / 0
6,479
540
7,299
12,456
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 0
5,951
496
4,498
7,938
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
pmar1998
Anhur
10
0 / 1 / 0
5,665
472
4,694
7,336
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 1
5,119
427
5,630
8,237
5,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 1 / 0
7,382
615
7,210
9,816
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 3
6,485
540
3,487
11,797
6,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
KAZECALVO
Anubis
11
2 / 2 / 5
6,668
556
4,162
7,363
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
jtvjet
Medusa
11
2 / 1 / 1
6,219
518
4,055
8,916
2,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
slippi
Janus
13
8 / 1 / 3
8,061
672
10,308
6,234
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
5
Kills
14
14
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
0
1
L
1
1
0
1
W
1
0
3
2.5
W
Anubis
KAZECALVO
Anubis
2
2
5
2.25
L
3
5
0
0.6
L
1
4
0
0.25
W
Medusa
jtvjet
Medusa
2
1
1
2.5
L
Anhur
pmar1998
Anhur
0
1
0
0
W
Janus
slippi
Janus
8
1
3
9.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,004
Damage
29,222
47,360
Taken
44,126
21,302
Mitigated
21,451
10,766
Healing
15,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,210
1,689
0
1,990
9,816
6,440
48
0
9,816
49,881
49
L
5,883
374
0
3,995
11,393
7,402
0
6,471
4,067
0
56,714
W
3,487
1,944
2,589
4,678
11,797
6,751
0
304
10,942
0
18,735
W
Anubis
KAZECALVO
Anubis
4,162
0
0
3,227
7,363
3,181
0
1,807
5,437
52,137
0
L
7,299
2,618
0
1,256
12,456
4,205
0
5,391
6,833
0
46,345
L
4,498
1,262
0
2,425
7,938
2,345
0
4,512
3,268
40,091
0
W
Medusa
jtvjet
Medusa
4,055
1,594
128
2,749
8,916
2,745
1,056
0
8,761
0
34,502
L
Anhur
pmar1998
Anhur
4,694
2,820
0
2,394
7,336
2,283
0
871
6,465
0
37,331
W
Janus
slippi
Janus
10,308
851
0
540
6,234
2,334
145
2,387
3,847
54,398
0
L
5,630
169
0
696
8,237
5,067
0
3,061
5,096
0
23,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
34,815
303
Minions Killed
354
0
Camps Cleared
0
1,166,885
Distance Traveled
1,237,647
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,382
615
101
8
0
228,863
0
L
Shiva
7,131
594
94
8
0
224,822
0
W
Horus
6,485
540
22
2
0
253,802
0
W
Anubis
6,668
556
65
5
0
268,178
0
L
Thor
6,479
540
64
5
0
238,320
2
L
Hera
5,951
496
60
5
0
230,253
0
W
Medusa
6,219
518
72
6
0
239,116
0
L
Anhur
5,665
472
52
4
0
219,203
0
W
Janus
8,061
672
94
8
0
247,688
0
L
Nike
5,119
427
33
3
0
254,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role