Player Matchup

Ravana
Ravana
Bronze III
BryantG
Ravana
Bronze III
Level 65
God Stats
0W - 1L
1,645 SR
Queue Stats
13W - 15L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
DefNotQue
Morgan Le Fay
Silver I
Level 46
God Stats
2W - 3L
1,552 SR
Queue Stats
28W - 29L
1,512 MMR
Solo
Artio
Artio
Gold III
arboledajuan140_
Artio
Gold III
Level 142
God Stats
1W - 5L
1,254 SR
Queue Stats
286W - 279L
1,499 MMR
Solo
Martichoras
Martichoras
Gold IV
glitzy_singular_
Martichoras
Gold IV
Level 85
God Stats
2W - 2L
1,561 SR
Queue Stats
43W - 49L
1,484 MMR
Solo
Chang'e
Chang'e
Gold V
native818outlaw
Chang'e
Gold V
Level 63
God Stats
173W - 168L
1,529 SR
Queue Stats
454W - 475L
1,485 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 80
1,508 SR
1,496 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,513 SR
1,492 MMR
King Arthur
King Arthur
Gold II
BeowulfTime6775
King Arthur
Gold II
Level 128
God Stats
23W - 29L
1,635 SR
Queue Stats
75W - 75L
1,515 MMR
Solo
Tiamat
Tiamat
Gold III
Lieshis
Tiamat
Gold III
Level 154
God Stats
9W - 8L
1,555 SR
Queue Stats
111W - 108L
1,492 MMR
Solo
Danzaburou
Danzaburou
Silver III
LilPel
Danzaburou
Silver III
Level 109
God Stats
1W - 2L
1,397 SR
Queue Stats
27W - 20L
1,514 MMR
Solo
Thor
Thor
Gold II
MomoZiinho
Thor
Gold II
Level 145
God Stats
5W - 8L
1,480 SR
Queue Stats
75W - 83L
1,479 MMR
Solo
Bacchus
Bacchus
Bronze III
OvO-xBlacKzFi7
Bacchus
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BryantG
Ravana
12
1 / 3 / 1
7,277
428
6,417
12,121
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
DefNotQue
Morgan Le Fay
13
0 / 4 / 1
8,008
471
11,273
12,882
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 2
7,204
424
5,797
18,788
16,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
glitzy_singular_
Martichoras
14
1 / 4 / 0
8,284
487
8,457
15,135
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 0 / 1
8,828
519
9,637
16,849
17,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
Ao KuangCu ChulainnBastetShiva

VS

Bans
SusanoArtemisBakasuraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeowulfTime6775
King Arthur
15
2 / 2 / 2
8,877
522
12,026
16,833
13,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Lieshis
Tiamat
16
0 / 1 / 7
9,375
551
9,510
10,978
7,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
LilPel
Danzaburou
13
5 / 0 / 4
9,128
537
12,335
14,921
6,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
8 / 0 / 4
10,639
626
14,266
12,588
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 1 / 9
8,517
501
7,269
12,746
14,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
17
17
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeowulfTime6775
King Arthur
2
2
2
1.5
L
Ravana
BryantG
Ravana
1
3
1
0.5
L
Morgan Le Fay
DefNotQue
Morgan Le Fay
0
4
1
0.13
W
Tiamat
Lieshis
Tiamat
0
1
7
3.5
W
Danzaburou
LilPel
Danzaburou
5
0
4
7
W
8
0
4
10
W
2
1
9
6.5
L
1
6
2
0.33
L
Martichoras
glitzy_singular_
Martichoras
1
4
0
0.25
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,581
Damage
55,406
75,775
Taken
68,066
52,278
Mitigated
47,826
27,635
Healing
26,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeowulfTime6775
King Arthur
12,026
2,007
0
4,950
16,833
13,000
150
8,823
7,910
0
79,234
L
Ravana
BryantG
Ravana
6,417
1,396
0
2,620
12,121
5,680
0
2,966
9,007
0
49,473
L
Morgan Le Fay
DefNotQue
Morgan Le Fay
11,273
487
0
2,595
12,882
5,556
0
4,290
8,232
70,865
0
W
Tiamat
Lieshis
Tiamat
9,510
345
0
4,069
10,978
7,763
375
6,095
4,581
74,722
0
W
Danzaburou
LilPel
Danzaburou
12,335
5,249
0
5,338
14,921
6,352
1,777
3,355
11,494
0
72,123
W
14,266
2,998
0
10,134
12,588
5,913
0
4,456
7,882
0
102,606
W
7,269
989
0
1,770
12,746
14,798
160
3,177
9,492
22,721
0
L
5,797
785
1,039
4,138
18,788
16,622
0
4,530
14,104
23,874
0
L
Martichoras
glitzy_singular_
Martichoras
8,457
2,334
0
3,237
15,135
7,051
0
3,477
11,622
0
75,264
L
9,637
367
1,541
12,465
16,849
17,369
35
818
16,031
81,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,601
Gold Earned
46,536
513
Minions Killed
527
0
Camps Cleared
0
1,703,401
Distance Traveled
1,703,449
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,877
522
119
7
0
329,615
4
L
Ravana
7,277
428
70
4
0
359,117
0
L
Morgan Le Fay
8,008
471
137
8
0
324,109
0
W
Tiamat
9,375
551
151
9
0
320,300
0
W
Danzaburou
9,128
537
102
6
0
326,797
0
W
Thor
10,639
626
135
8
0
364,459
3
W
Bacchus
8,517
501
20
1
0
362,278
4
L
Artio
7,204
424
31
2
0
341,640
2
L
Martichoras
8,284
487
134
8
0
317,027
0
L
Chang'e
8,828
519
141
8
0
361,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role