Player Matchup

Guan Yu
Guan Yu
ChilliLover3001
Guan Yu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 104L
1,393 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Infinity Ra1nZ
Kumbhakarna
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 292L
1,477 Elo+
Party 1
Janus
Janus
Lazyrd
Janus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,492 Elo+
Solo
Anhur
Anhur
taroo10
Anhur
Level 103
God Stats
29W - 40L
1,305 SR
Queue Stats
344W - 370L
1,486 Elo+
Party 1
Ao Kuang
Ao Kuang
xXLightSilverXx
Ao Kuang
Level 155
God Stats
2W - 4L
1,788 SR
Queue Stats
252W - 362L
1,378 Elo+
Party 1
Team Averages
Level 142
1,519 SR
1,445 Elo+

VS

Team Averages
Level 135
1,689 SR
1,490 Elo+
Charon
Charon
Alright1024
Charon
Level 142
God Stats
11W - 6L
1,655 SR
Queue Stats
523W - 500L
1,441 Elo+
Party 2
Anubis
Anubis
FalkenbergML
Anubis
Level 125
God Stats
49W - 42L
1,592 SR
Queue Stats
373W - 322L
1,547 Elo+
Solo
Hera
Hera
NicolasLZ-77
Hera
Level 123
God Stats
14W - 7L
1,673 SR
Queue Stats
125W - 117L
1,506 Elo+
Solo
Izanami
Izanami
thereisnofuture
Izanami
Level 146
God Stats
11W - 3L
1,856 SR
Queue Stats
524W - 506L
1,441 Elo+
Party 2
Thanatos
Thanatos
vowlsey24
Thanatos
Level 140
God Stats
26W - 25L
1,669 SR
Queue Stats
954W - 864L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,779
378
70
3,393
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Infinity Ra1nZ
Kumbhakarna
7
0 / 2 / 2
5,060
506
1,939
10,496
4,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Lazyrd
Janus
9
0 / 2 / 2
5,111
511
4,238
3,669
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
taroo10
Anhur
8
1 / 2 / 0
4,766
477
4,777
7,278
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
10
2 / 0 / 0
5,786
579
2,512
6,499
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
2 / 0 / 1
5,649
565
4,740
6,572
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
12
2 / 1 / 1
7,109
711
2,077
3,440
2,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 2
6,130
613
2,021
4,833
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 1 / 2
5,584
558
3,990
6,367
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
vowlsey24
Thanatos
11
2 / 0 / 2
6,355
636
3,447
6,363
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
8
8
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charon
2
0
1
2.5
L
0
2
0
0
W
Anubis
2
1
1
2.5
L
Kumbhakarna
Infinity Ra1nZ
Kumbhakarna
0
2
2
0.5
L
Janus
Lazyrd
Janus
0
2
2
0.5
W
1
1
2
2
L
Anhur
taroo10
Anhur
1
2
0
0.5
W
1
1
2
2
W
Thanatos
vowlsey24
Thanatos
2
0
2
3
L
Ao Kuang
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,536
Damage
16,275
31,335
Taken
27,575
11,673
Mitigated
12,735
9,236
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
4,740
1,314
0
1,822
6,572
4,271
125
2,179
4,393
14,185
0
L
70
0
0
676
3,393
1,188
0
1,065
2,328
0
7,319
W
Anubis
2,077
313
0
1,549
3,440
2,281
0
1,521
1,919
58,348
0
L
Kumbhakarna
Infinity Ra1nZ
Kumbhakarna
1,939
511
1,088
2,107
10,496
4,768
0
3,652
6,844
13,107
0
L
Janus
Lazyrd
Janus
4,238
196
0
494
3,669
1,147
0
1,815
1,854
37,488
0
W
2,021
861
0
741
4,833
1,846
0
3,805
1,028
39,391
0
L
Anhur
taroo10
Anhur
4,777
2,111
0
2,351
7,278
2,297
0
1,236
6,042
0
29,889
W
3,990
3,127
0
2,196
6,367
1,771
736
690
5,677
0
44,481
W
Thanatos
vowlsey24
Thanatos
3,447
855
0
5,835
6,363
2,566
0
494
5,869
0
47,076
L
Ao Kuang
2,512
403
0
2,520
6,499
2,273
0
1,070
5,429
44,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,502
Gold Earned
30,827
216
Minions Killed
342
0
Camps Cleared
0
868,042
Distance Traveled
939,370
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,649
565
14
1
0
199,344
6
L
Guan Yu
3,779
378
10
1
0
60,478
0
W
Anubis
7,109
711
111
11
0
164,874
0
L
Kumbhakarna
5,060
506
18
2
0
203,477
0
L
Janus
5,111
511
66
7
0
217,399
1
W
Hera
6,130
613
75
8
0
190,181
0
L
Anhur
4,766
477
42
4
0
161,881
0
W
Izanami
5,584
558
67
7
0
164,849
0
W
Thanatos
6,355
636
75
8
0
220,122
0
L
Ao Kuang
5,786
579
80
8
0
224,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role