Player Matchup

Hun Batz
Hun Batz
ChemikusZA
Hun Batz
Level 99
God Stats
1W - 0L
1,696 SR
Queue Stats
61W - 85L
1,234 Elo+
Party 1
Guan Yu
Guan Yu
MechHead_ATK
Guan Yu
Level 27
God Stats
12W - 24L
1,329 SR
Queue Stats
13W - 31L
1,156 Elo+
Party 1
Discordia
Discordia
chickee_nuggies
Discordia
Level 85
God Stats
8W - 8L
1,401 SR
Queue Stats
67W - 84L
1,238 Elo+
Party 1
Team Averages
Level 70
1,475 SR
1,209 Elo+

VS

Team Averages
Level 34
1,347 SR
1,212 Elo+
Cupid
Cupid
 
Cupid
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cajumily
Neith
Level 25
God Stats
2W - 7L
1,228 SR
Queue Stats
2W - 11L
1,073 Elo+
Party 2
Sol
Sol
Never_Him
Sol
Level 35
God Stats
1W - 4L
1,313 SR
Queue Stats
10W - 29L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChemikusZA
Hun Batz
15
7 / 3 / 7
12,188
871
11,591
12,011
6,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
MechHead_ATK
Guan Yu
13
4 / 2 / 7
10,821
773
7,887
14,414
13,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
chickee_nuggies
Discordia
15
4 / 4 / 11
11,913
851
15,352
10,756
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
5 / 4 / 1
10,681
763
9,708
14,706
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Neith
Cajumily
Neith
14
1 / 4 / 4
10,431
745
6,052
12,006
4,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 7 / 4
10,020
716
10,751
15,716
3,710
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
9
9
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
4
1
1.38
L
Neith
Cajumily
Neith
1
4
4
0.75
W
Hun Batz
ChemikusZA
Hun Batz
7
3
7
3.5
W
Guan Yu
MechHead_ATK
Guan Yu
4
2
7
3.75
L
3
7
4
0.71
W
Discordia
chickee_nuggies
Discordia
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,830
Damage
26,511
37,181
Taken
42,428
23,946
Mitigated
12,247
10,704
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,708
4,045
138
406
14,706
4,485
0
6,126
8,312
0
24,904
L
Neith
Cajumily
Neith
6,052
1,477
184
2,729
12,006
4,052
0
5,128
6,622
0
42,080
W
Hun Batz
ChemikusZA
Hun Batz
11,591
1,350
0
1,510
12,011
6,092
837
5,565
6,446
0
43,907
W
Guan Yu
MechHead_ATK
Guan Yu
7,887
1,073
1,406
6,227
14,414
13,611
448
4,265
10,149
0
28,041
L
10,751
2,194
276
2,649
15,716
3,710
0
4,448
10,922
40,334
0
W
Discordia
chickee_nuggies
Discordia
15,352
549
155
1,406
10,756
4,243
1,117
2,708
8,048
63,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,922
Gold Earned
31,132
157
Minions Killed
127
0
Camps Cleared
0
787,726
Distance Traveled
655,127
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,681
763
33
2
0
218,260
3
L
Neith
10,431
745
48
3
0
224,120
0
W
Hun Batz
12,188
871
64
5
0
268,363
0
W
Guan Yu
10,821
773
28
2
0
265,585
0
L
Sol
10,020
716
46
3
0
212,747
0
W
Discordia
11,913
851
65
5
0
253,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role