Player Matchup

Morgan Le Fay
Morgan Le Fay
FemkeJarne
Morgan Le Fay
Level 101
God Stats
39W - 21L
1,596 SR
Queue Stats
290W - 310L
1,508 Elo+
Party 2
Lancelot
Lancelot
Uruckai
Lancelot
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 212L
1,473 Elo+
Party 2
Hercules
Hercules
scul008
Hercules
Level 42
God Stats
3W - 5L
1,469 SR
Queue Stats
315W - 355L
1,497 Elo+
Party 2
Team Averages
Level 70
1,522 SR
1,493 Elo+

VS

Team Averages
Level 60
1,388 SR
1,483 Elo+
Gilgamesh
Gilgamesh
Fabioxd30
Gilgamesh
Level 27
God Stats
1W - 1L
1,290 SR
Queue Stats
20W - 23L
1,458 Elo+
Party 1
Vulcan
Vulcan
blehr
Vulcan
Level 85
God Stats
30W - 17L
1,417 SR
Queue Stats
72W - 62L
1,526 Elo+
Solo
Thor
Thor
tr1gu3r01976
Thor
Level 69
God Stats
4W - 5L
1,457 SR
Queue Stats
144W - 144L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FemkeJarne
Morgan Le Fay
10
1 / 1 / 1
7,302
730
9,302
4,990
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Uruckai
Lancelot
9
1 / 6 / 1
7,199
720
6,273
11,711
5,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
scul008
Hercules
9
0 / 6 / 1
6,600
660
2,218
9,635
8,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fabioxd30
Gilgamesh
11
6 / 1 / 5
8,395
840
9,138
10,629
6,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
blehr
Vulcan
11
4 / 1 / 7
8,111
811
9,369
4,294
1,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 8
8,301
830
3,002
7,371
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Fabioxd30
Gilgamesh
6
1
5
8.5
L
Morgan Le Fay
FemkeJarne
Morgan Le Fay
1
1
1
1.5
L
Lancelot
Uruckai
Lancelot
1
6
1
0.25
W
Vulcan
blehr
Vulcan
4
1
7
7.5
L
Hercules
scul008
Hercules
0
6
1
0.08
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,793
Damage
21,509
26,336
Taken
22,294
16,282
Mitigated
10,948
4,035
Healing
3,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Fabioxd30
Gilgamesh
9,138
3,020
0
306
10,629
6,799
0
4,165
6,265
526
18,559
L
Morgan Le Fay
FemkeJarne
Morgan Le Fay
9,302
1,712
0
1,672
4,990
1,977
0
1,712
3,278
44,403
0
L
Lancelot
Uruckai
Lancelot
6,273
1,447
0
883
11,711
5,977
0
3,714
7,997
0
14,301
W
Vulcan
blehr
Vulcan
9,369
4,812
0
133
4,294
1,557
0
1,809
2,485
32,627
0
L
Hercules
scul008
Hercules
2,218
550
0
1,480
9,635
8,328
0
4,525
5,110
0
8,913
W
3,002
304
0
3,318
7,371
2,592
0
3,474
3,695
0
25,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,101
Gold Earned
24,807
82
Minions Killed
116
0
Camps Cleared
0
560,191
Distance Traveled
567,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,395
840
26
3
0
176,995
0
L
Morgan Le Fay
7,302
730
54
5
0
180,654
0
L
Lancelot
7,199
720
17
2
0
206,225
0
W
Vulcan
8,111
811
38
4
0
198,817
0
L
Hercules
6,600
660
11
1
0
173,312
0
W
Thor
8,301
830
52
5
0
192,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role