Player Matchup

Anubis
Anubis
CaseyGumball
Anubis
Level 36
God Stats
4W - 4L
1,517 SR
Queue Stats
16W - 25L
1,452 Elo+
Solo
Shiva
Shiva
KingKrone6744
Shiva
Level 32
God Stats
2W - 0L
1,778 SR
Queue Stats
37W - 38L
1,412 Elo+
Solo
Olorun
Olorun
V-Sxuce-
Olorun
Level 126
God Stats
16W - 15L
1,474 SR
Queue Stats
639W - 674L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
VERY_ANGRY_TOAST
Sun Wukong
Level 72
God Stats
3W - 3L
1,506 SR
Queue Stats
412W - 408L
1,456 Elo+
Party 1
Arachne
Arachne
lMR_WAFFLEl
Arachne
Level 52
God Stats
53W - 31L
1,600 SR
Queue Stats
329W - 327L
1,384 Elo+
Party 1
Team Averages
Level 64
1,575 SR
1,428 Elo+

VS

Team Averages
Level 55
1,450 SR
1,416 Elo+
Hercules
Hercules
 
Hercules
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Hightowa
Lancelot
Level 77
God Stats
10W - 6L
1,646 SR
Queue Stats
28W - 26L
1,510 Elo+
Solo
Cupid
Cupid
JammyJimbo1
Cupid
Level 42
God Stats
0W - 1L
1,275 SR
Queue Stats
96W - 120L
1,319 Elo+
Solo
Hades
Hades
TriptheNight
Hades
Level 34
God Stats
3W - 6L
1,495 SR
Queue Stats
58W - 92L
1,380 Elo+
Solo
Discordia
Discordia
xFULLM3TALx
Discordia
Level 46
God Stats
0W - 2L
1,336 SR
Queue Stats
2W - 5L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
7 / 0 / 6
8,881
634
6,787
9,679
4,685
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 2 / 5
8,485
606
4,959
14,493
14,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
V-Sxuce-
Olorun
15
3 / 1 / 1
8,985
642
6,363
6,272
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
VERY_ANGRY_TOAST
Sun Wukong
15
2 / 0 / 4
9,024
645
7,918
10,309
6,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
lMR_WAFFLEl
Arachne
12
4 / 2 / 6
7,850
561
4,921
8,251
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 3 / 1
5,536
395
3,592
7,840
6,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
Hightowa
Lancelot
12
1 / 2 / 1
7,010
501
3,156
10,003
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 6 / 1
6,576
470
3,004
9,169
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 0
6,318
451
3,557
10,016
5,041
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
xFULLM3TALx
Discordia
9
0 / 8 / 0
5,797
414
3,996
7,698
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
4
5
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
1
0.5
W
Anubis
7
0
6
10
L
Lancelot
Hightowa
Lancelot
1
2
1
0.75
L
1
6
1
0.25
W
6
2
5
4.25
L
1
3
0
0.33
W
Olorun
V-Sxuce-
Olorun
3
1
1
3.5
W
Sun Wukong
VERY_ANGRY_TOAST
Sun Wukong
2
0
4
4
W
Arachne
lMR_WAFFLEl
Arachne
4
2
6
3.5
L
Discordia
xFULLM3TALx
Discordia
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,948
Damage
17,305
49,004
Taken
44,726
31,266
Mitigated
20,730
16,168
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,592
861
0
1,351
7,840
6,076
0
2,478
5,362
0
20,242
W
Anubis
6,787
471
0
5,822
9,679
4,685
772
1,998
7,681
75,761
0
L
Lancelot
Hightowa
Lancelot
3,156
1,759
0
588
10,003
4,265
0
2,029
7,974
0
53,746
L
3,004
2,054
132
1,761
9,169
3,581
0
4,536
4,633
0
34,342
W
4,959
399
205
3,401
14,493
14,246
277
1,835
12,658
0
27,453
L
3,557
640
60
2,895
10,016
5,041
0
599
9,417
28,222
0
W
Olorun
V-Sxuce-
Olorun
6,363
3,231
89
3,443
6,272
2,704
2,570
0
6,272
79,155
0
W
Sun Wukong
VERY_ANGRY_TOAST
Sun Wukong
7,918
2,024
0
1,429
10,309
6,525
0
2,494
7,815
0
65,843
W
Arachne
lMR_WAFFLEl
Arachne
4,921
3,625
0
1,779
8,251
3,106
146
1,645
6,606
0
42,489
L
Discordia
xFULLM3TALx
Discordia
3,996
172
0
0
7,698
1,767
0
3,508
4,190
24,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,225
Gold Earned
31,237
455
Minions Killed
248
0
Camps Cleared
0
1,414,705
Distance Traveled
1,069,225
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,536
395
26
2
0
199,827
0
W
Anubis
8,881
634
115
8
0
282,401
0
L
Lancelot
7,010
501
89
6
0
272,111
0
L
Cupid
6,576
470
55
4
0
196,694
0
W
Shiva
8,485
606
37
3
0
266,989
0
L
Hades
6,318
451
44
3
0
191,216
0
W
Olorun
8,985
642
130
9
0
262,304
3
W
Sun Wukong
9,024
645
107
8
0
282,149
3
W
Arachne
7,850
561
66
5
0
320,862
0
L
Discordia
5,797
414
34
2
0
209,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role