Player Matchup

Mercury
Mercury
Chickenwonkk
Mercury
Level 43
God Stats
8W - 7L
1,516 SR
Queue Stats
16W - 28L
1,321 Elo+
Solo
Agni
Agni
IanMG3469
Agni
Level 65
God Stats
9W - 7L
1,418 SR
Queue Stats
403W - 358L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Yoko3881
Cthulhu
Level 84
God Stats
3W - 0L
1,830 SR
Queue Stats
417W - 400L
1,432 Elo+
Party 2
Medusa
Medusa
bigbreastedmommy
Medusa
Level 37
God Stats
2W - 1L
1,598 SR
Queue Stats
13W - 14L
1,446 Elo+
Solo
Jormungandr
Jormungandr
xKomaa
Jormungandr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,313 Elo+
Party 2
Team Averages
Level 50
1,572 SR
1,407 Elo+

VS

Team Averages
Level 126
1,559 SR
1,486 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BigBoyShad
Achilles
Level 155
God Stats
1W - 2L
1,637 SR
Queue Stats
83W - 105L
1,459 Elo+
Solo
Nemesis
Nemesis
PoWer2ThaPLaya
Nemesis
Level 128
God Stats
1W - 3L
1,312 SR
Queue Stats
155W - 136L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
ToastinMyWafles
Gilgamesh
Level 155
God Stats
5W - 8L
1,576 SR
Queue Stats
426W - 451L
1,530 Elo+
Solo
Ix Chel
Ix Chel
elmataancianos
Ix Chel
Level 65
God Stats
2W - 2L
1,770 SR
Queue Stats
169W - 165L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chickenwonkk
Mercury
11
3 / 1 / 4
6,441
644
4,554
6,996
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
11
4 / 0 / 2
6,453
645
2,879
4,533
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Yoko3881
Cthulhu
8
2 / 2 / 2
5,688
569
2,707
8,039
5,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 3
5,985
599
7,119
4,186
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
xKomaa
Jormungandr
8
0 / 5 / 2
5,158
516
3,901
6,906
5,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 1
5,545
555
3,915
5,506
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
BigBoyShad
Achilles
7
1 / 3 / 0
4,836
484
3,021
8,566
5,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 2
5,234
523
918
7,192
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ToastinMyWafles
Gilgamesh
9
6 / 3 / 1
6,091
609
6,963
9,870
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 3 / 0
4,253
425
605
3,290
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
8
8
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
L
Achilles
BigBoyShad
Achilles
1
3
0
0.33
W
Mercury
Chickenwonkk
Mercury
3
1
4
5
W
Agni
4
0
2
5
L
1
1
2
2
L
Gilgamesh
ToastinMyWafles
Gilgamesh
6
3
1
2.17
W
Cthulhu
Yoko3881
Cthulhu
2
2
2
1.5
W
3
0
3
4.5
L
0
3
0
0
W
Jormungandr
xKomaa
Jormungandr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
15,422
30,660
Taken
34,424
15,997
Mitigated
14,877
5,700
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,915
2,488
0
1,587
5,506
1,749
0
1,384
4,122
36,384
0
L
Achilles
BigBoyShad
Achilles
3,021
1,023
0
990
8,566
5,171
0
1,614
6,952
0
22,503
W
Mercury
Chickenwonkk
Mercury
4,554
2,448
0
1,000
6,996
2,347
349
341
6,606
0
45,517
W
Agni
2,879
451
0
1,250
4,533
1,416
0
196
4,130
40,365
0
L
918
528
0
638
7,192
2,294
0
1,051
6,063
0
30,609
L
Gilgamesh
ToastinMyWafles
Gilgamesh
6,963
2,884
0
562
9,870
4,651
0
3,904
5,562
0
35,605
W
Cthulhu
Yoko3881
Cthulhu
2,707
286
77
1,359
8,039
5,695
162
2,960
4,972
17,242
0
W
7,119
3,097
0
1,743
4,186
1,417
475
955
3,116
0
37,815
L
605
51
0
262
3,290
1,012
0
1,052
2,238
15,528
0
W
Jormungandr
xKomaa
Jormungandr
3,901
1,313
0
271
6,906
5,122
99
0
6,906
23,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
25,959
284
Minions Killed
238
0
Camps Cleared
0
1,015,731
Distance Traveled
948,731
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,545
555
70
7
0
179,486
2
L
Achilles
4,836
484
33
3
0
187,816
0
W
Mercury
6,441
644
71
7
0
218,944
0
W
Agni
6,453
645
81
8
0
205,423
3
L
Nemesis
5,234
523
52
5
0
250,049
0
L
Gilgamesh
6,091
609
47
5
0
203,202
3
W
Cthulhu
5,688
569
31
3
0
208,527
0
W
Medusa
5,985
599
65
7
0
201,745
0
L
Ix Chel
4,253
425
36
4
0
128,178
2
W
Jormungandr
5,158
516
36
4
0
181,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role