Player Matchup

Surtr
Surtr
BTDarkDragonDD
Surtr
Level 127
God Stats
2W - 1L
1,503 SR
Queue Stats
122W - 92L
1,615 Elo+
Party 2
Jing Wei
Jing Wei
BTDarkNinjaDD
Jing Wei
Level 127
God Stats
5W - 2L
1,640 SR
Queue Stats
133W - 102L
1,618 Elo+
Party 2
Ix Chel
Ix Chel
CurtN45
Ix Chel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 66L
1,582 Elo+
Solo
Ganesha
Ganesha
Starlight26
Ganesha
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,655 Elo+
Party 3
Geb
Geb
edgareo
Geb
Level 89
God Stats
1W - 0L
1,693 SR
Queue Stats
70W - 55L
1,615 Elo+
Party 3
Team Averages
Level 107
1,567 SR
1,617 Elo+

VS

Team Averages
Level 86
1,501 SR
1,502 Elo+
The Morrigan
The Morrigan
Christian98j
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Ullr
Ullr
DivaaaaanCHIK
Ullr
Level 148
God Stats
8W - 16L
1,187 SR
Queue Stats
894W - 910L
1,472 Elo+
Solo
Ganesha
Ganesha
Schnukelbert
Ganesha
Level 156
God Stats
5W - 5L
1,655 SR
Queue Stats
636W - 623L
1,494 Elo+
Solo
Chang'e
Chang'e
Twineyes
Chang'e
Level 82
God Stats
0W - 1L
1,661 SR
Queue Stats
3W - 5L
1,443 Elo+
Party 1
Hun Batz
Hun Batz
fiskekakke
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 19
9,223
922
11,553
14,217
15,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
BTDarkNinjaDD
Jing Wei
17
13 / 0 / 16
10,230
1,023
15,907
9,285
4,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ix Chel
CurtN45
Ix Chel
16
11 / 1 / 18
10,010
1,001
17,122
9,382
4,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Starlight26
Ganesha
15
0 / 2 / 32
9,214
921
8,524
13,135
16,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
15
4 / 1 / 28
9,621
962
10,830
15,777
15,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Christian98j
The Morrigan
10
0 / 10 / 1
6,314
631
6,316
12,789
6,014
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 4 / 0
8,717
872
10,006
12,995
6,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Schnukelbert
Ganesha
15
0 / 3 / 2
8,097
810
8,282
12,300
13,989
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Twineyes
Chang'e
12
1 / 8 / 2
7,154
715
11,540
14,119
6,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
fiskekakke
Hun Batz
12
0 / 10 / 3
7,190
719
6,872
17,232
9,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
14
35
Kills
6
7
Deaths
35
113
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
19
5.5
W
Jing Wei
BTDarkNinjaDD
Jing Wei
13
0
16
21
L
The Morrigan
Christian98j
The Morrigan
0
10
1
0.05
W
Ix Chel
CurtN45
Ix Chel
11
1
18
20
L
5
4
0
1.25
L
Ganesha
Schnukelbert
Ganesha
0
3
2
0.33
W
Ganesha
Starlight26
Ganesha
0
2
32
8
L
Chang'e
Twineyes
Chang'e
1
8
2
0.25
W
Geb
4
1
28
18
L
Hun Batz
fiskekakke
Hun Batz
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,936
Damage
43,016
61,796
Taken
69,435
57,755
Mitigated
42,642
32,025
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,553
3,262
1,692
1,897
14,217
15,700
1,632
5,408
8,809
465
29,845
W
Jing Wei
BTDarkNinjaDD
Jing Wei
15,907
12,856
622
2,947
9,285
4,989
3,370
4,607
4,678
0
33,057
L
The Morrigan
Christian98j
The Morrigan
6,316
1,840
182
398
12,789
6,014
0
7,250
5,539
11,333
260
W
Ix Chel
CurtN45
Ix Chel
17,122
2,590
11,031
4,742
9,382
4,919
962
3,585
5,797
29,093
0
L
10,006
1,653
1,142
2,415
12,995
6,536
0
7,690
5,305
0
26,222
L
Ganesha
Schnukelbert
Ganesha
8,282
530
410
2,853
12,300
13,989
0
5,009
7,291
19,891
0
W
Ganesha
Starlight26
Ganesha
8,524
851
763
1,700
13,135
16,640
1,013
5,618
7,517
12,772
0
L
Chang'e
Twineyes
Chang'e
11,540
423
2,752
2,140
14,119
6,311
0
7,902
6,217
23,138
0
W
Geb
10,830
1,087
3,204
3,427
15,777
15,507
456
6,660
9,117
19,602
0
L
Hun Batz
fiskekakke
Hun Batz
6,872
1,318
835
1,253
17,232
9,792
0
8,842
8,390
0
11,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,298
Gold Earned
37,472
104
Minions Killed
130
0
Camps Cleared
0
1,009,342
Distance Traveled
754,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,223
922
19
2
0
214,753
0
W
Jing Wei
10,230
1,023
48
5
0
197,758
0
L
The Morrigan
6,314
631
26
3
0
123,376
0
W
Ix Chel
10,010
1,001
29
3
0
192,420
0
L
Ullr
8,717
872
46
5
0
145,962
0
L
Ganesha
8,097
810
2
0
0
173,901
0
W
Ganesha
9,214
921
0
0
0
192,056
0
L
Chang'e
7,154
715
33
3
0
150,805
0
W
Geb
9,621
962
8
1
0
212,355
0
L
Hun Batz
7,190
719
23
2
0
159,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role