Player Matchup

Thor
Thor
Klooster_NL
Thor
Level 119
God Stats
7W - 6L
1,534 SR
Queue Stats
183W - 190L
1,424 Elo+
Party 3
Kuzenbo
Kuzenbo
MySpOwN
Kuzenbo
Level 148
God Stats
6W - 4L
1,598 SR
Queue Stats
94W - 93L
1,428 Elo+
Solo
Jormungandr
Jormungandr
janvanarende
Jormungandr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,448 Elo+
Party 3
Danzaburou
Danzaburou
liwimi
Danzaburou
Level 118
God Stats
4W - 1L
1,732 SR
Queue Stats
49W - 56L
1,428 Elo+
Party 3
Anubis
Anubis
thakieee
Anubis
Level 43
God Stats
11W - 5L
1,625 SR
Queue Stats
146W - 143L
1,489 Elo+
Party 3
Team Averages
Level 109
1,598 SR
1,443 Elo+

VS

Team Averages
Level 71
1,591 SR
1,464 Elo+
Izanami
Izanami
Dragonboiii
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 84L
1,438 Elo+
Party 2
Bastet
Bastet
Jamesd391
Bastet
Level 109
God Stats
20W - 12L
1,636 SR
Queue Stats
71W - 66L
1,461 Elo+
Party 1
Bacchus
Bacchus
Jordanmontyy
Bacchus
Level 107
God Stats
63W - 57L
1,561 SR
Queue Stats
77W - 68L
1,480 Elo+
Party 1
Sol
Sol
Lillpalt
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,490 Elo+
Party 2
Shiva
Shiva
flachs
Shiva
Level 26
God Stats
2W - 1L
1,760 SR
Queue Stats
24W - 27L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,393
539
1,854
7,980
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
MySpOwN
Kuzenbo
8
2 / 0 / 2
5,743
574
2,644
7,215
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
janvanarende
Jormungandr
10
2 / 1 / 3
6,050
605
4,094
7,576
4,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
liwimi
Danzaburou
10
3 / 0 / 2
6,105
611
5,167
5,388
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
thakieee
Anubis
10
4 / 2 / 1
5,924
592
4,277
7,282
3,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dragonboiii
Izanami
7
0 / 4 / 0
4,368
437
2,697
7,115
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Jamesd391
Bastet
10
3 / 2 / 1
6,053
605
5,594
6,479
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Jordanmontyy
Bacchus
6
0 / 2 / 0
4,461
446
2,716
6,670
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 2
5,547
555
5,211
5,821
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
flachs
Shiva
7
0 / 3 / 1
4,760
476
2,808
7,635
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
4
4
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dragonboiii
Izanami
0
4
0
0
L
Bastet
Jamesd391
Bastet
3
2
1
1.75
L
Bacchus
Jordanmontyy
Bacchus
0
2
0
0
W
1
1
2
2
L
1
1
2
2
W
Kuzenbo
MySpOwN
Kuzenbo
2
0
2
3
L
Shiva
flachs
Shiva
0
3
1
0.17
W
Jormungandr
janvanarende
Jormungandr
2
1
3
3.5
W
Danzaburou
liwimi
Danzaburou
3
0
2
4
W
Anubis
thakieee
Anubis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,036
Damage
19,026
35,441
Taken
33,720
19,330
Mitigated
13,765
9,690
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dragonboiii
Izanami
2,697
1,991
0
363
7,115
2,184
0
1,257
5,858
0
23,533
L
Bastet
Jamesd391
Bastet
5,594
1,095
0
1,304
6,479
1,900
0
2,589
3,890
0
38,378
L
Bacchus
Jordanmontyy
Bacchus
2,716
327
135
1,472
6,670
5,487
0
2,471
4,199
12,436
0
W
1,854
369
0
1,854
7,980
2,847
0
1,268
6,712
0
43,758
L
5,211
1,979
0
2,297
5,821
1,445
605
1,422
4,399
34,676
0
W
Kuzenbo
MySpOwN
Kuzenbo
2,644
1,176
0
2,419
7,215
6,491
22
2,407
4,808
15,095
0
L
Shiva
flachs
Shiva
2,808
411
176
780
7,635
2,749
0
3,276
4,359
0
22,047
W
Jormungandr
janvanarende
Jormungandr
4,094
1,007
0
2,030
7,576
4,837
35
0
7,576
35,631
0
W
Danzaburou
liwimi
Danzaburou
5,167
2,441
0
758
5,388
2,060
0
1,609
3,779
0
41,240
W
Anubis
thakieee
Anubis
4,277
217
0
2,629
7,282
3,095
0
3,245
4,037
37,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,215
Gold Earned
25,189
287
Minions Killed
232
0
Camps Cleared
0
1,003,097
Distance Traveled
986,461
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,368
437
39
4
0
191,489
0
L
Bastet
6,053
605
65
7
0
240,825
0
L
Bacchus
4,461
446
16
2
0
178,301
4
W
Thor
5,393
539
61
6
0
240,004
0
L
Sol
5,547
555
66
7
0
182,430
0
W
Kuzenbo
5,743
574
18
2
0
207,867
4
L
Shiva
4,760
476
46
5
0
193,416
0
W
Jormungandr
6,050
605
60
6
0
174,762
4
W
Danzaburou
6,105
611
74
7
0
187,209
1
W
Anubis
5,924
592
74
7
0
193,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role