Player Matchup

Nu Wa
Nu Wa
BewitchingPixie
Nu Wa
Level 110
God Stats
93W - 80L
1,615 SR
Queue Stats
142W - 133L
1,522 Elo+
Party 2
Lancelot
Lancelot
EternalManiac--
Lancelot
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 117L
1,440 Elo+
Solo
Xing Tian
Xing Tian
NukeWaa
Xing Tian
Level 101
God Stats
3W - 4L
1,543 SR
Queue Stats
691W - 681L
1,525 Elo+
Solo
Surtr
Surtr
SilverSorcerer
Surtr
Level 135
God Stats
8W - 10L
1,484 SR
Queue Stats
79W - 76L
1,565 Elo+
Party 2
Cernunnos
Cernunnos
icyhomeboy420
Cernunnos
Level 105
God Stats
0W - 3L
1,529 SR
Queue Stats
4W - 11L
1,543 Elo+
Solo
Team Averages
Level 121
1,534 SR
1,519 Elo+

VS

Team Averages
Level 118
1,591 SR
1,503 Elo+
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
MyInsanityFy
Atlas
Level 45
God Stats
8W - 3L
1,515 SR
Queue Stats
55W - 54L
1,465 Elo+
Party 1
Mulan
Mulan
Tormial
Mulan
Level 149
God Stats
8W - 5L
1,939 SR
Queue Stats
255W - 238L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
4,711
785
4,087
5,118
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
10
1 / 2 / 0
4,857
810
3,865
6,064
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
NukeWaa
Xing Tian
10
0 / 1 / 1
4,935
823
5,646
5,376
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 0
4,774
796
3,334
8,462
6,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
icyhomeboy420
Cernunnos
7
0 / 0 / 0
4,125
688
0
239
82

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 0 / 4
5,406
901
3,240
4,929
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
 
Medusa
10
2 / 1 / 2
4,944
824
2,297
3,926
1,462
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
 
Nu Wa
10
1 / 0 / 5
4,887
815
3,467
2,877
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 8
5,129
855
5,067
4,894
3,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Tormial
Mulan
11
4 / 0 / 3
5,622
937
5,966
5,603
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
9
9
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
4
4
W
Medusa
 
Medusa
2
1
2
3
W
Nu Wa
 
Nu Wa
1
0
5
3.5
L
0
3
0
0
L
Lancelot
1
2
0
0.5
W
0
0
8
4
L
Xing Tian
NukeWaa
Xing Tian
0
1
1
0.5
L
0
3
0
0
W
Mulan
Tormial
Mulan
4
0
3
5.5
L
Cernunnos
icyhomeboy420
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,932
Damage
20,037
25,259
Taken
22,229
13,431
Mitigated
11,595
2,190
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,240
530
0
1,163
4,929
1,694
0
1,826
3,022
0
21,422
W
Medusa
 
Medusa
2,297
925
0
0
3,926
1,462
55
2,780
903
0
12,158
W
Nu Wa
 
Nu Wa
3,467
1,262
0
310
2,877
999
470
1,918
784
10,259
0
L
4,087
989
0
472
5,118
1,742
0
1,821
3,134
15,245
0
L
Lancelot
3,865
295
0
214
6,064
2,234
0
1,948
3,874
0
11,967
W
5,067
1,603
245
1,223
4,894
3,740
0
1,737
3,067
14,785
237
L
Xing Tian
NukeWaa
Xing Tian
5,646
47
0
0
5,376
2,598
0
1,940
3,391
14,587
0
L
3,334
1,351
0
1,504
8,462
6,775
0
1,783
6,059
504
12,880
W
Mulan
Tormial
Mulan
5,966
515
0
1,813
5,603
3,700
0
911
4,644
0
17,114
L
Cernunnos
icyhomeboy420
Cernunnos
0
0
0
0
239
82
0
239
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,402
Gold Earned
25,988
90
Minions Killed
146
0
Camps Cleared
0
529,545
Distance Traveled
682,136
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,406
901
51
9
0
160,412
0
W
Medusa
4,944
824
13
2
0
141,783
0
W
Nu Wa
4,887
815
25
4
0
116,118
0
L
Nu Wa
4,711
785
20
3
0
117,341
0
L
Lancelot
4,857
810
11
2
0
156,109
0
W
Atlas
5,129
855
27
5
0
133,277
0
L
Xing Tian
4,935
823
28
5
0
141,655
1
L
Surtr
4,774
796
31
5
0
114,440
0
W
Mulan
5,622
937
30
5
0
130,546
0
L
Cernunnos
4,125
688
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role